[Tangaria 1.5.0 Character Dump] Name Donitale Age 21 Self RB CB EB Best Sex Male Height 3'6" STR: 14 -5 +0 +0 9 Race Forest Goblin Weight 4st 12lb INT: 10 +0 +1 +1 12 Class Rogue Turns used: WIS: 10 +2 -3 -1 8 Title Cutpurse Game 1374 DEX: 18 +3 +3 +0 18/60 HP -6/65 Player 6128 CON: 14 -4 -1 +0 9 SP 4/4 Active 5212 Level 8 Armor [11,+5] Saving Throw 37% Cur Exp 308 Stealth Good Max Exp 308 Melee 1d4,+0 Disarm - phys. 62% Adv Exp 350 To-hit 20,+4 Disarm - magic 46% Blows 2.0/turn Magic Devices 38 Gold 256 Searching 37% Burden 75.2 lb Shoot to-dam +0 Infravision 10 ft Overweight 9.3 lb To-hit 31,+4 Speed 1 MaxDepth 150' (L3) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You feel resistant to confusion! > You feel much better. > You have 2 Potions of Cure Light Wounds (c). > The soldier is targeted. > You are no longer resistant to confusion. > The soldier hits you (7). (x3) > The soldier hits you (3). > The soldier is targeted. (x2) > You hit the soldier (1). > You hit the soldier (2). > The soldier flees in terror! > The soldier is frozen to the spot! > The soldier hits you (2). > The soldier hits you (7). > You die. Killed by a soldier. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +2 DEX you would get 2.3 blows/round. Average damage/round: 5. Average thrown damage: 7.5. e) an Amulet of Adornment <+1, -1> Found lying on the floor at 100 feet (level 2). +1 intelligence. -1 wisdom. f) a Wooden Torch (1936 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Wicker Shield [2,+3] {Farmer Maggot} Dropped by Farmer Maggot at 150 feet (level 3). l) a Pair of Leather Sandals [1,-1] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 24 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. b) 28 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 4 Rations of Food {Freesia} c) 2 Potions of Cure Light Wounds d) 3 Potions of Poison Branded with poison. It can be thrown at creatures with damaging effect. e) 13 Scrolls of Phase Door f) 2 Scrolls of Blessing g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) a Scroll of Detect Invisible j) a Wand of Darkness (8 charges) k) an Old Lantern (5000 turns) Found lying on the floor of a special room at 150 feet (level 3). Intensity 3 light. l) a Dagger (1d4) (+0,+0) Found lying on the floor at 150 feet (level 3). Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +2 DEX you would get 2.3 blows/round. Average damage/round: 5. Average thrown damage: 7.5. m) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 150ft 5 Reached level 5 00:00:12 150ft 6 Killed Freesia 00:00:22 100ft 8 Was killed by a soldier [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] . ^^^^^^^ ^#.....^# ^^.......^^ .^^#^:^........<^ ^ :^^ :^^^:^^!._..^'.......+^ .......... #...p.................^.......^^.....^^ ,........... ....ppp†.............#..........>:^^^^^^ ^ ^^^^^^^^^ ^^^^^^^^^^^:^^^#^^^^> ^^^.......^^ ^^.....^^ .^^^^^^ 100' (L2) LF:1-? Light 4 Fed 45 % Packed dirt