[Tangaria 1.5.0 Character Dump] Name Darkfold II Age 84 Self RB CB EB Best Sex Male Height 8'4" STR: 10 -3 -5 +0 3 Race Wraith Weight 2st 3lb INT: 10 -4 -5 +0 3 Class Summoner Turns used: WIS: 17 -4 +5 +0 18 Title Novice Game 1453 DEX: 10 +0 -5 +0 5 HP -3/15 Player 2201 CON: 18 -3 -5 +0 10 SP 3/4 Active 572 CHR: 10 -9 +1 +0 3 Level 2 Armor [0,-2] Saving Throw 54% Cur Exp 14 Stealth Good Max Exp 14 Melee 1d11,-7 Disarm - phys. 2% Adv Exp 31 To-hit 7,-32 Disarm - magic 2% Blows 1.0/turn Magic Devices 0 Gold 66 Searching 0% Burden 41.1 lb Shoot to-dam +0 Infravision 50 ft Overweight 11.2 lb To-hit 2,-32 Speed -3 MaxDepth 50' (L1) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............+ Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............+ Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The rock lizard bites you. (x2) > The crow bites the rock lizard. (x2) > The rock lizard bleeds from open wounds! > The rock lizard bites you. > *** LOW HITPOINT WARNING! *** > The crow bites the rock lizard. (x2) > The rock lizard bleeds even more. > The rock lizard dies. > The gallant hits you. > *** LOW HITPOINT WARNING! *** > The gallant hits you. > You have been stunned. > You miss the gallant. > The gallant hits you. > You die. Killed by a gallant. [Character Equipment] a) a Quarterstaff (1d11) (+0,+0) An inheritance from your family. Combat info: This weapon should be wielded with both hands. You are too weak to use this weapon. 1.0 blow/round. Average damage/round: 0. f) a Wooden Torch (2521 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Book of Nature Magics [Lesser Charms] c) 2 Rations of Food d) 3 Potions of Cure Light Wounds e) 3 Scrolls of Phase Door f) 10 Scrolls of Summon Monster g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. j) a Scroll of Deep Descent k) 2 Scrolls of Blessing l) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:24 50ft 2 Was killed by a gallant [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] .. #####''# #.# ##.........# ### #.## # #... .... ##<## #.. # #'+# ##....# #..# ##..# ##.}...## #..# # #...###.......## #..# #...##...#'#...## #.. # #..##...##.##...## #.. # #.#...##...##...## #..# # . ##<..##.....##...# ..p##### ......# # #####.#++#####...# ##.†.................... ##########..+.............# ...............H........ ............'.............# ..... # ..........# ............###...######### .... ### # ### ####.######## #...# #. # #...# # #..# #### 50' (L1) LF:1-? Light 5 Moves -1 Study (1) Stun Fed 68 % Grass