[Tangaria 1.5.0 Character Dump] Name Foxtrot UniforAge 31 Self RB CB EB Best Sex Male Height 3'1" STR: 13 -2 -1 +0 10 Race Halfling Weight 3st 9lb INT: 10 +0 -2 +0 8 Class Archer Turns used: WIS: 11 +1 -1 +0 11 Title Fletcher Game 3402 DEX: 17 +3 +3 +0 18/50 HP -3/28 Player 6435 CON: 17 +2 +1 +0 18/20 SP 0/0 Active 1674 Level 2 Armor [0,+3] Saving Throw 45% Cur Exp 20 Stealth Excellent Max Exp 20 Melee 1d4,+0 Disarm - phys. 54% Adv Exp 31 To-hit 9,+4 Disarm - magic 38% Blows 1.6/turn Magic Devices 44 Gold 28 Searching 18% Burden 30.8 lb Shoot to-dam +0 Infravision 40 ft Overweight -41.1 lb To-hit 37,+4 Speed Normal MaxDepth 100' (L2) Shots 1.0/turn You are one of several children of a Hobbit Miller. You are a credit to the family. You have blue eyes, straight brown hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............+ Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The crow bites you. > The crow misses you. > The crow bites you. (x2) > You miss the crow. > You hit the crow. > The crow bites you. (x3) > *** LOW HITPOINT WARNING! *** > The crow bites you. > You hit the crow. > The crow misses you. > The crow bites you. > The crow misses you. (x2) > You bump into Moby. > The crow bites you. (x6) > You die. Killed by a crow. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +8 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +1 DEX you would get 2.0 blows/round. Average damage/round: 4.1. Average thrown damage: 7.5. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Rusty Lantern (2630 turns) An inheritance from your family. Cannot be harmed by Fire. Intensity 3 light. m) a Spade An inheritance from your family. [Character Quiver] a) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. b) 11 Old Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. [Character Inventory] a) 3 Rations of Food b) 3 Potions of Cure Light Wounds c) 6 Potions of Sleep It can be thrown at creatures with damaging effect. d) 3 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:56 100ft 2 Was killed by a crow [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^ ^^^^ ^.^ ^.^.^...> ^^:.......^ . ^^:.........:^^ ^^^^^^^^^^^^^ ...... ^^^.....#.......^##.........B...c ...... ^.....#..............#.......†@. ^^#.............^^.....^^^:^^^^^ ^^^.........^.^....... ^^^.....^^^ ^:^^^:^. ^^^.^^^ ^^^ ^^^ ^^^ 100' (L2) LF:1-? Light 4 Fed 66 % Packed dirt