[Tangaria 1.5.0 Character Dump] Name Collimata II Age 87 Self RB CB EB Best Sex Male Height 6'0" STR: 17 +0 +0 +0 17 Race Wood-Elf Weight 6st 12lb INT: 10 +1 +0 +0 11 Class Ranger Turns used: WIS: 10 -2 +2 +0 10 Title Runner Game 1625 DEX: 15 +2 +1 +0 18 HP -2/53 Player 4313 CON: 15 -1 -1 +0 13 SP 2/2 Active 1385 CHR: 12 +0 +0 +0 12 Level 4 Armor [2,+2] Saving Throw 30% Cur Exp 61 Stealth Good Max Exp 61 Melee 1d3,+2 Disarm - phys. 64% Adv Exp 87 To-hit 24,+3 Disarm - magic 50% Blows 1.1/turn Magic Devices 39 Gold 318 Searching 32% Burden 44.4 lb Shoot to-dam +0 Infravision 40 ft Overweight -69.5 lb To-hit 36,+3 Speed Normal MaxDepth 100' (L2) Shots 1.1/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............- Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > There is a wall in the way! (x16) > There is a tree in the way! > I see no down staircase here. > You enter a maze of up staircases. > You're too powerful to enter! > There is a tree blocking your way. > You enter a maze of down staircases. > This seems a tame, sheltered place. > There is a wall blocking your way. (x3) > The crow bites you. (x8) > *** LOW HITPOINT WARNING! *** > The crow bites you. (x4) > You have been given a graze. > The crow bites you. (x4) > You die. Killed by a fatal wound. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 7 vs animals and 4.6 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) an Old Lantern (2778 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. i) a Wicker Shield [2,+0] [Character Quiver] a) 23 Old Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) a Holy Book of Prayers [Beginners Handbook] c) 3 Potions of Water d) a Potion of Sleep It can be thrown at creatures with damaging effect. e) a Potion of Heroism f) 6 Scrolls of Phase Door g) a Scroll of Summon Monster h) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. i) 2 Scrolls of Remove Hunger (tattered) You don't want to drop it on the ground. j) 2 Scrolls of Word of Recall (rugged) k) a Scroll of Deep Descent l) a Wooden Torch (4685 turns) An inheritance from your family. Intensity 2 light. m) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. n) a Wicker Shield [2,+0] o) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:27 100ft 4 Was killed by a fatal wound [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] # ^ ^^^.. ^^ ^> ^ ^.^.^..^ ^<...........^..^^ ^^ ^ ^ ^ ^.^.@B... .......... ^<^>^>^..^ : ^ :^^ 100' (L2) LF:2-? Light 4 Moves +2 Study (1) Graze Fed 46 % Dirt [Player information] Player ID: Collimata Time: 11:54:58 25-09-2021 Server Turns: 408256283 Timestamp: 1632560098