[Tangaria 1.5.0 Character Dump] Name Donitale Age 25 Self RB CB EB Best Sex Male Height 14'1" STR: 18 -1 +2 +0 18/10 Race Draconian Weight 14st 6lb INT: 10 -2 +0 +6 14 Class Blackguard Turns used: WIS: 10 -2 -3 -1 4 Title Thug Game 3071 DEX: 10 -2 +0 +0 8 HP -2/147 Player 10402 CON: 17 -2 +2 +0 17 SP 15/15 Active 7214 Level 13 Armor [20,+26] Saving Throw 39% Cur Exp 1157 Stealth Bad Max Exp 1157 Melee 1d8,+9 Disarm - phys. 22% Adv Exp 1375 To-hit 40,+4 Disarm - magic 17% Blows 1.0/turn Magic Devices 29 Gold 941 Searching 26% Burden 99.9 lb Shoot to-dam +0 Infravision 0 ft Overweight -32.0 lb To-hit 18,+1 Speed 1 MaxDepth 650' (L13) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:..?........... Blnd:.............. Fire:..+..........+ Conf:.............. Cold:..?........... Stun:.............. Pois:.............. HLif:.............. Lite:..?........... Rgn:.............. Dark:.............. ESP:.............. Soun:..?........... SInv:.............! Shar:.............. FAct:.............. Nexu:..?........... Lev:..?..........+ Neth:..?........... SDig:.............. Chao:.............. Trap:..?........... Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:..?........... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:..?........... PLit:.............. DRed:.............. Time:..?........... Move:.............. Mana:..?........... Wate:..?........... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > It disappears! > Something mumbles. > You are hit by poison! > You are more poisoned! > Something hits you (2). > Something makes a soft 'pop'. > It disappears! > Something mutters. > It disappears! > Something hits you (5). > You feel bolder now. > Something makes a soft 'pop'. > It disappears! > Something hits you (7). > You die. Killed by a master yeek. [Character Equipment] a) a Main Gauche of Venom (1d8) (+3,+6) Found lying on the floor at 500 feet (level 10). Branded with poison. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would attack a bit faster. With +1 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 36.7 vs creatures susceptible to fire, 22.9 vs creatures not resistant to poison and creatures not resistant to fire, and 13.7 vs. others. c) a Ring of Resist Fire and Cold Dropped by a dark elven mage at 500 feet (level 10). Provides resistance to Fire, Cold. e) an Amulet of Adornment <+1, -1> Found lying on the floor at 500 feet (level 10). +1 intelligence. -1 wisdom. f) an Old Lantern (2920 turns) Intensity 3 light. g) a Filthy Rag [1,+7] Found lying on the floor at 250 feet (level 5). h) a Cloak [1,+2] Found lying on the floor at 500 feet (level 10). i) a Leather Shield [8,+0] An inheritance from your family. j) an Iron Helm [7,+1] Bought from a store on the surface. k) a Set of Leather Gloves [1,+4] {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). l) a Pair of Leather Boots [2,+3] Taken from a chest found at 250 feet (level 5). m) a Spade An inheritance from your family. [Character Quiver] a) 7 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Handful of Dried Fruits {Freesia} c) 3 Rations of Food d) a Flask of Whisky e) a Pint of Fine Wine f) 2 Flasks of oil g) 2 Potions of Heroism h) a Potion of Water i) 5 Scrolls of Phase Door j) a Scroll of Treasure Detection k) 3 Scrolls of Detect Invisible l) a Scroll of Light m) 2 Scrolls of Deep Descent n) a Scroll of Remove Hunger (tattered) o) a Scroll of Word of Recall (rugged) p) a Scroll of Identify Rune q) a Wand of Confuse Monster (4 charges) r) a Staff of Cure Light Wounds (0 charges) s) 2 Old Lanterns (5000 turns) Intensity 3 light. t) a Fur Cloak [3,+1] {Orfax, Son of Boldor} Dropped by Orfax, Son of Boldor at 650 feet (level 13). u) a Tulwar (2d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would attack a bit faster. With +1 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 34.1 vs creatures susceptible to fire, 18.5 vs creatures not resistant to fire, and 8.2 vs. others. v) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 100ft 2 Killed Lobelia Sackville-Baggins 00:00:06 100ft 5 Reached level 5 00:00:09 250ft 6 Killed Fang, Farmer Maggot's Dog 00:00:10 250ft 7 Killed Grip, Farmer Maggot's Dog 00:00:10 250ft 7 Killed Baba Yaga 00:00:14 250ft 8 Killed Farmer Maggot 00:00:20 200ft 9 Killed Mad woodsman 00:00:29 250ft 9 Killed Freesia 00:00:29 250ft 10 Reached level 10 00:00:48 650ft 13 Killed Orfax, Son of Boldor 00:00:51 650ft 13 Was killed by a master yeek [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ..#~ ###..#..########~ #_..............# #...............# ................# .............?....# ###_..............##### #...\................# #..†..................# #..#~###++##########..# #..### #..## ..####..# ....#### ..#..'.....# ....#~## ...#..'.....# ......########## #.....####### ..............# #!....~ .############~ #..#..# ..!# .## 650' (L13) LF:7-? Light 4 Moves -3 Study (2) Blind Poisoned Fed 20 % SInvis Op