[Tangaria 1.5.0 Character Dump] Name Daridik Age 16 Self RB CB EB Best Sex Male Height 5'2" STR: 13 +0 -5 +0 8 Race Werewolf Weight 11st 8lb INT: 17 +0 -5 +0 12 Class Summoner Turns used: WIS: 10 -2 +5 +0 13 Title Novice Game 2406 DEX: 12 +0 -5 +0 7 HP -1/15 Player 4785 Con: 16 -1 -5 +0 10 5 SP 2/4 Active 1411 Level 3 Armor [0,+0] Saving Throw 35% Cur Exp 48 Stealth Bad Max Exp 48 Melee 1d11,+0 Disarm - phys. 6% Adv Exp 56 To-hit 15,-11 Disarm - magic 7% Blows 1.0/turn Magic Devices 32 Gold 12 Searching 19% Burden 57.0 lb Shoot to-dam +0 Infravision 30 ft Overweight -2.9 lb To-hit 4,-11 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit the metallic green centipede. > You have slain the metallic green centipede. > You cannot control that many monsters! > The purple mushroom patch releases spores at you. > You feel very sickly. > The purple mushroom patch releases spores at you. > You feel very sickly. > The purple mushroom patch releases spores at you. > You feel very sickly. > The purple mushroom patch releases spores at you. > You feel very sickly. > The purple mushroom patch releases spores at you. > You feel very sickly. > The purple mushroom patch releases spores at you. > You die. Killed by a purple mushroom patch. [Character Equipment] a) a Quarterstaff (1d11) (+0,+0) An inheritance from your family. Combat info: This weapon should be wielded with both hands. You are too weak to use this weapon. 1.0 blow/round. Average damage/round: 6.1. f) a Wooden Torch (1776 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) 2 Rations of Food c) 3 Potions of Cure Light Wounds {@q1} d) a Scroll of Phase Door {@r1} e) a Scroll of Treasure Detection f) 10 Scrolls of Summon Monster g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) 5 Wooden Torches (5000 turns) Bought from a store on the surface. Intensity 2 light. j) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. k) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:40 100ft 3 Was killed by a purple mushroom patch [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^^^^^^^^^^^^^^^^ ^...................^ ^^^.................?.^^^ #.................#(....: ^..........#.........# .^ ^.^.....................^ ..^^^^^^^^#.............^ ^^^ .k.^^ ^^#^^^^^^^^^^ ^ ^:^^ ...,^:^^^^^:^^^^^:^>:^^^^^^ ^^:^^^^^^^^:^^ #†....................................... .#.............................#......... ^ ^^^^ ^^^#^^^^ 100' (L2) LF:1-? Light 2 Fed 54 % Packed dirt