[Tangaria 1.5.0 Character Dump] Name Daridik Age 96 Self RB CB EB Best Sex Male Height 5'0" STR: 17 -1 -5 +0 11 Race Elf Weight 5st 6lb INT: 10 +2 +5 +0 17 Class Sorceror Turns used: WIS: 11 -1 +0 +0 10 Title Novice Game 633 DEX: 13 +1 +0 +0 14 HP -2/10 Player 1690 CON: 15 -1 -3 +0 11 SP 4/4 Active 1160 Level 2 Armor [0,+0] Saving Throw 38% Cur Exp 12 Stealth Fair Max Exp 12 Melee 1d4,+0 Disarm - phys. 43% Adv Exp 31 To-hit 9,+0 Disarm - magic 61% Blows 1.0/turn Magic Devices 51 Gold 15 Searching 18% Burden 50.3 lb Shoot to-dam +0 Infravision 30 ft Overweight -27.6 lb To-hit 12,+0 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are one of several children of an Avarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Taken! > You bought 4 Potions of Cure Light Wounds for 80 gold. > You have 15 Potions of Cure Light Wounds {@q1} (c). > There is a wall in the way! > There is a tree in the way! (x9) > There is a wall blocking your way. > You enter a maze of down staircases. > This seems a quiet, peaceful place. > You have found a secret door. > You hear a door burst open! (x3) > The wild cat claws you. (x3) > *** LOW HITPOINT WARNING! *** > The wild cat misses you. > The wild cat claws you. (x3) > You die. Killed by a wild cat. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. Average damage/round: 2.5. Average thrown damage: 7.5. f) a Wooden Torch (3745 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] You can read this book. b) 2 Rations of Food c) 15 Potions of Cure Light Wounds {@q1} d) 3 Scrolls of Phase Door {@r1} e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) 8 Wooden Torches (5000 turns) Intensity 2 light. h) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. i) a Deed of Property j) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 100ft 2 Was killed by a wild cat [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] % %^%%% .. %%%...% .. ^^..... :.. ^...^'^ .'...^†^ ^...^f^..#^ ^.........^ ^^^^:^^^ ^^ 100' (L2) LF:1-? Light 3 Study (1) Fed 63 % Packed dirt