[Tangaria 1.6.0 Character Dump] Name Ezzantal Age 15 Self RB CB EB Best Sex Male Height 5'11" STR: 17 -5 -1 +0 11 Race Demonic Weight 8st 1lb INT: 14 -4 +4 +0 14 Class Necromancer Turns used: WIS: 10 -4 +0 +0 6 Title Rookie Game 2924 DEX: 10 -5 +0 +0 5 HP -1/33 Player 7000 CON: 17 -5 -1 +0 11 SP 7/7 Active 2567 CHR: 10 +0 -1 +0 9 Level 4 Armor [3,+4] Saving Throw 36% Cur Exp 77 Stealth Poor Max Exp 77 Melee 1d4,+0 Disarm - phys. 30% Adv Exp 94 To-hit 19,-2 Disarm - magic 52% Blows 1.0/turn Magic Devices 51 Gold 123 Searching 15% Burden 64.0 lb Shoot to-dam +0 Infravision 0 ft Overweight -13.9 lb To-hit 11,-2 Speed 1 MaxDepth 150' (L3) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............+ Lite:.............- Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............+ Shar:.............. FAct:..........+... Nexu:.............. Lev:.............+ Neth:.............+ SDig:.............+ Chao:.............+ Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............- Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The soldier flees in terror! > The soldier is poisoned! > The soldier hits you (4). > The soldier hits you (1). > There is a wall blocking your way. > The soldier misses you. > The soldier hits you (1). > There is a wall blocking your way. > The soldier hits you (5). > *** LOW HITPOINT WARNING! *** > The soldier hits you (5). > There is a wall blocking your way. > The soldier misses you. > The soldier hits you (6). > You die. Killed by a soldier. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster. With +9 STR and +0 DEX you would get 1.1 blows/round. With +3 STR and +5 DEX you would attack a bit faster. With +8 STR and +5 DEX you would get 1.1 blows/round. With +0 STR and +12 DEX you would attack a bit faster. With +3 STR and +12 DEX you would get 1.1 blows/round. With +0 STR and +15 DEX you would get 1.1 blows/round. Average damage/round: 5 vs creatures not resistant to poison and 2.5 vs. others. Average thrown damage: 7.5. f) an Old Lantern (4537 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. i) a Wicker Shield [2,+4] Found lying on the floor at 50 feet (level 1). k) a Set of Leather Gloves of Free Action [1,+2] Found lying on the floor at 50 feet (level 1). Prevents paralysis. m) a Spade Found lying on the floor at 50 feet (level 1). [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Fortune Cookie {Freesia} c) a Stolen mushroom d) 21 Potions of Cure Light Wounds e) a Scroll of Phase Door f) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. g) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. h) 2 Scrolls of Word of Recall (rugged) i) 2 Scrolls of Wilderness Mapping j) a Scroll of Treasure Detection k) a Scroll of Darkness l) 2 Scrolls of Detect Invisible m) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. n) 2 Slings (x2) (+0,+0) Found lying on the floor at 50 feet (level 1). o) a Deed of Property You don't want to drop it on the ground. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:43 100ft 3 Killed Freesia 00:00:48 150ft 4 Was killed by a soldier [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ... .^:^^^^^^#^^..^#^:^..^ ^ .................:^..^ ^^^ ^..: ^^^ ^^: . :................:^..^^^:#^^^^^#..^^^^:^#^:^^^ .................^:..^.......................^. ...p.........#...^^..^.^^#^^^^^^^+#^^^^^#^^^... ^.pp@............^^..^.^ .^............. ^... ^..^^:^:^..^^^::#^:..^.^..^.....^+^....... ^.^^ .. ::....^........^ ^....... ^.^ ^.. ^#....^........ ^....... ^.^ # ^^^^.^......... <....... ^.^ #.#^^^^^##:^^^^:^^^^^^^.^ ^.......................^ ^^:^^^^..^^^..^^..^^^^^^^ ^..^ ^......^ 150' (L3) LF:2-? Light 6 Fed 56 % Dirt [Player information] Player ID: Alexanderblg Time: 10:34:34 25-12-2021 Server Turns: 28267326 Timestamp: 1640417674