[Tangaria 1.5.0 Character Dump] Name Culumbar II Age 24 Self RB CB EB Best Sex Male Height 7'4" STR: 18 +4 +3 +0 18/70 Race Half-Troll Weight 23st 13lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Soldier Game 11073 DEX: 10 -4 +2 +0 8 HP -3/89 Player 20493 CON: 17 +3 +2 +0 18/40 SP 0/0 Active 6567 CHR: 10 -4 -2 +0 4 Level 8 Armor [10,+0] Saving Throw 18% Cur Exp 281 Stealth Bad Max Exp 281 Melee 1d4,-2 Disarm - phys. 45% Adv Exp 350 To-hit 42,-4 Disarm - magic 28% Blows 3.0/turn Magic Devices 15 Gold 405 Searching 10% Burden 93.9 lb Shoot to-dam +0 Infravision 30 ft Overweight -86.0 lb To-hit 27,-4 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn Your mother was a Cave-Troll Warrior. You have puke-yellow eyes, dirty bright red hair, and black leprous skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The mindbender tries to cast a spell, but fails. > You hit the mindbender. > You miss the mindbender. (x2) > The mindbender conjures up weird things. > You are confused! > The mindbender hits you. > The mindbender sets off a blinding flash. > You are blind! > Something hits you. > You are no longer confused. > Something hits you. > Someone hits you. > Something hits you. > Someone hits you. > You die. Killed by a cutpurse. [Character Equipment] a) a Dagger (1d4) (+0,+0) Found lying on the floor at 50 feet (level 1). Combat info: 3.0 blows/round. With +0 STR and +2 DEX you would get 3.4 blows/round. Average damage/round: 1.5. Average thrown damage: 7.5. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Wicker Shield [2,+0] Found lying on the floor of a special room at 50 feet (level 1). [Character Quiver] a) 26 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Books of Shadows [Shadows for Beginners] b) 3 Potions of Cure Light Wounds c) a Potion of Speed d) a Potion of Berserk Strength e) a Potion of Boldness f) 4 Scrolls of Phase Door g) 3 Scrolls of Light h) a Scroll of Deep Descent i) 2 Scrolls of Blessing j) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. k) 2 Scrolls of Remove Hunger (tattered) You don't want to drop it on the ground. l) 2 Scrolls of Word of Recall (rugged) m) 2 Wooden Torches (5000 turns) Intensity 2 light. n) 2 Old Lanterns (5000 turns) <-1> Found lying on the floor at 50 feet (level 1). -1 stealth. Intensity 3 light. o) a Filthy Rag [1,+0] Found lying on the floor at 150 feet (level 3). p) Studded Leather Armour (-1) [12,+0] Found lying on the floor at 100 feet (level 2). q) a Tulwar (2d4) (+2,+4) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 150 feet (level 3). Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 9.7. r) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 3.0 blows/round. With +0 STR and +2 DEX you would get 3.4 blows/round. Average damage/round: 0. s) a Club (1d3) (+5,+2) Found lying on the floor at 50 feet (level 1). Combat info: 3.0 blows/round. With +0 STR and +2 DEX you would get 3.4 blows/round. Average damage/round: 6. t) a Short Bow (x2) (+4,+4) {Farmer Maggot, cursed} Dropped by Farmer Maggot at 150 feet (level 3). It poisons you from time to time. It makes you hallucinate sometimes. u) a Deed of Property v) 2 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:01:30 50ft 3 Killed Mad woodsman 00:02:11 100ft 4 Killed Wolf, Farmer Maggot's Dog 00:02:11 100ft 5 Reached level 5 00:02:39 150ft 6 Killed Lobelia Sackville-Baggins 00:02:46 150ft 7 Killed Fang, Farmer Maggot's Dog 00:02:47 150ft 7 Killed Farmer Maggot 00:03:04 250ft 8 Was killed by a cutpurse [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ^..^ ~....#............. ^^:^^^^#^^^^^^.#^^^^ ..^^^^^^^^^^^^^^:^^ ^................... .. ... # ^^ :................... ~.^ ..... ^.. ^..................^ ^.+ . .... ^.. :..................^ . . ... ^...^ :..................# .^ . ..... :.... ...................^ . ^ ^^:#^^ ^.... ...................^ . -. ^...^ ^..................^ ~ ^^: ^@^.. #..^:^^^^^^^^..^^^^^ ..: ..^ ..^ ..^ ^^^^^^..^^^^..^^..^ ^........_........^ ^.................^ ^.................^ ^...#...#.......... ^#................. 250' (L5) LF:2-? Light 2 Blind Hungry 10 % Up staircase [Player information] Player ID: Bully Time: 12:45:36 23-10-2021 Server Turns: 588551155 Timestamp: 1634982336