[Tangaria 1.5.0 Character Dump] Name Fingwar Age 67 Self RB CB EB Best Sex Male Height 6'5" STR: 18 +0 +3 +0 18/30 Race Dunedain Weight 12st 8lb INT: 10 +0 -2 +0 8 Class Warrior Turns used: WIS: 10 +0 -2 +1 9 Title Swashbuckler Game 7871 DEX: 16 +0 +2 +0 18 HP -2/220 Player 21061 CON: 12 +1 +2 +0 15 SP 0/0 Active 16088 CHR: 10 +2 -2 +0 10 Level 17 Armor [25,+32] Saving Throw 26% Cur Exp 3048 Stealth Fair Max Exp 3048 Melee 1d4,+8 Disarm - phys. 68% Adv Exp 3625 To-hit 53,+10 Disarm - magic 44% Blows 3.3/turn Magic Devices 35 Gold 8656 Searching 33% Burden 141.4 lb Shoot to-dam +0 Infravision 50 ft Overweight -14.5 lb To-hit 47,+2 Speed Normal MaxDepth 500' (L10) Shots 1.0/turn You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:......?....... Blnd:.............. Fire:......?....... Conf:.............! Cold:........+..+.. Stun:......?....... Pois:.............. HLif:......?....... Lite:.............. Rgn:.............. Dark:......?....... ESP:.............. Soun:......?....... SInv:.............. Shar:......?....... FAct:...........+.. Nexu:......?....... Lev:...........+.. Neth:......?....... SDig:.............. Chao:......?....... Trap:......?....... Dise:......?....... Blss:.............. Hindrances Modifiers -HP:.............. Stea:...........+.. -SP:.............. Sear:.............. Afrd:.............. Infr:...........+.. Aggr:.............. Tunn:.............. -Tel:......?....... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:......?....... PLit:.............. Hung:.............. DRed:.............. Time:......?....... Move:.............. Mana:......?....... Wate:......?....... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The great eagle misses you. > The great eagle bites you. > The great eagle claws you. > The great eagle misses you. > The great eagle bites you. > You are no longer resistant to confusion. > The item is still charging. > You feel resistant to confusion! > You feel much better. > You have no more Potions of Cure Light Wounds (b). > The great eagle misses you. > The great eagle claws you. > The great eagle bites you. > The great eagle claws you. > You die. Killed by a great eagle. [Character Equipment] a) a Whip of Slay Demon (1d4) (+8,+5) Found lying on the floor of a special room at 200 feet (level 4). Slays demons. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.7 blows/round. With +0 STR and +2 DEX you would get 3.5 blows/round. Average damage/round: 52.9 vs demons and 35.6 vs. others. b) a Sling (x2) (+0,+0) Found lying on the floor at 100 feet (level 2). f) an Old Lantern (3209 turns) Intensity 3 light. g) Crystal Dragon Scale Mail (-2) [20,+11] (charging) Dropped by a terrified yeek at 450 feet (level 9). Provides resistance to Shards. h) a Cloak [1,+0] Found lying on the floor at 400 feet (level 8). i) a Wicker Shield of Resist Cold [2,+7] Found lying on the floor at 400 feet (level 8). Provides resistance to Cold. l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5> Dropped by Farmer Maggot at 200 feet (level 4). +1 wisdom. +3 stealth. +5 infravision. Provides resistance to Cold. Cannot be harmed by Acid, Fire. Makes you float just above the floor. Prevents paralysis. m) a Spade An inheritance from your family. [Character Quiver] a) 20 Iron Shots (1d4) (+3,+2) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 9.1. Average thrown damage: 9.1. 25% chance of breaking upon contact. b) 11 Iron Shots (1d4) (+5,+3) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 11.1. Average thrown damage: 11.1. 25% chance of breaking upon contact. [Character Inventory] a) 2 Rations of Food b) 3 Potions of Neutralize Poison c) 3 Potions of Heroism d) 4 Potions of Berserk Strength e) 33 Scrolls of Phase Door f) 4 Scrolls of Magic Mapping g) 2 Scrolls of Treasure Detection h) 9 Scrolls of Detect Invisible i) 7 Scrolls of Light j) 2 Scrolls of Word of Recall k) a Scroll of Remove Hunger (tattered) l) a Scroll of Word of Recall (rugged) m) a Rod of Treasure Location n) a Staff of Detect Invisible (12 charges) o) a Staff of Curing (6 charges) p) a Staff of Cure Light Wounds (5 charges) q) a Staff of Light (14 charges) r) 3 Old Lanterns (5000 turns) Intensity 3 light. s) a Filthy Rag of Resist Acid [1,+10] Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8). Provides resistance to Acid. Cannot be harmed by Acid. [Home Inventory] a) 3 Rations of Food b) 2 Scrolls of Identify Rune c) 2 Rods of Light d) a Whip (1d3) (+5,+5) Found lying on the floor of a special room at 150 feet (level 3). Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.7 blows/round. With +0 STR and +2 DEX you would get 3.5 blows/round. Average damage/round: 33.9. e) a Whip (1d3) (+6,+2) Dropped by Baba Yaga at 250 feet (level 5). Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.7 blows/round. With +0 STR and +2 DEX you would get 3.5 blows/round. Average damage/round: 23.6. f) a War Hammer of Slay Demon (3d3) (+3,+7) Dropped by Baba Yaga at 250 feet (level 5). Slays demons. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 39.1 vs demons and 22.2 vs. others. g) 15 House Foundation Stones [House List] a) 28 Arrows (1d4) (+2,+3) b) a Staff of Cure Light Wounds (9 charges) c) a Dagger (1d4) (+3,+2) d) a Pair of Leather Boots [2,+5] e) a Pair of Leather Sandals of Levitation [1,+3] [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 100ft 3 Killed Grip, Farmer Maggot's Dog 00:00:09 100ft 5 Reached level 5 00:00:23 250ft 8 Killed Baba Yaga 00:00:25 250ft 9 Killed Wolf, Farmer Maggot's Dog 00:00:50 200ft 9 Killed Farmer Maggot 00:00:50 200ft 9 Found the Pair of Leather Boots of Radagast 00:00:50 200ft 10 Reached level 10 00:01:32 400ft 15 Reached level 15 00:01:47 400ft 15 Killed Wormtongue, Agent of Saruman 00:02:03 450ft 16 Killed Fang, Farmer Maggot's Dog 00:02:11 500ft 17 Was killed by a great eagle [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ...# ...# .### .# .# .# .## ##### .~# #...# .## ...~ .# ..#~######### .######### #†........h.# .........#~ ##Bz........# ..........# .........# ########..# ######### #~..# #~# #~..~~ # # ##~#. ~#..##~~# ## #~~~~# ~.... ## ~~.. ## ~~#~~~~~~##~~~..~~ # ##.. ? $_............ ... $ # ##. .!$'###################+ # ########_#.-.).....# 500' (L10) LF:4-? Light 4 Fed 82 % RConf Open floor