[Tangaria 1.5.0 Character Dump] Name Cheroky Age 15 Self RB CB EB Best Sex Male Height 5'3" STR: 17 +1 +1 +0 18/10 Race Half-Orc Weight 8st 10lb INT: 10 -1 -1 +0 8 Class Shapechanger Turns used: WIS: 13 +0 -1 +0 12 Title Copier Game 5929 DEX: 14 +0 +1 +0 15 HP -8/87 Player 14862 CON: 15 +1 +1 +0 17 SP 28/28 Active 11066 Level 14 Armor [9,+11] Saving Throw 40% Cur Exp 1401 Stealth Bad Max Exp 1401 Melee 2d4,+8 Disarm - phys. 48% Adv Exp 1750 To-hit 42,+7 Disarm - magic 41% Blows 1.0/turn Magic Devices 47 Gold 1800 Searching 23% Burden 97.6 lb Shoot to-dam +0 Infravision 20 ft Overweight -34.3 lb To-hit 34,+1 Speed Normal MaxDepth 600' (L12) Shots 0.0/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Serf. You are a credit to the family. You have dark brown eyes, straight blond hair, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The dark elven priest misses you. > You hit the dark elven priest. > The dark elven priest tries to cast a spell, but fails. (x2) > You miss the dark elven priest. > The dark elven priest magically starts closing wounds. > The dark elven priest looks REALLY healthy! > The dark elven priest hits you. (x2) > You miss the dark elven priest. > The dark elven priest hits you. > *** LOW HITPOINT WARNING! *** > The dark elven priest hits you. > The dark elven priest points at you and curses! > You hit the dark elven priest. > The dark elven priest hits you. (x3) > You die. Killed by a dark elven priest. [Character Equipment] a) a Mace (2d4) (+6,+5) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 25.2 vs creatures not resistant to poison and 14.1 vs. others. f) an Old Lantern (2764 turns) Found lying on the floor at 150 feet (level 3). Intensity 3 light. g) Soft Leather Armour [8,-2] An inheritance from your family. l) a Pair of Leather Sandals [1,+3] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] a) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. b) 7 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 4 Rations of Food b) 2 Flasks of oil c) 3 Potions of Cure Light Wounds {@q1} d) 5 Potions of Cure Serious Wounds {@q1} e) a Potion of Speed {@q3} f) a Potion of Berserk Strength g) a Potion of Boldness h) 6 Scrolls of Phase Door {@r5} i) a Scroll of Detect Invisible {@r3} j) 4 Scrolls of Word of Recall k) a Scroll of Blessing l) 2 Scrolls of Wilderness Mapping m) a Scroll of Remove Hunger (tattered) n) 2 Scrolls of Word of Recall (rugged) o) a Wand of Hold Monster (5 charges) {@a1} p) a Pike of *Slay Animal* (2d7) (-11,+3) [+2] <+2> {Bullroarer the Hobbit, cursed Dropped by Bullroarer the Hobbit at 200 feet (level 4). It occasionally summons an undead. It makes your skin harder to damage, but conduct electricity. It makes it hard to hit anything. +2 intelligence. Slays animals. Provides resistance to Shards. Makes you vulnerable to Lightning. Slows your metabolism. Grants the ability to sense animals. Combat info: This weapon should be wielded with both hands. 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +5 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would attack a bit faster. With +1 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would get 1.1 blows/round. Average damage/round: 31.1 vs creatures not resistant to poison, 22.8 vs animals, and 14.4 vs. others. q) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:09 100ft 5 Reached level 5 00:00:12 250ft 5 Killed Baba Yaga 00:00:20 200ft 7 Killed Bullroarer the Hobbit 00:00:24 150ft 8 Killed Fang, Farmer Maggot's Dog 00:00:26 150ft 8 Killed Freesia 00:00:30 100ft 9 Killed Farmer Maggot 00:00:57 200ft 10 Reached level 10 00:01:36 550ft 13 Killed The wounded bear 00:01:38 600ft 14 Was killed by a dark elven priest [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^ .*.. ^': ^h^ ^†: ^^^ 600' (L12) LF:3-? Light 4 Moves +5 Fed 36 % Packed dirt