[Tangaria 1.5.0 Character Dump] Name Elinar Age 18 Self RB CB EB Best Sex Male Height 6'8" Str: 15 +0 -1 +0 14 9 Race Human Weight 14st 2lb INT: 14 +0 -3 +0 11 Class Priest Turns used: WIS: 15 +0 +3 +0 18 Title Adept Game 18034 DEX: 11 +0 -1 +0 10 HP -7/171 Player 32076 CON: 15 +1 +1 +1 18 SP 22/28 Active 23024 CHR: 10 +0 +2 +0 12 Level 18 Armor [21,+12] Saving Throw 62% Cur Exp 3966 Stealth Poor Max Exp 3966 Melee 1d1,+0 Disarm - phys. 47% Adv Exp 4500 To-hit 27,+24 Disarm - magic 37% Blows 1.0/turn Magic Devices 46 Gold 11322 Searching 60% Burden 55.0 lb Shoot to-dam +6 Infravision 0 ft Overweight -10.9 lb To-hit 23,+30 Speed Normal MaxDepth 800' (L16) Shots 1.0/turn You are the illegitimate and unacknowledged child of a Landed Knight. You are a well liked child. You have brown eyes, straight brown hair, and a very dark complexion. Resistances Abilities Acid:....?......... Fear:.............! Elec:....?......... Blnd:.........+.... Fire:....?......... Conf:.............. Cold:....?......... Stun:.............. Pois:.............. HLif:....?......... Lite:.............. Rgn:.............. Dark:....?......... ESP:.............. Soun:....?......... SInv:.........+.... Shar:....?......... FAct:...+.......... Nexu:....?......... Lev:..+.?......... Neth:....?......... SDig:.............. Chao:.............. Trap:....?......... Dise:....?......... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.........+.... Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:....?......... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:....?......... PLit:.............. Hung:.............. DRed:.............+ Time:....?......... Move:.............. Mana:....?......... Wate:....?......... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You sense no invisible creatures. > You have no more Scrolls of Detect Invisible (f). > The blink dog bites you. > The white wolf bites you. (x2) > The blink dog blinks away. > The blink dog disappears! > The white wolf bites you. (x2) > The positivist hits you. (x2) > You miss the positivist. > The white wolf bites you. (x2) > The white wolf misses you. > The white wolf bites you. (x2) > The white wolf misses you. > The positivist hits you. > You die. Killed by a positivist. [Character Equipment] b) a Sling (x2) (+6,+6) Found lying on the floor at 450 feet (level 9). c) a Ring of Levitation Bought from a store on the surface. Makes you float just above the floor. d) a Ring of Free Action Found lying on the floor of a cavern at 750 feet (level 15). Prevents paralysis. e) an Amulet of Resist Lightning <+1> Found lying on the floor of a cavern at 750 feet (level 15). +1 constitution. Provides resistance to Lightning. f) a Lantern (Everburning) Found lying on the floor at 750 feet (level 15). Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) Soft Leather Armour [8,+4] Found lying on the floor at 400 feet (level 8). h) a Cloak [1,+2] Found lying on the floor at 750 feet (level 15). i) a Small Metal Shield [5,+6] Bought from a store on the surface. j) a Hard Leather Cap of Seeing [2,+1] <+5> Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8). +5 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Leather Gloves [1,+5] Dropped by Lagduf, the Snaga at 300 feet (level 6). l) a Pair of Iron Shod Boots [4,+4] Found lying on the floor of a special room at 250 feet (level 5). Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Holy Book of Prayers [Words of Wisdom] You can read this book. c) 3 Potions of True Seeing d) 2 Potions of Infravision e) 2 Scrolls of Phase Door f) 5 Scrolls of Blessing g) a Scroll of Remove Hunger (tattered) h) a Rod of Treasure Location i) a Rod of Illumination j) a Wand of Clone Monster (7 charges) k) a Staff of Cure Light Wounds (11 charges) l) a Ring of Digging <+1, +3> Dropped by a lost soul at 750 feet (level 15). +1 constitution. +3 tunneling. m) a Dagger (1d4) (+0,+0) Found lying on the floor of a special room at 450 feet (level 9). Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would attack a bit faster. With +3 STR and +7 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 2.5. Average thrown damage: 7.7. [Home Inventory] a) 5 Rations of Food b) a Scroll of Deep Descent c) 2 Staves of Cure Light Wounds (16 charges) d) a Dagger (1d4) (+2,+6) Found lying on the floor at 200 feet (level 4). Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would attack a bit faster. With +3 STR and +7 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 8.7. Average thrown damage: 26.2. e) a Whip (1d3) (+6,+5) Dropped by a scout at 200 feet (level 4). Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would attack a bit faster. With +3 STR and +7 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 7.3. f) a Sling (x2) (+3,+2) Found lying on the floor of a special room at 150 feet (level 3). g) a Light Crossbow (x3) (+4,+6) Dropped by Baba Yaga at 250 feet (level 5). h) 24 Arrows of Acid (1d4) (+4,+2) Branded with acid. Cannot be harmed by Acid. i) 33 Arrows of Acid (1d4) (+6,+8) Branded with acid. Cannot be harmed by Acid. [House List] a) a Potion of Restore Mana b) a Lantern (7500 turns) c) a Ring of Open Wounds <+1> d) a Staff of Cure Light Wounds (8 charges) e) 28 Bolts (1d5) (+4,+3) f) 2 Staves of Detect Invisible (32 charges) g) a Whip (1d3) (+6,+7) h) a Sling (x2) (+1,+3) [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:18 100ft 4 Killed Freesia 00:00:20 100ft 5 Reached level 5 00:00:24 100ft 6 Killed Farmer Maggot 00:00:25 100ft 6 Killed Grip, Farmer Maggot's Dog 00:00:41 150ft 8 Killed Fang, Farmer Maggot's Dog 00:00:52 250ft 9 Killed Wolf, Farmer Maggot's Dog 00:01:01 250ft 9 Killed Baba Yaga 00:01:02 250ft 10 Reached level 10 00:02:25 300ft 12 Killed Lagduf, the Snaga 00:02:43 400ft 14 Killed Mughash the Kobold Lord 00:02:51 400ft 14 Killed Wormtongue, Agent of Saruman 00:02:59 450ft 15 Reached level 15 00:03:05 450ft 15 Killed Vort the Kobold Queen 00:03:11 450ft 15 Killed Smeagol 00:03:40 450ft 16 Killed Bullroarer the Hobbit 00:03:49 450ft 16 Killed Bloodfang, the Wolf 00:03:52 450ft 16 Killed Brodda, the Easterling 00:05:00 750ft 18 Was killed by a positivist [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] +' .... ... ^#^ .. . ^^^^^.%{$. ........{{....^^...{...... * #..........#....{$...#^ ^^:^...^.#.^...^ ^^..^^..#:..#.. ..{^^..^^CC:^ ._.. ...^†C.^:. . ^^^^p^C.^ . ^^^^^:^^.^.. . ^.......^ ...... . . ^^......^ .... .. . ^^..^:#^^ .. :^^: . ^^^^^^^ . ^...#^^^.^.. ^:.^ .>.^:..^ . ^...^ ..........^ * * ^..^#..^# . ^^..^^.........{^ ^..^^...^^^^ ^..^^....^ ..^ ^..^^..^.^.^^^^^^^^^^..^^.#^^^ ..^ * 750' (L15) LF:4-? Light 4 Fed 61 % Berserk Bold Dirt