[Tangaria 1.5.0 Character Dump] Name Collimata Age 106 Self RB CB EB Best Sex Male Height 6'4" STR: 10 +1 -3 +0 8 Race High-Elf Weight 11st 1lb INT: 18 +3 +3 +0 18/60 Class Mage Turns used: WIS: 14 -1 +0 +0 13 Title Novice Game 720 DEX: 10 +3 +0 +0 13 HP -1/21 Player 1547 CON: 14 +1 -2 +0 13 SP 0/5 Active 1136 CHR: 10 +1 +1 +0 12 Level 2 Armor [0,+0] Saving Throw 52% Cur Exp 20 Stealth Fair Max Exp 20 Melee 1d4,+0 Disarm - phys. 42% Adv Exp 23 To-hit 16,+0 Disarm - magic 60% Blows 1.0/turn Magic Devices 62 Gold 430 Searching 22% Burden 16.0 lb Shoot to-dam +0 Infravision 10 ft Overweight -43.9 lb To-hit 16,+0 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are one of several children of a Noldorin Archer. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have slain the giant white mouse. > You miss the giant white mouse. > The giant white mouse bites you (1). > You hit the giant white mouse (1). > The giant white mouse flees in terror! > You hit the giant white mouse (2). > You have slain the giant white mouse. > You hit the giant white mouse (4). > You have slain the giant white mouse. > You hit the giant white mouse (3). > You have slain the giant white mouse. > The giant white mouse bites you (2). > The giant white mouse bites you (1). (x2) > The giant white mouse bites you (2). > You die. Killed by a giant white mouse. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +10 STR and +0 DEX you would attack a bit faster. With +12 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would attack a bit faster. With +10 STR and +4 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would get 1.1 blows/round. Average damage/round: 2.5. Average thrown damage: 7.5. f) a Wooden Torch (3784 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] You can read this book. b) a Sip of Miruvor c) 4 Scrolls of Phase Door d) a Scroll of Blessing e) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. f) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. g) 2 Scrolls of Word of Recall (rugged) h) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. i) a Wooden Torch (5000 turns) [+20] {cursed} Found lying on the floor at 50 feet (level 1). It occasionally makes a loud noise. It makes your skin harder to damage, but conduct electricity. Provides resistance to Shards. Makes you vulnerable to Lightning. Intensity 2 light. j) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:12 50ft 2 Was killed by a giant white mouse [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] #.... ........'..## #..............# .... ........'..'..................# ... :: #..'..................# # .. #..# #'' #..............### ###.. #..# #.. #................+ ......# ..< #..# ######..#######..' ..... .. #..# #.......# #### ##.#r.####''###########..#####....... # ## # # #...#r#.#.#.#.##................# ### #............r........'................# #.. # # # # #.#.#@#<#.#.#####.........#.. #%. ##..######### #.........#... #%. ###..#####.#######.........# ... #%. #....'...........########### # ######.. #....'............## #......... ###############....###########...#########.#### #......... :...................# #................######........ :...................# ##................#............ ##################..# ####+#########..............## #..##########################.........#..# # #........................................... 50' (L1) LF:1-? Light 5 Fed 60 % . [Player information] Player ID: Collimata Time: 12:50:56 03-11-2021 Server Turns: 14993137 Timestamp: 1635933056