[Tangaria 1.5.0 Character Dump] Name Freeman555 Age 14 Self RB CB EB Best Sex Male Height 6'6" STR: 15 +4 +3 +0 18/40 Race Golem Weight 16st 9lb INT: 10 -9 -4 +0 3 Class Unbeliever Turns used: WIS: 10 -9 -3 +2 3 Title Faithless Game 14549 DEX: 13 -2 +2 +0 13 HP -7/185 Player 25275 CON: 18 +3 +2 +0 18/50 SP 0/0 Active 20060 Level 13 Armor [16,+12] Saving Throw 57% Cur Exp 1067 Stealth Bad Max Exp 1067 Melee 2d4,+8 Disarm - phys. 40% Adv Exp 1375 To-hit 47,+18 Disarm - magic 13% Blows 1.1/turn Magic Devices 0 Gold 470 Searching 15% Burden 128.2 lb Shoot to-dam +5 Infravision 0 ft Overweight -39.7 lb To-hit 37,+15 Speed -11 MaxDepth 400' (L8) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............+ Shar:.............. FAct:.............+ Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:...........+.. Stea:...........-.. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:...........+.. Tunn:.............+ -Tel:.............. Spd:...........-.- -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The snaga misses you. > The air around you becomes charged... > You have no more Scrolls of Word of Recall (rugged) (f). > The snaga fires a small arrow. > The snaga fires a small arrow, but misses. > The snaga fires a small arrow. > The snaga hits you. > You feel righteous! > You have 2 Scrolls of Blessing (c). > The snaga hits you. (x2) > The snaga misses you. > The snaga hits you. > The snaga misses you. > The snaga hits you. (x2) > You die. Killed by a snaga. [Character Equipment] a) a Mace of Slay Undead (2d4) (+7,+5) Dropped by a poltergeist at 200 feet (level 4). Slays undead. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +4 DEX you would get 1.3 blows/round. Average damage/round: 28.4 vs undead and 15.9 vs. others. b) a Sling (x2) (+4,+5) Found lying on the floor at 50 feet (level 1). f) an Old Lantern (539 turns) Found lying on the floor at 200 feet (level 4). Intensity 3 light. g) Soft Leather Armour [8,+6] Found lying on the floor at 250 feet (level 5). i) a Wicker Shield [2,-2] Dropped by a poltergeist at 100 feet (level 2). j) a Hard Leather Cap of Wisdom [2,+1] <+2> Dropped by a kobold archer at 100 feet (level 2). +2 wisdom. Sustains wisdom. l) a Pair of Iron Shod Boots [4,+2] <-6, -10> {Baba Yaga, cursed} Dropped by Baba Yaga at 250 feet (level 5). It wakes up and annoys nearby monsters, and delays your escape. It makes you slow to recover hitpoints. -6 stealth. -10 speed. Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] a) 6 Rounded Pebbles (1d2) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 13.1. Average thrown damage: 3. 25% chance of breaking upon contact. b) 40 Iron Shots (1d4) (+4,+3) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 21.3. Average thrown damage: 11.2. 25% chance of breaking upon contact. c) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1 vs. others. d) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1 vs. others. e) 15 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1 vs. others. [Character Inventory] a) 10 Mushrooms of Emergency b) 4 Scrolls of Detect Invisible c) 2 Scrolls of Blessing d) a Scroll of Darkness e) a Scroll of Remove Hunger (tattered) f) 3 Wooden Torches (5000 turns) Intensity 2 light. g) a Wooden Torch (2899 turns) Intensity 2 light. h) a Deed of Property [Home Inventory] a) a Beet b) an Ear of Corn c) 2 Furry Mushrooms d) 2 Rations of Food {Freesia} e) a Large Trout f) 4 Flasks of oil g) an Old Lantern Found lying on the floor of a special room at 100 feet (level 2). Intensity 3 light. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:19 100ft 5 Reached level 5 00:00:33 150ft 6 Killed Fang, Farmer Maggot's Dog 00:00:41 150ft 7 Killed Freesia 00:01:13 250ft 9 Killed Baba Yaga 00:01:19 250ft 9 Killed Lobelia Sackville-Baggins 00:01:20 250ft 9 Found the Pair of Leather Boots of Wormtongue 00:01:23 250ft 10 Reached level 10 00:01:53 200ft 11 Killed Wolf, Farmer Maggot's Dog 00:03:27 100ft 12 Killed Grip, Farmer Maggot's Dog 00:03:52 Town 12 Found the Cloak of Minduiach 00:04:02 400ft 13 Was killed by a snaga [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Freeze screen after detecting monsters : yes (pause_after_detect) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Kick out when starving while at full hps : no (disturb_faint) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Scene of Death] ######### ..†oo..$. ....o.... ######## 400' (L8) LF:3-? Light 3 Recall Fed 72 % Blessed Open floor