[Tangaria 1.5.0 Character Dump] Name Daridik II Age 67 Self RB CB EB Best Sex Male Height 3'2" STR: 17 -5 -3 +0 9 Race Wisp Weight 0st 5lb INT: 17 -1 +3 +0 18/10 Class Warlock Turns used: WIS: 10 -3 +0 +0 7 Title Acolyte Game 5161 DEX: 10 -2 +0 +0 8 HP -1/16 Player 11816 CON: 14 -1 -2 +0 11 SP 6/9 Active 2808 Level 5 Armor [0,+0] Saving Throw 14% Cur Exp 88 Stealth Very Good Max Exp 88 Melee 1d5,+0 Disarm - phys. 2% Adv Exp 125 To-hit 10,+0 Disarm - magic 68% Blows 1.0/turn Magic Devices 0 Gold 11 Searching 16% Burden 66.2 lb Shoot to-dam +0 Infravision 0 ft Overweight 0.3 lb To-hit 0,+0 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............+ Nexu:.............. Lev:.............+ Neth:.............. SDig:.............+ Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............- Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You feel resistant to confusion! > You feel much better. > You have 15 Potions of Cure Light Wounds {@q1} (e). > You are no longer resistant to confusion. > You miss the wild cat. > The wild cat is targeted. > The wild cat claws you. (x4) > You hit the wild cat. > The wild cat claws you. (x2) > *** LOW HITPOINT WARNING! *** > The wild cat claws you. > The wild cat misses you. > You hit the wild cat. > The wild cat claws you. (x4) > You die. Killed by a wild cat. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +10 STR and +0 DEX you would attack a bit faster. With +11 STR and +0 DEX you would get 1.1 blows/round. With +3 STR and +2 DEX you would attack a bit faster. With +10 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would attack a bit faster. With +3 STR and +9 DEX you would get 1.1 blows/round. With +0 STR and +12 DEX you would get 1.1 blows/round. Average damage/round: 3. f) an Old Lantern (3274 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. [Character Quiver] a) 35 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. b) 20 Rocks (1d6) (+3,+5) Branded with stunning. Combat info: Average thrown damage: 17 vs creatures not resistant to stunning and 17 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Head of Cabbage c) 5 Rations of Food d) a Flask of oil e) 15 Potions of Cure Light Wounds {@q1} f) 4 Potions of Water g) a Potion of Boldness h) 10 Scrolls of Phase Door {@r1} i) a Scroll of Word of Recall j) a Scroll of Detect Invisible k) 2 Scrolls of Light l) a Scroll of Deep Descent m) a Scroll of Darkness n) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:01:25 100ft 5 Reached level 5 00:01:26 100ft 5 Was killed by a wild cat [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^# ^^%%^%%%^:^^^^^^ ^...... ..............^ ^....... #............^ ......................^%% ^^^..# .........*...*..........#...... ^:^..#^^^^ ^..........*..................^^..#^^^^:^^^^^^^^^::^........# ^..........**.........%%........#.....#.....................# ^ %%%%^^^.*^^^^^..^^%%..#.............#....................^ ...^^^^^.............^:^^^^^#........^ .f†^ ^..#..........^^: ^^^^..^..^ .^^^ ^.............^ ^.... ^...#.........# ^ ^^^^^..^^^ .#...#........^ ^. #..^^..^ .#............^ ^..^^..^^..^^ ^^ ^^^^^^^^#^^^^^^ ^.................. ^^^..^^..:^..:^ ^^ ^.%^:..^^..^^ :^^^^..^ ^^^ ^..^ ^^..^ 100' (L2) LF:1-? Light 3 Moves -9 Study (2) Fed 30 % Plant on dirt