[Tangaria 1.6.0 T-12 Character Dump] Name Furcadia Age 47 Self RB CB EB Best Sex Male Height 3'9" STR: 18 +2 +3 +0 18/50 Race Dwarf Weight 10st 5lb INT: 10 -3 -2 +0 5 Class Warrior Turns used: WIS: 10 +2 -2 +0 10 Title Soldier Game 1479 DEX: 16 -2 +2 +0 16 HP -4/82 Player 4569 CON: 12 +2 +2 +0 16 SP 0/0 Active 3578 CHR: 10 -2 -2 +0 6 Level 6 Armor [9,-4] Saving Throw 34% Cur Exp 158 Stealth Bad Max Exp 158 Melee 1d5,+7 Disarm - phys. 53% Adv Exp 189 To-hit 37,+6 Disarm - magic 33% Blows 3.4/turn Magic Devices 31 Gold 265 Searching 19% Burden 32.1 lb Shoot to-dam +0 Infravision 50 ft Overweight -147.8 lb To-hit 27,+2 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You are one of two children of a Dwarven Prison Guard. You are a well liked child. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The ochre jelly touches you (6). > You are covered in acid! > The ochre jelly touches you (8). > You are covered in acid! > The ochre jelly touches you (4). > You are covered in acid! > The ochre jelly touches you (6). > You are covered in acid! > The ochre jelly touches you (7). > You are covered in acid! > The ochre jelly touches you (1). > You are covered in acid! > The ochre jelly touches you (8). > You are covered in acid! > You die. Killed by an ochre jelly. [Character Equipment] a) a Main Gauche (1d5) (+4,+4) {Farmer Maggot} Obtained from Nirvanacuga III. Rumoured to be dropped by Farmer Maggot at 100 feet (level 2). Combat info: 3.4 blows/round. With +0 STR and +1 DEX you would get 3.8 blows/round. Average damage/round: 34.7. f) a Wooden Torch (2637 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,-4] An inheritance from your family. o) a Set of Leather Gloves [1,-1] Found lying on the floor at 250 feet (level 5). [Character Quiver] [Character Inventory] a) a Fortune Cookie {Freesia} b) a Pint of Fine Ale c) 9 Potions of Cure Light Wounds d) 2 Potions of Slime Mold Juice e) 8 Scrolls of Phase Door f) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. g) 2 Scrolls of Word of Recall (rugged) i) a Scroll of Life m) a Wand of Hold Monster (3 charges) n) a Wooden Torch (4811 turns) An inheritance from your family. Intensity 2 light. o) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows/round. With +0 STR and +1 DEX you would get 3.7 blows/round. Average damage/round: 16.6. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:16 150ft 3 Defeated Fang, Farmer Maggot's Dog 00:00:19 200ft 5 Reached level 5 00:00:22 250ft 5 Defeated Wolf, Farmer Maggot's Dog 00:00:24 250ft 6 Was killed by an ochre jelly [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] .. .. :.. ^.. .. ^j. ... ^@. ^^.. ^.. %... %.. %... %.. %... ^.. ^#... %..% %%......... ^..^ %.......... ... ^....^^^^.. ^... #.... ^.. ^^..^:^^ ^..^. ^.. ^^....^^ ^##... ^..^ ^^^ 250' (L5) LF:6-? Light 3 Afraid Fed 64 % Dirt [Player information] Player ID: Furcadia Time: 07:17:57 09-09-2022 Server Turns: 606304414 Timestamp: 1662697077 Account score: 2