[Tangaria 1.6.0 T-15 Character Dump] Name Earn XII Age 68 Self RB CB EB Best Sex Male Height 3'7" STR: 17 -1 +0 +0 16 Race Gnome Weight 5st 7lb INT: 10 +2 +1 +0 13 Class Rogue Turns used: WIS: 10 +0 -3 +0 7 Title Cutpurse Game 1595 Dex: 18 +2 +3 +0 18/50 18/40 HP -1/59 Player 5506 CON: 10 +1 -1 +0 10 SP 0/3 Active 4730 CHR: 10 -1 -1 +0 8 Level 7 Armor [12,+1] Saving Throw 47% Cur Exp 212 Stealth Very Good Max Exp 212 Melee 1d3,+1 Disarm - phys. 69% Adv Exp 250 To-hit 19,+15 Disarm - magic 55% Blows 1.6/turn Magic Devices 64 Gold 117 Searching 35% Burden 100.0 lb Shoot to-dam +0 Infravision 90 ft Overweight -7.9 lb To-hit 33,+15 Speed Normal MaxDepth 200' (L4) Shots 0.0/turn You are one of several children of a Hobbit Burglar. You are a credit to the family. You have brown eyes, straight blond hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............+ Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > Someone misses you. (x2) > Someone hits you for $r4^r damage. > Someone hits you for $r2^r damage. > Someone hits you for $r4^r damage. > You have been given a graze. > You feel drugged! > *Boom!* For a moment you had stars in your eyes.. > Your eyes begin to tingle! > You have no more Potions of Infravision (f). > You can see clearly again. > Someone hits you for $r1^r damage. (x2) > Someone hits you for $r4^r damage. > You have been given a light cut. > Someone hits you for $r3^r damage. > You die. Killed by a fatal wound. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 4.9. f) an Old Lantern (2420 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Cloak [1,-1] Bought from a store on the surface. o) a Set of Leather Gloves [1,+0] Found lying on the floor at 150 feet (level 3). p) a Pair of Leather Boots [2,+0] Found lying on the floor of a special room at 150 feet (level 3). q) a Spade Bought from a store on the surface. [Character Quiver] 0) 22 Bolts (1d5) (+0,+0) 1) 8 Cobbles (1d6) Branded with stunning. Combat info: Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1 vs. others. [Character Inventory] a) 2 Books of Shadows [Shadows for Beginners] You can read this book. b) a Head of Cabbage c) a Carrot d) 2 Squashes e) a Flask of oil f) a Potion of Water g) 2 Scrolls of Phase Door i) 5 Scrolls of Light m) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. n) 2 Scrolls of Word of Recall (rugged) o) a Scroll of Life p) 5 Scrolls of Blessing q) a Scroll of Wilderness Mapping r) 2 Scrolls of Detect Invisible s) a Wand of Light (15 charges) t) a Wooden Torch (4222 turns) An inheritance from your family. Intensity 2 light. u) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. v) a Wooden Torch of Brightness (5000 turns) <+1> Found lying on the floor at 150 feet (level 3). +1 light. Intensity 3 light. w) an Old Lantern (5000 turns) Found lying on the floor of a special room at 150 feet (level 3). Intensity 3 light. x) a Broken Dagger (1d1) (-2,-3) Found lying on the floor at 150 feet (level 3). Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +2 DEX you would get 2.7 blows/round. Average damage/round: 0. Average thrown damage: 0. y) a Whip (1d3) (+0,+0) Found lying on the floor at 150 feet (level 3). Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +2 DEX you would get 2.3 blows/round. Average damage/round: 6. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 150ft 3 Defeated Grip, Farmer Maggot's Dog 00:00:12 200ft 5 Reached level 5 00:00:14 200ft 5 Defeated Wolf, Farmer Maggot's Dog 00:00:26 150ft 7 Was killed by a fatal wound [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ~~ ^..# .^.^.:>'.......^^..:^ % .~ ~ ^..^ ^...^.^^........^..:^ ~ ..~ ^..^ ^^'^^^^^^^'^^^^^::..:^ .~.~ ~ ^^^^^^^^^^..^ ^.......^^...^_^^^..^# #..~ ^%%^ ~ ^^:^.........^ ^.....#.+>^*..^ ^..^ %.~~%% %..%%~%^%^^^^^^............^ ^.......^^...^. ^..^ .~~~%^%%%%%%%^%...................^::^^..^# ..#....'.:.^. . .. ..~.~.......#..................^#^^ ^..:^^^ .^^^^^^^ .. %..~.............%%^~^:^^:^^^..^ ^.....^# .. .. %..%%^%^^^^^%%#%%% ##^^^^^^ ^..^ ^^.....^ >. .> ^..% ^^% ^^^^^^..^ ^^^^..^ . :..^%%%^^^^^^^>^^^%^^^^^........ ^..^ ................................... ^..^ ^^^ . ................................... ^..^ :^^^^^:#^^^^^^^#^ ............%^^^^^^^^^^^^^:^^........ ^..^^^....*...........^ ............^ :^..^ ^...................#.^ !.........% ^..^ ::...@$............_..^ .. ^^^%%..% ^..^^^^^^:^^^^^^^^^^^................^ . >.. ^..:......#.........................<^ .. ^..................>^^^^^:^^^^^^^^: ^^^^^^^^^^^^^^^^^^^^^ ^^^ 150' (L3) LF:1-? Light 6 Afraid Study (1) Blind Light Cut Fed 50 % Hero Infra [Player information] Player ID: Nevermind Time: 13:04:37 18-01-2023 Server Turns: 1467431940 Timestamp: 1674036277 Account score: 22