[Tangaria 1.5.0 Character Dump] Name Elos Age 146 Self RB CB EB Best Sex Male Height 6'2" STR: 14 -1 +0 +0 13 Race Elf Weight 5st 12lb INT: 14 +2 +0 +0 16 Class Ranger Turns used: WIS: 10 -1 +2 +0 11 Title Scout Game 2411 DEX: 15 +1 +1 +0 17 HP -4/115 Player 6012 CON: 13 -1 -1 +0 11 SP 3/9 Active 3899 CHR: 14 +2 +0 +0 16 Level 12 Armor [28,+1] Saving Throw 47% Cur Exp 998 Stealth Good Max Exp 998 Melee 1d4,+8 Disarm - phys. 56% Adv Exp 1062 To-hit 34,+4 Disarm - magic 62% Blows 1.1/turn Magic Devices 52 Gold 657 Searching 39% Burden 123.1 lb Shoot to-dam +0 Infravision 30 ft Overweight 33.2 lb To-hit 47,-3 Speed -3 MaxDepth 400' (L8) Shots 1.4/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, wavy brown hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit the panther (9). > The panther claws you (6). > *** LOW HITPOINT WARNING! *** > The panther claws you (5). (x2) > The panther misses you. (x2) > The panther claws you (7). > You are no longer bleeding. > The panther claws you (5). > The panther claws you (2). > Something messes with your mind. > You retain your presence of mind. > The panther claws you (8). > The panther claws you (1). > The panther claws you (4). > You die. Killed by a panther. [Character Equipment] a) a Dagger of Slay Evil (1d4) (+7,+8) Found lying on the floor at 150 feet (level 3). Slays evil creatures. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 15.4 vs evil creatures and 12.4 vs. others. Average thrown damage: 63.6 vs evil creatures and 31.8 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Wooden Torch (3461 turns) An inheritance from your family. Intensity 2 light. g) Old Rusty Chain Mail (-5) [27,+0] Dropped by a kobold archer at 150 feet (level 3). h) a Cloak [1,+0] Found lying on the floor at 250 feet (level 5). m) a Spade Bought from a store on the surface. [Character Quiver] a) 35 Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 7. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 7. 35% chance of breaking upon contact. c) 28 Arrows (1d4) (+2,+5) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 21. 35% chance of breaking upon contact. d) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 7. 35% chance of breaking upon contact. e) 10 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 7. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) an Elvish wine c) 13 Potions of Cure Light Wounds d) 2 Potions of Berserk Strength e) a Potion of True Seeing f) 9 Scrolls of Phase Door g) 5 Scrolls of Detect Invisible h) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. i) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. j) a Scroll of Word of Recall (rugged) k) a Scroll of Blessing l) 5 Scrolls of Magic Mapping m) a Wand of Darkness (12 charges) n) 2 Wooden Torches (5000 turns) Intensity 2 light. o) 2 Tulwars (2d4) (+0,+0) Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would get 1.1 blows/round. Average damage/round: 5.3. p) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:12 150ft 5 Reached level 5 00:00:14 150ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:24 250ft 10 Reached level 10 00:00:40 400ft 12 Was killed by a panther [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] .%^%..%..%^^% ^<.<^:.#^...^ ^^.^>.^.>^.^^ ^^.^^.#^.^^ ^^.^>< .> > ^..>^^ ^^ . ..^ ^ ... .^^^^:^..^ ^.......#.. ^.@^^^^^^ ^^ ^.^f. ^.^.o . ^.^ ^^ ^ ^.^ ^.^ ^.+ ^. ^: 400' (L8) LF:3-? Light 3 Moves +1 Study (1) Fed 53 % Broken door [Player information] Player ID: WhyMe Time: 00:39:13 24-11-2021 Server Turns: 149129137 Timestamp: 1637703553