[Tangaria 1.5.0 Character Dump] Name Floppa Age 39 Self RB CB EB Best Sex Male Height 3'10" STR: 17 +2 +3 +0 18/40 Race Dwarf Weight 6st 5lb INT: 12 -3 -2 +0 7 Class Warrior Turns used: WIS: 8 +2 -2 +0 8 Title Swordsman Game 7739 DEX: 14 -2 +2 +0 14 HP -4/159 Player 18164 CON: 16 +2 +2 +0 18/20 SP 0/0 Active 10752 Level 13 Armor [17,+9] Saving Throw 41% Cur Exp 1319 Stealth Bad Max Exp 1319 Melee 1d4,+8 Disarm - phys. 58% Adv Exp 1375 To-hit 47,+11 Disarm - magic 39% Blows 3.3/turn Magic Devices 36 Gold 2136 Searching 27% Burden 137.0 lb Shoot to-dam +0 Infravision 70 ft Overweight -30.9 lb To-hit 37,+0 Speed 10 MaxDepth 400' (L8) Shots 0.0/turn You are the only child of a Dwarven King. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:?....?........ Conf:.............. Cold:.............. Stun:?....?........ Pois:.............. HLif:?....?........ Lite:?....?........ Rgn:.............. Dark:?....?........ ESP:.............. Soun:?....?........ SInv:.............. Shar:?....?........ FAct:.....?........ Nexu:?....?........ Lev:.....?........ Neth:?....?........ SDig:.............. Chao:?....?........ Trap:?....?........ Dise:?....?........ Blss:.............. Hindrances Modifiers -HP:.............. Stea:.....+........ -SP:.............. Sear:.............. Afrd:.............. Infr:.........+...+ Aggr:.............. Tunn:.............+ -Tel:?....?........ Spd:.............! -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:?....?........ PLit:.............. DRed:.............. Time:?....?........ Move:.............. Mana:?....?........ Wate:?....?........ Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You feel much better. > You have 7 Potions of Cure Light Wounds (d). > You are no longer resistant to confusion. > Golfimbul, the Hill Orc Chief hits you. (x4) > You hit Golfimbul, the Hill Orc Chief. (x6) > Golfimbul, the Hill Orc Chief misses you. > Golfimbul, the Hill Orc Chief hits you. (x3) > You feel resistant to confusion! > You feel much better. > You have 6 Potions of Cure Light Wounds (d). > You hit Golfimbul, the Hill Orc Chief. (x3) > You miss Golfimbul, the Hill Orc Chief. > You are no longer resistant to confusion. > Golfimbul, the Hill Orc Chief hits you. (x3) > You die. Killed by Golfimbul, the Hill Orc Chief. [Character Equipment] a) a Dagger of Slay Giant (1d4) (+11,+5) Found lying on the floor at 150 feet (level 3). Slays giants. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows/round. With +0 STR and +3 DEX you would get 3.7 blows/round. Average damage/round: 52.6 vs giants and 35.6 vs. others. Average thrown damage: 68.6 vs giants and 22.8 vs. others. f) a Lantern of Shadows (2631 turns) <+1> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +1 stealth. Provides resistance to Light. Cannot be harmed by Fire. Intensity 3 light. g) Studded Leather Armour (-1) [12,+2] {Vort the Kobold Queen} Dropped by Vort the Kobold Queen at 350 feet (level 7). j) a Hard Leather Cap of Infravision [2,+2] <+2> Dropped by an unknown monster at 200 feet (level 4). +2 infravision. k) a Set of Leather Gloves [1,+6] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). l) a Pair of Leather Boots [2,-1] Found lying on the floor at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] a) 5 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. b) 13 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] b) a Holy Book of Prayers [Chants and Blessings] c) 5 Rations of Food {Freesia} d) 6 Potions of Cure Light Wounds e) 2 Potions of Berserk Strength f) 2 Potions of Slime Mold Juice g) 3 Potions of Slowness It can be thrown at creatures with damaging effect. h) 16 Scrolls of Phase Door i) 2 Scrolls of Treasure Detection j) 4 Scrolls of Word of Recall k) a Scroll of Blessing l) a Scroll of Remove Hunger (tattered) m) a Scroll of Word of Recall (rugged) n) a Wand of Hold Monster (7 charges) o) 3 Wooden Torches (5000 turns) Intensity 2 light. p) 4 Old Lanterns (5000 turns) Intensity 3 light. q) Soft Leather Armour [8,+0] An inheritance from your family. r) a Main Gauche (1d5) (+3,+5) {Grishnukh, the Hill Orc} Dropped by Grishnukh, the Hill Orc at 400 feet (level 8). Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows/round. With +0 STR and +3 DEX you would get 3.7 blows/round. Average damage/round: 37.2. s) a Short Sword (1d7) (+0,+0) Found lying on the floor at 300 feet (level 6). Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +3 DEX you would get 1.6 blows/round. Average damage/round: 9.4. t) a Trident (1d10) (+2,+5) Found lying on the floor in a vault at 350 feet (level 7). Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +3 DEX you would get 2.0 blows/round. Average damage/round: 22.9. u) a Sling (x2) (+1,+4) Found lying on the floor at 250 feet (level 5). v) a Deed of Property [Home Inventory] a) 2 Copper-Plated Wands b) 3 Cottonwood Staves You do not know the full extent of this item's powers. c) a Broken Sword (1d2) (+4,+2) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +3 DEX you would get 2.0 blows/round. Average damage/round: 10.9. d) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows/round. With +0 STR and +3 DEX you would get 3.7 blows/round. Average damage/round: 18.3. Average thrown damage: 7.5. e) a Main Gauche (1d5) (+4,+1) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 150 feet (level 3). Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows/round. With +0 STR and +3 DEX you would get 3.7 blows/round. Average damage/round: 23.6. f) a Main Gauche (1d5) (+0,+0) Found lying on the floor at 150 feet (level 3). Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows/round. With +0 STR and +3 DEX you would get 3.7 blows/round. Average damage/round: 19.9. g) a Mace (2d4) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 9.5. h) a Maul (4d4) (+4,+4) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would get 1.1 blows/round. Average damage/round: 19. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 50ft 4 Killed Mad woodsman 00:00:10 50ft 5 Reached level 5 00:00:28 150ft 6 Killed Lobelia Sackville-Baggins 00:00:38 200ft 6 Killed Wolf, Farmer Maggot's Dog 00:01:03 250ft 9 Killed Freesia 00:01:06 250ft 9 Killed Baba Yaga 00:01:34 200ft 9 Killed Fang, Farmer Maggot's Dog 00:01:35 200ft 10 Reached level 10 00:01:57 350ft 11 Killed Vort the Kobold Queen 00:02:08 400ft 13 Killed Grishnukh, the Hill Orc 00:02:08 400ft 13 Was killed by Golfimbul, the Hill Orc Chief [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^.................^^ ..#.................^ .......^^^^^:^^:^^..^ ^^^^^..^ ^^^^:^...^^ ^ ^ ^^.#..^ . ^ ^^.....^ . ^. ^......^ . .^ ^^....^^^ ^^^^:^ ^. ....^^^^... ^^.....^^ ^ ^^..^^^..... ..^^^ ^^.....?.^ % ^..#^............^ ^^^^:^ #^.†o....# ^^ ^%.^....\^#.:....^^^^^^^:^^:^:^^^^^^^^...........^ ^^'+^....^...^....'...............................^ .........^.!~^...#'...............................^ .........^...^....^^.^^^^^^^^^^^.^^^^^^...........^ ^^^^... ^^'^^.... ^...........^ .......!. ^^.........^# ........^ ^^.......^^ ....... ^^.....^^ :^^#:^ 400' (L8) LF:3-? Light 4 Haste Fed 35 % Stony sand