[Tangaria 1.5.0 Character Dump] Name Dodik Age 20 Self RB CB EB Best Sex Male Height 5'2" STR: 18 +0 +3 +0 18/30 Race Human Weight 9st 8lb INT: 10 +0 -2 +0 8 Class Warrior Turns used: WIS: 10 +0 -2 +0 8 Title Soldier Game 2177 DEX: 16 +0 +2 +0 18 HP -2/69 Player 3850 CON: 12 +0 +2 +0 14 SP 0/0 Active 1653 CHR: 10 +0 -2 +0 8 Level 6 Armor [8,-1] Saving Throw 31% Cur Exp 174 Stealth Bad Max Exp 174 Melee 3d3,+3 Disarm - phys. 55% Adv Exp 175 To-hit 32,+4 Disarm - magic 32% Blows 1.3/turn Magic Devices 23 Gold 208 Searching 17% Burden 41.6 lb Shoot to-dam +0 Infravision 0 ft Overweight -114.3 lb To-hit 27,+4 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You are one of several children of a Guildsman. You are a credit to the family. You have dark brown eyes, wavy blond hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The giant white ant misses you. > The giant white ant bites you. (x4) > The giant white ant misses you. > The giant white ant bites you. > The giant white ant misses you. > The giant white ant bites you. (x6) > *** LOW HITPOINT WARNING! *** > The giant white ant bites you. (x2) > The giant white ant misses you. > The giant white ant bites you. (x5) > The giant white ant misses you. > The giant white ant bites you. (x12) > The giant white ant misses you. > The giant white ant bites you. > You die. Killed by a giant white ant. [Character Equipment] a) a War Hammer (3d3) (+0,+0) Dropped by a green naga at 250 feet (level 5). Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 12.2. f) a Wooden Torch (2291 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,-3] An inheritance from your family. [Character Quiver] [Character Inventory] a) 4 Rations of Food b) a Potion of Berserk Strength c) a Potion of Infravision d) 3 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. h) a Wand of Hold Monster (0 charges) i) a Ring of Light <+1> Found lying on the floor at 150 feet (level 3). +1 searching skill. +1 light. Provides resistance to Light. j) 2 Wooden Torches (5000 turns) Intensity 2 light. k) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.7 blows/round. With +0 STR and +2 DEX you would get 3.5 blows/round. Average damage/round: 18.3. Average thrown damage: 7.5. l) a Spade An inheritance from your family. m) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:23 250ft 2 Killed Fang, Farmer Maggot's Dog 00:00:24 250ft 5 Reached level 5 00:00:30 250ft 5 Killed Wolf, Farmer Maggot's Dog 00:00:36 250ft 6 Was killed by a giant white ant [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] a#^:^^^^ a†......^ .........^ ^..^ ^^..^ ^.#^^ ^^^ ^...^ ^:^^^^^^^^^:^...............#.................... ^^............................................... ^.............:^#^^^^^^:^^^^^^::^^^^^:^^^^^^^^%^ ^^..^^^:^^^#^^^^^ ^:..^ 250' (L5) LF:2-? Light 2 Fed 62 % Packed dirt