[Tangaria 1.5.0 Character Dump] Name Daridik Age 42 Self RB CB EB Best Sex Male Height 4'1" STR: 17 +2 -3 +0 16 Race Dwarf Weight 7st 13lb INT: 17 -3 +3 +0 17 Class Warlock Turns used: WIS: 10 +2 +0 +0 12 Title Curser Game 2968 DEX: 10 -2 +0 +0 8 HP -2/49 Player 8516 CON: 14 +2 -2 +0 14 SP 1/10 Active 6095 Level 7 Armor [1,+5] Saving Throw 46% Cur Exp 175 Stealth Bad Max Exp 175 Melee 1d5,+1 Disarm - phys. 40% Adv Exp 250 To-hit 22,+10 Disarm - magic 49% Blows 1.0/turn Magic Devices 58 Gold 111 Searching 20% Burden 73.8 lb Shoot to-dam +0 Infravision 50 ft Overweight -34.1 lb To-hit 10,+10 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are no longer resistant to confusion. > You miss the large kobold. > The large kobold hits you. > You hit the large kobold. > The large kobold hits you. > You hit the large kobold. > The large kobold hits you. > You have been stunned. > You are no longer stunned. > You miss the large kobold. > The large kobold hits you. > You feel righteous! > You have a Scroll of Blessing (j). > The large kobold hits you. > You die. Killed by a large kobold. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would attack a bit faster. With +3 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 4. f) an Old Lantern (1668 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. h) a Cloak [1,+0] Found lying on the floor at 150 feet (level 3). [Character Quiver] a) 26 Bolts (1d5) (+0,+0) b) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. c) 15 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Potato c) 3 Rations of Food d) a Flask of Whisky {Freesia} e) 2 Potions of Neutralize Poison f) a Potion of Water g) 5 Scrolls of Detect Invisible h) a Scroll of Summon Monster i) a Scroll of Word of Recall j) a Scroll of Blessing k) a Wooden Torch (2223 turns) An inheritance from your family. Intensity 2 light. l) a Wooden Torch (5000 turns) [+3] {cursed} Found lying on the floor at 50 feet (level 1). It poisons you from time to time. It makes your skin harder to damage, but conduct electricity. Provides resistance to Shards. Makes you vulnerable to Lightning. Intensity 2 light. m) a Deed of Property n) a small kobold skeleton o) a giant yellow centipede skeleton [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:23 100ft 4 Killed Freesia 00:00:25 100ft 4 Killed Fang, Farmer Maggot's Dog 00:00:25 100ft 5 Reached level 5 00:00:49 150ft 7 Was killed by a large kobold [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^: ^ # ^ ^: : ^ ^ ^ ^ ^ ^ ^ ^ ^ # ^ : ^ ^ ^ ^^^ ^ ^ ^^^^^^ ^^^ ^^^:^ ^ ^^^^:^^^^^^^^^^^{^^^>:^^~:^ ^ ^: . ............†k.{....{.... # ...............{.....{... ....^:^^^^^^^^^^^^^^^~^~^ ^^^#^^^^^ ....^ ^^^ ^ ....^ ^^:^^^ ^^^^ ^^..^ ^^^^~^~~^~ ^..^# ^..^ ^:^.^^^~~^ ^...: ^^^^ ^ ^..^ ^^:~~:~^~^ ^...^ ^..^ :^^^^^^^~^~^^^^: ^..^^^ :^^^:~~~^^^^^^ ^...^ ^..^^^^^^^^^ ^..............#^ ^..^:^^^^#^ ^............^ ^...^ ^..^........ ^#.........#....^ ^^^^.........^^^............^^^^^#^...^#^^^.#^........ 150' (L3) LF:2-? Light 3 Study (3) Fed 35 % Blessed Packed dirt