[Tangaria 1.5.0 Character Dump] Name Dunk Age 12 Self RB CB EB Best Sex Male Height 5'8" STR: 18 -2 +3 +0 18/10 Race Undead Weight 8st 10lb INT: 10 -6 -2 +0 3 Class Warrior Turns used: WIS: 10 -6 -2 +0 3 Title Rookie Game 536 DEX: 10 +1 +2 +0 13 HP -1/37 Player 1213 CON: 17 -4 +2 +0 15 SP 0/0 Active 1057 Level 2 Armor [8,-10] Saving Throw 25% Cur Exp 30 Stealth Bad Max Exp 30 Melee 1d4,+2 Disarm - phys. 31% Adv Exp 31 To-hit 24,+25 Disarm - magic 14% Blows 2.0/turn Magic Devices 12 Gold 141 Searching 2% Burden 26.0 lb Shoot to-dam +0 Infravision 0 ft Overweight -105.9 lb To-hit 16,+25 Speed -1 MaxDepth 150' (L3) Shots 0.0/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Serf. You are the black sheep of the family. You have green eyes, straight black hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............- -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The black naga crushes you. > The white worm mass crawls on you. > You fail to harm the white worm mass. (x2) > The black naga crushes you. > *** LOW HITPOINT WARNING! *** > The white worm mass crawls on you. (x2) > You hit the white worm mass. > You miss the white worm mass. > The black naga crushes you. (x2) > You fail to harm the white worm mass. > You hit the white worm mass. > You are no longer stunned. > The white worm mass crawls on you. > The black naga crushes you. > You die. Killed by a black naga. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +4 DEX you would get 2.3 blows/round. Average damage/round: 9. Average thrown damage: 7.6. f) a Wooden Torch (4237 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Rations of Food b) 2 Potions of Speed c) 2 Potions of Water d) a Potion of Boldness e) 7 Scrolls of Phase Door f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Sling (x2) (+0,+0) Dropped by a novice mage at 100 feet (level 2). i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 150ft 2 Was killed by a black naga [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^ #...^ ^...: ##^:^:...^^..^^ ^.............. ......w.w....w. .....#.w.†www.^ ^^%%%%..w%n.%%% %....^... .....%%.. .%^..%%.. ...%% ..... ....^ ..... ..... ^^ .^ 150' (L3) LF:2-? Light 3 Fed 64 % Berserk Bold Stony sand