[Tangaria 1.5.0 Character Dump] Name Darkfold Age 283 Self RB CB EB Best Sex Male Height 13'4" Str: 18 -10 +1 +0 9 7 Race Hydra Weight 20st 4lb INT: 10 -2 -2 +0 6 Class Monk Turns used: WIS: 10 -2 +0 +0 8 Title Disciple Game 5383 DEX: 16 -10 +2 +0 8 HP -64/142 Player 9576 CON: 12 -10 +1 +0 3 SP 0/0 Active 7465 CHR: 10 -10 -1 +0 3 Level 14 Armor [16,+61] Saving Throw 43% Cur Exp 1576 Stealth Bad Max Exp 1576 Melee 2d5,+8 Disarm - phys. 7% Adv Exp 1750 To-hit 40,+4 Disarm - magic 2% Blows 2.4/turn Magic Devices 0 Gold 3129 Searching 57% Burden 88.1 lb Shoot to-dam +0 Infravision 0 ft Overweight 34.2 lb To-hit 25,+4 Speed -3 MaxDepth 500' (L10) Shots 0.0/turn You were born in a swamp. Resistances Abilities Acid:..?........... Fear:..?........... Elec:..?........... Blnd:..?........... Fire:..+........... Conf:..?........... Cold:..?..........- Stun:..?........... Pois:..?........... HLif:..?........... Lite:..?........... Rgn:.............. Dark:..?........... ESP:.............. Soun:..?........... SInv:.............. Shar:..?........... FAct:..?........... Nexu:..?........... Lev:.............+ Neth:..?........... SDig:.............. Chao:..?........... Trap:..?........... Dise:..?........... Blss:.............. Hindrances Modifiers -HP:.............. Stea:...+.........- -SP:.............. Sear:...+.......... Afrd:.............. Infr:.............. Aggr:.............+ Tunn:.............+ -Tel:..?........... Spd:.............+ -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:..?........... PLit:.............. Hung:.............. DRed:.............. Time:..?........... Move:.............. Mana:..?........... Wate:..?........... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The Iron Mountains 11-headed hydra casts a bolt of fire. > Your Rhodonite Ring glows. > You have learned the rune of resist Fire. > Some of your Scrolls titled "ca ro tas" (j) were destroyed! > The Iron Mountains 11-headed hydra misses you. (x2) > The Iron Mountains 11-headed hydra bites you. > The Iron Mountains 11-headed hydra misses you. > The Iron Mountains 11-headed hydra conjures up scary horrors. > You fight off a sense of dread. > The Iron Mountains 11-headed hydra misses you. (x10) > The Iron Mountains 11-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The Iron Mountains 11-headed hydra misses you. > The Iron Mountains 11-headed hydra breathes sound. > You die. Killed by an Iron Mountains 11-headed hydra. [Character Equipment] c) a Ring of Resist Fire and Cold Dropped by an unknown monster at 500 feet (level 10). Provides resistance to Fire, Cold. d) a Ring of Searching <+1, +5> Dropped by an unknown monster at 500 feet (level 10). +1 stealth. +5 searching skill. f) an Old Lantern (1788 turns) Found lying on the floor of a special room at 250 feet (level 5). Intensity 3 light. g) Studded Leather Armour (-1) [12,+5] Dropped by an unknown monster at 500 feet (level 10). h) a Cloak [1,+7] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 200 feet (level 4). i) a Wicker Shield [2,-1] Found lying on the floor of a special room at 200 feet (level 4). l) a Pair of Leather Sandals [1,+2] {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Rations of Food b) 2 Flasks of oil c) 5 Potions of Blindness It can be thrown at creatures with damaging effect. d) 4 Potions of Water e) 12 Scrolls of Phase Door f) a Scroll of Wilderness Mapping g) a Scroll of Word of Recall (rugged) h) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. i) 3 Scrolls of Detect Invisible j) 3 Scrolls of Blessing k) 3 Scrolls of Treasure Detection l) 2 Scrolls of Light m) a Scroll of Aggravate Monster n) a Wand of Darkness (10 charges) o) a Wand of Magic Missile (15 charges) p) a Wand of Haste Monster (25 charges) q) a Staff of Detect Invisible (14 charges) r) a Wooden Torch (335 turns) An inheritance from your family. Intensity 2 light. s) 4 Wooden Torches (5000 turns) Intensity 2 light. t) a Dagger (1d4) (+3,+2) Combat info: 2.4 blows/round. Average damage/round: 30.2. Average thrown damage: 18.2. u) a Bastard Sword (3d4) (+2,+3) {Mughash the Kobold Lord} Combat info: You are too weak to use this weapon. 1.0 blow/round. With +3 STR and +0 DEX you would get 2.4 blows/round. Average damage/round: 18.9. v) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:12 100ft 4 Killed Freesia 00:00:14 100ft 5 Reached level 5 00:00:16 100ft 5 Killed Lobelia Sackville-Baggins 00:00:33 150ft 7 Killed Fang, Farmer Maggot's Dog 00:00:35 100ft 7 Killed Grip, Farmer Maggot's Dog 00:00:45 200ft 8 Killed Bullroarer the Hobbit 00:00:47 200ft 9 Killed Wolf, Farmer Maggot's Dog 00:00:52 300ft 10 Reached level 10 00:00:59 400ft 11 Killed Mughash the Kobold Lord 00:01:29 Town 14 Was killed by an Iron Mountains 11-headed hydra [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ~....^^^^^^ ~....^^^^^^^^ ~~..*^^^^^^^^^^ ~...^^^^^^^^^^^^ ~~~~~..^^^^^^^^^^^^^ ~~~~~..^^^^^^^^^^^^^^^ ~~~~....^^^^^^^^^^^^^^^^ ~~~.....^^^^^^^^^^^^^^^^^^ ~~~...#.^^^^^^^^^^^^^^^^^^^ ~~~....^^^^^^^^^^^^^^^^^^^^^^ ~~†M..^^^^^^^^^^^^^^^^^^^^^^^^ ...#.^^^^^^^^^^^^^^^^^^^^^^^^^^ .....^^^^#^^^^^^^^^^^^^^^^^^^^^^^ .....*^^^###^^^^^^^^^^^^^^^^^^^^^^^ ....^^^^#####^^^^^^^^^^^^^^^^^^^^^^^ ...^^^^#######^^^^^^^^^^^^^^^^^^^^^^^ ..........>####^^^^^^^^^^^^^^^^^^^^^^^^ ~~~~~~..^^^^#######^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ...~~~...^^^^^#####^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ~~~.~~....^^^^^^###^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ..~.~~....^^^^^^^#^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1_3 Light 4 Fed 83 % Waterside