[Tangaria 1.5.0 Character Dump] Name FUCK Age 33 Self RB CB EB Best Sex Female Height 5'5" STR: 13 +0 +0 +0 13 Race Half-Elf Weight 7st 3lb INT: 15 +1 +1 +0 17 Class Rogue Turns used: WIS: 10 -1 -3 +0 6 Title Cutpurse Game 6603 DEX: 17 +1 +3 +0 18/30 HP -1/75 Player 14905 CON: 14 -1 -1 +0 12 SP 3/6 Active 7652 Level 8 Armor [7,+5] Saving Throw 39% Cur Exp 270 Stealth Fair Max Exp 270 Melee 2d4,+3 Disarm - phys. 61% Adv Exp 350 To-hit 23,+9 Disarm - magic 50% Blows 1.1/turn Magic Devices 45 Gold 207 Searching 35% Burden 76.3 lb Shoot to-dam +0 Infravision 20 ft Overweight -13.6 lb To-hit 31,+3 Speed 1 MaxDepth 200' (L4) Shots 0.0/turn Your father was of the Nandor. You are one of several children of a Serf. You are a well liked child. You have brown eyes, straight brown hair, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 8 Rocks (1d6) (+0,+0) (0). > The green naga cries out in pain. > No available target. > You hit the green naga. (x2) > You have slain the green naga. > James VI has attained level 6. > You have found 45 gold pieces worth of copper. > You have 11 Rocks (1d6) (+0,+0) (0). > You have 8 Scrolls of Phase Door (i). > You see a Scroll titled "vittor inveo". > You have a Scroll titled "vittor inveo" (n). > You fall into a spiked pit! > You are impaled! > You have been given a graze. > You die. Killed by a fatal wound. [Character Equipment] a) a Tulwar (2d4) (+6,+3) {Farmer Maggot} Dropped by Farmer Maggot at 200 feet (level 4). Combat info: 1.1 blows/round. With +6 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 9.5. f) a Wooden Torch (2977 turns) Dropped by a lonely tree at 50 feet (level 1). Intensity 2 light. g) a Filthy Rag [1,+3] Found lying on the floor at 100 feet (level 2). h) a Cloak [1,+0] Bought from a store on the surface. j) a Hard Leather Cap [2,+0] Bought from a store on the surface. k) a Set of Gauntlets [3,+0] Bought from a store on the surface. m) a Spade An inheritance from your family. [Character Quiver] a) 11 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 2 Rations of Food c) 9 Potions of Slowness It can be thrown at creatures with damaging effect. d) 3 Potions of Water e) a Potion of Poison Branded with poison. It can be thrown at creatures with damaging effect. f) 3 Potions of Neutralize Poison g) a Potion of True Seeing h) a Potion of Heroism i) 8 Scrolls of Phase Door j) a Scroll of Remove Hunger (tattered) k) 2 Scrolls of Word of Recall (rugged) l) a Scroll of Life m) a Scroll of Curse Weapon n) a Scroll of Blessing o) a Wand of Darkness (7 charges) p) a Wooden Torch (5000 turns) Dropped by a soldier at 100 feet (level 2). Intensity 2 light. q) a Robe [2,+0] Dropped by a kobold at 100 feet (level 2). r) Soft Leather Armour [8,+0] An inheritance from your family. s) 3 Daggers (1d4) (+0,+0) Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +1 DEX you would get 2.0 blows/round. Average damage/round: 4.1. Average thrown damage: 7.5. t) a Main Gauche (1d5) (+5,+1) Found lying on the floor at 150 feet (level 3). Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +1 DEX you would get 1.6 blows/round. Average damage/round: 5.3. u) a Short Sword (1d7) (+0,+0) Bought from a store on the surface. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 4.7. v) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:13 50ft 3 Killed Grip, Farmer Maggot's Dog 00:00:24 100ft 5 Reached level 5 00:01:24 200ft 6 Killed Farmer Maggot 00:01:50 150ft 8 Was killed by a fatal wound [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] .^. ^.^.^. .^.^.^.^. :.^.^.^.^ .^.^.:.†. ^^^^^^ 150' (L3) LF:2-? Light 2 Study (1) Graze Fed 72 % Rocks