[Tangaria 1.6.0 T-12 Character Dump] Name Eldridge Age 18 Self RB CB EB Best Sex Male Height 6'2" STR! 18/100 +0 +1 +9 18/200 Race Human Weight 12st 4lb INT: 10 +0 -3 +8 15 Class Paladin Turns used: WIS: 8 +0 +1 +2 11 Title Knight Game 46219 DEX: 16 +0 -1 +5 18/20 HP -68/255 Player 141347 CON: 14 +0 +2 +1 17 SP 15/25 Active 103913 CHR: 9 +0 +2 +0 11 Level 30 Armor [32,+79] Saving Throw 59% Cur Exp 135418 Stealth Fair Max Exp 135418 Melee 2d6,+43 Disarm - phys. 57% Adv Exp 175000 To-hit 61,+42 Disarm - magic 43% Blows 3.3/turn Magic Devices 57 Gold 83826 Searching 46% Burden 158.3 lb Shoot to-dam +8 Infravision 30 ft Overweight -21.6 lb To-hit 43,+49 Speed Normal MaxDepth 2000' (L40) Shots 1.0/turn You are one of several children of a Serf. You are a well liked child. You have brown eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:.......+...... Fear:+.....++...+.! Elec:.....+........ Blnd:.............. Fire:....+......... Conf:...........+.. Cold:....++........ Stun:.............. Pois:..+........... HLif:.....+.....+.. Lite:.............. Rgn:.............. Dark:......+....... ESP:.............. Soun:.............. SInv:.......+...... Shar:.............. FAct:.+...+.++.+.+. Nexu:.............. Lev:.............. Neth:............+. SDig:.+............ Chao:.............. Trap:.............. Dise:....+.+....... Blss:+............. Hindrances Modifiers -HP:.............. Stea:...........+.. -SP:.............. Sear:.............. Afrd:.............. Infr:............+. Aggr:.............. Tunn:....+.+....... -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.+............ LTel:.............. PLit:.....+........ Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:+............. Evil:+............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You feel very good. > You have 40 Potions of Cure Critical Wounds (1st d). > You combine some items in your pack. > You are no longer resistant to amnesia. > The dark elven warlock casts a bolt of raw magic. > *** LOW HITPOINT WARNING! *** > The dark elven warlock hits you (6). (x2) > You feel resistant to amnesia! > You feel resistant to confusion! > You feel very good. > You have 39 Potions of Cure Critical Wounds (d). > The dark elven warlock casts a bolt of raw magic. > You are no longer resistant to amnesia. > The dark elven warlock casts a bolt of raw magic. > You die. Killed by a dark elven warlock. [Character Equipment] a) a Flail of *Slay Evil* (2d6) (+8,+13) <+2> Found lying on the floor in a vault at 1350 feet (level 27). +2 wisdom. Slays evil creatures. Provides protection from fear. Sustains charisma. Blessed by the gods (combat bonuses for holy casters). Grants the ability to sense evil. Combat info: 3.3 blows/round. With +2 STR and +0 DEX you would get 3.5 blows/round. With +0 STR and +2 DEX you would get 3.5 blows/round. Average damage/round: 200.1 vs evil creatures and 174.1 vs. others. b) a Short Bow of Lothlorien (x4) (+15,+8) <+5, +2> Found lying on the floor at 1200 feet (level 24). +5 dexterity. +2 shooting power. Cannot be harmed by Acid, Fire. Slows your metabolism. Prevents paralysis. c) a Ring of Resist Poison Found lying on the floor of a special room at 1150 feet (level 23). Provides resistance to Poison. d) a Ring of Damage (+0,+10) Found lying on the floor in a vault at 1150 feet (level 23). e) the Pendant of Telwe <+4> Dropped by Kikimora at 1000 feet (level 20). +4 tunneling. Provides resistance to Fire, Cold, Disenchantment. f) the Phial of Herinth <+4> Found lying on the floor in a vault at 1250 feet (level 25). +4 light. Provides resistance to Lightning, Cold. Cannot be harmed by Fire. Prevents paralysis. Sustains your life force. Intensity 4 light. When activated, it creates a radius-3 light ball around you that inflicts 2d15 points of damage, which your device skill increases by 26% for an average of 20.1 damage and lights up the surrounding area. Takes 11 to 20 turns to recharge. Your chance of success is 95.7% g) the Hard Leather Armour of Tarni (-1) [16,+33] <+4, +3> Dropped by an imp at 1050 feet (level 21). +4 intelligence. +3 tunneling. Provides resistance to Dark, Disenchantment. Provides protection from fear. Cannot be harmed by Acid, Fire. Sustains charisma. i) the Cloak of Thorongil [1,+10] Dropped by a dark elven priest at 600 feet (level 12). Provides resistance to Acid. Provides protection from fear. Cannot be harmed by Acid, Fire. Sustains charisma. Grants the ability to see invisible things. Prevents paralysis. m) a Small Metal Shield (Dwarven) (+3,+2) [5,+7] <+2, +1> Found lying on the floor at 1250 feet (level 25). +2 strength. +1 constitution. Cannot be harmed by Acid. Prevents paralysis. n) an Iron Helm [7,+0] Found lying on the floor of a labyrinth at 1850 feet (level 37). o) the Set of Gauntlets of Larnonde [3,+12] <+5> Conjured forth by magic at 1150 feet (level 23). +5 strength. Cannot be harmed by Acid, Fire. Prevents paralysis. p) the Pair of Ethereal Slippers of Adregon [0,+15] <+4> Dropped by Solovei the Robber at 600 feet (level 12). +4 intelligence. +4 stealth. Provides protection from fear, confusion. Cannot be harmed by Acid, Fire. Sustains charisma. Sustains your life force. q) the Horn 'Bring' <+2, +3> Dropped by Nar, the Dwarf, at 950 feet (level 19). +2 strength. +3 infravision. Provides resistance to Nether. Cannot be harmed by Acid, Fire. Prevents paralysis. When activated, it awakens all nearby sleeping monsters and hastes for 25 turns all monsters within line of sight. Takes 6 to 10 turns to recharge. Your chance of success is 95.1% [Character Quiver] 0) the Seeker Arrow of Nuiaur (4d4) (+0,+0) Slays orcs. Cannot be harmed by Acid, Fire. Returns when thrown. Combat info: 1.0 shot/round. When fired, hits targets up to 140 feet away. Average damage/round: 131 vs orcs and 74.8 vs. others. 1) the Mithril Arrow 'Thloth' (3d4) (+0,+0) {Angamait of Umbar} Slays trolls. Cannot be harmed by Acid, Fire. Returns when thrown. Combat info: 1.0 shot/round. When fired, hits targets up to 140 feet away. Average damage/round: 112.8 vs trolls and 64.4 vs. others. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] You can read this book. b) 2 Holy Books of Prayers [Words of Wisdom] You can read this book. c) 2 Mushrooms of Emergency d) 39 Potions of Cure Critical Wounds e) 2 Potions of Speed f) 31 Scrolls of Phase Door g) a Scroll of Teleportation i) a Scroll of Satisfy Hunger m) 3 Scrolls of Identify n) 15 Scrolls of Word of Recall o) 2 Scrolls of Protection from Evil p) 5 Scrolls of Life q) 3 Rods of Treasure Location r) 4 Rods of Curing s) 4 Wands of Teleport Other (15 charges) t) 2 Staves of Teleportation (15 charges) u) an Amulet of Speed <+4> Found lying on the floor of a labyrinth at 1950 feet (level 39). +4 speed. v) the Blue Stone of Armelydh <+3> {Fire Phantom} Dropped by Fire Phantom at 2000 feet (level 40). +3 constitution. +3 infravision. Provides resistance to Acid. Provides protection from confusion. Sustains intelligence. Grants the ability to see invisible things. When activated, it removes fear and neutralizes poison. Takes 25 to 27 turns to recharge. Your chance of success is 49.7% w) the Bastard Sword of Earrithod (3d4) (+18,+10) <+3, +4> {Sangahyando of Umbar} Dropped by Sangahyando of Umbar at 1650 feet (level 33). +3 constitution. +4 charisma. Slays evil creatures. Provides protection from fear. Cannot be harmed by Acid. Sustains charisma. When activated, it cures blindness and grants or extends the power to see invisible for 12+2d6 turns. Takes 57 to 63 turns to recharge. Your chance of success is 93.3% Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.5 blows/round. With +0 STR and +2 DEX you would get 3.5 blows/round. Average damage/round: 186.4 vs evil creatures and 158.5 vs. others. x) a Lucerne Hammer of *Slay Undead* (2d5) (+6,+10) <+2> Dropped by a young crystal drake at 1650 feet (level 33). +2 wisdom. Slays undead (powerfully). Sustains your life force. Grants the ability to sense undead. Combat info: 3.8 blows/round. With +2 STR and +0 DEX you would get 4.0 blows/round. With +0 STR and +2 DEX you would get 4.1 blows/round. Average damage/round: 276 vs undead and 175.1 vs. others. [Home Inventory] a) 2 Holy Books of Prayers [Chants and Blessings] You can read this book. b) 4 Mushrooms of Vigor c) a Slice of Meat d) 7 Stolen mushrooms e) 9 Potions of Healing f) 8 Scrolls of Teleportation g) a Scroll of Satisfy Hunger h) 5 Scrolls of Deep Descent i) 10 Staves of Teleportation (77 charges) [House List] a) 14 Scrolls of Phase Door {for sale 5} b) 40 Scrolls of Phase Door {for sale 5} c) 40 Scrolls of Phase Door {for sale 5} d) a Lantern (Everburning) {for sale 410} e) 7 Staves of Teleportation (54 charges) {for sale 840} f) the Horn of Berecthar <+5, +4> {for sale 2340} g) a Light Crossbow of Accuracy (x3) (+27,+11) {for sale 3790} h) Hard Leather Armour of Resistance (-1) [16,+10] {for sale 2190} i) a Set of Leather Gloves of Slaying (+2,+5) [1,+3] {for sale 680} j) a Set of Elven Gloves of Free Action [1,+10] {for sale 1180} k) a Pair of Leather Boots of Free Action [2,+8] {for sale 950} l) a Pair of Steel Shod Boots of Free Action [7,+4] {for sale 980} a) the Phial 'Elorth' <+4> b) 35 Potions of Cure Serious Wounds c) a War Hammer of Flame (3d3) (+8,+12) d) a Short Sword of Extra Attacks (1d7) (+3,+8) <+2> e) the Beaked Axe of Neledh (2d8) (+15,+9) <+5> f) a Ration of Food g) 5 Mushrooms of Second Sight h) a Maul of Acid (4d4) (+5,+7) i) a Ring of Intelligence <+3> {for sale 780} j) 5 Rings of Free Action {for sale 800} k) the Jewel of Valinenya {for sale 420} l) the Blue Stone 'Silithil' [+27] {for sale 1280} m) the Elfstone 'Guinos' <+1> {for sale 1530} n) the Iron Shot of Tilor (1d4) (+0,+0) o) the Small Metal Shield of Hyath [5,+18] <+4, +2, +1> p) the Sling 'Lamir' (x2) (+9,+10) <+5, +1> q) a Ring of Damage (+0,+10) r) a Shovel of Earthquakes <+3, +6> s) a Petty-dwarf roots t) 6 Potions of Resist Poison u) Hard Leather Armour of Elvenkind (-1) [16,+12] <+2> [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:21 100ft 5 Reached level 5 00:00:23 150ft 5 Defeated Fang, Farmer Maggot's Dog 00:00:24 150ft 5 Defeated Grip, Farmer Maggot's Dog 00:00:31 250ft 7 Defeated Baba Yaga 00:00:36 150ft 8 Defeated Mad woodsman 00:00:50 200ft 9 Defeated Wolf, Farmer Maggot's Dog 00:00:58 300ft 10 Reached level 10 00:01:18 350ft 12 Killed Lagduf, the Snaga 00:01:24 400ft 13 Killed Vort the Kobold Queen 00:01:30 450ft 14 Killed Orfax, Son of Boldor 00:01:34 550ft 15 Reached level 15 00:01:35 550ft 15 Killed Grishnukh, the Hill Orc 00:01:35 550ft 15 Found the Small Metal Shield of Hyath 00:01:37 600ft 15 Defeated Solovei the Robber 00:01:37 600ft 15 Found the Pair of Ethereal Slippers of Adregon 00:01:41 600ft 15 Found the Cloak of Thorongil 00:01:53 450ft 17 Killed Mughash the Kobold Lord 00:02:08 800ft 17 Killed Golfimbul, the Hill Orc Chief 00:02:09 800ft 18 Killed Brodda, the Easterling 00:02:10 800ft 18 Defeated Bullroarer the Hobbit 00:02:28 1000ft 20 Reached level 20 00:02:31 1000ft 20 Killed Kikimora 00:02:31 1000ft 20 Found the Pendant of Telwe 00:02:48 750ft 20 Killed Ufthak of Cirith Ungol 00:02:48 750ft 21 Found the Horn of Berecthar 00:03:05 950ft 21 Killed Shagrat, the Orc Captain 00:03:10 1000ft 22 Killed Gorbag, the Orc Captain 00:03:12 950ft 22 Defeated Nar, the Dwarf 00:03:12 950ft 22 Found the Horn 'Bring' 00:03:13 950ft 22 Killed The Rat King 00:03:16 950ft 22 Killed Mauhur, the Orc Captain 00:03:16 950ft 22 Killed Ugluk, the Uruk 00:03:56 1050ft 24 Killed Lugdush, the Uruk 00:04:00 1050ft 24 Killed Wormtongue, Agent of Saruman 00:04:08 1050ft 24 Found the Hard Leather Armour of Tarni 00:04:20 1050ft 25 Reached level 25 00:04:21 1050ft 25 Killed Ulfast, Son of Ulfang 00:04:34 1250ft 25 Defeated Old Man Willow 00:04:34 1250ft 25 Found the Iron Shot of Tilor 00:06:09 1150ft 25 Found the Soft Leather Armour of Scarlet Order (LOST) 00:06:28 1150ft 26 Found the Jewel of Valinenya 00:06:33 1150ft 26 Killed Bloodfang, the Wolf 00:06:38 1200ft 26 Killed Khim, Son of Mim 00:07:12 1150ft 26 Found the Set of Gauntlets of Larnonde 00:07:24 1300ft 26 Found the Blue Stone 'Silithil' 00:07:35 1150ft 26 Found the Pair of Leather Sandals 'Varegist' (LOST) 00:08:11 1500ft 26 Killed Bill the Stone Troll 00:08:11 1500ft 27 Found the Sling 'Lamir' 00:08:11 1500ft 27 Killed Tom the Stone Troll 00:08:12 1500ft 27 Killed Bert the Stone Troll 00:08:22 1150ft 27 Killed It 00:09:02 1250ft 27 Found the Phial of Herinth 00:09:49 1150ft 27 Killed The Icky Queen 00:10:29 1150ft 27 Found the Arkenstone of Horionwet (LOST) 00:10:30 1150ft 27 Found the Elfstone 'Guinos' 00:10:57 1150ft 28 Killed Ibun, Son of Mim 00:11:24 1350ft 28 Killed Castamir the Usurper 00:11:42 1700ft 28 Killed Uldor the Accursed 00:11:42 1700ft 28 Found the Throwing rock 'Crusher' 00:11:46 1750ft 28 Killed The Wight-King of the Barrow-downs 00:11:46 1750ft 29 Found the Seeker Arrow of Nuiaur 00:11:46 1750ft 29 Found the Beaked Axe of Neledh 00:12:02 1300ft 29 Found the Phial 'Elorth' 00:12:03 1300ft 29 Found the Phial of Tirrandir (LOST) 00:12:28 1650ft 29 Killed Angamait of Umbar 00:12:28 1650ft 29 Found the Mithril Arrow 'Thloth' 00:12:28 1650ft 29 Killed Sangahyando of Umbar 00:12:28 1650ft 29 Found the Bastard Sword of Earrithod 00:12:34 1700ft 29 Defeated Beorn, the Shape-Changer 00:12:49 2000ft 30 Reached level 30 00:12:49 2000ft 30 Killed Fire Phantom 00:12:49 2000ft 30 Found the Blue Stone of Armelydh 00:12:50 2000ft 30 Was killed by a dark elven warlock [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] .. #########..~~~~ ~~ .d #~~~~~~ ~. .d #~~~~~~ .~ .d. d #..~~~~ ~~ #..~~~~ #..##.~ ... .. #..# .~ ... .. . .. #..# .~ ...... ### .. . .. #..# # #h### .. . .. #..####### # h#@.# ..# .... #.....!............. . #..# ..# ... #....[.............. . #..# .. .. #..######## #..# .. ..##..# #..# .... #.......... #..# ... #.......... #..##..# #..##### #..##..######..### #.........)#*....................-. H #.........<.#.....................} ################# 2000' (L40) LF:6-? Light 4 Afraid Study (1) Fed 76 % Hero Bold Open floor [Player information] Player ID: Siegfried Time: 13:52:01 15-08-2022 Server Turns: 443832410 Timestamp: 1660560721 Account score: 62