[Tangaria 1.5.0 Character Dump] Name Gadest Age 17 Self RB CB EB Best Sex Male Height 5'1" STR: 12 +0 -3 +0 9 Race Human Weight 13st 13lb INT: 17 +0 +3 +0 18/20 Class Warlock Turns used: WIS: 15 +0 +0 +0 15 Title Acolyte Game 1278 DEX: 13 +0 +0 +0 13 HP -1/13 Player 1096 CON: 9 +0 -2 +0 7 SP 4/4 Active 629 Level 2 Armor [0,+0] Saving Throw 39% Cur Exp 14 Stealth Poor Max Exp 14 Melee 1d5,+0 Disarm - phys. 35% Adv Exp 31 To-hit 13,+0 Disarm - magic 44% Blows 1.0/turn Magic Devices 41 Gold 366 Searching 12% Burden 11.4 lb Shoot to-dam +0 Infravision 0 ft Overweight -54.5 lb To-hit 7,+0 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are one of several children of a Townsman. You are a credit to the family. You have green eyes, straight black hair, and a very fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You chip away futilely at the granite wall. > You tunnel into the ruins. > Xxx has attained level 2. > There is a wall blocking your way. > You are full! > You have no more Scrolls of Life (c). > You are no longer full. > Tarantir is stunned. > There is a wall blocking your way. > You miss the black naga. > The black naga crushes you. > *** LOW HITPOINT WARNING! *** > You miss the black naga. > The black naga crushes you. > You die. Killed by a black naga. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would attack a bit faster. With +3 STR and +4 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would get 1.1 blows/round. Average damage/round: 3. f) a Wooden Torch (4194 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Scroll of Word of Recall c) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. d) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:21 50ft 2 Was killed by a black naga [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #..####''# #..# #..# #..# #..# #..# #..# #..# #..# #.. #..# #..# ..# #..# ### #..# .. #...# ##.############ #..# .### #...# ##.............####### #..# . ...#..# #....................# ##########..# #.. .. #..# ### #....................# ##...........# # # ##.#...# # ## #....................# ### #†n.........## #...........# #....................# #.# #..+######### ##.#.# # # ######## #....................############+#.###..#### #.{................ #...........................................# ##.#<#.# # # #.......................................##.## ### # # #....................########.###.########## #############''#..#### .## ### #....## #....# #...# #### 50' (L1) LF:1-? Light 7 Fed 89 % .