[Tangaria 1.5.0 Character Dump] Name Cheroky Age 42 Self RB CB EB Best Sex Male Height 3'9" STR: 17 +2 +1 +0 18/20 Race Dwarf Weight 9st 9lb INT: 11 -3 -3 +0 5 Class Paladin Turns used: WIS: 15 +2 +1 +0 18 Title Gallant Game 340 DEX: 13 -2 -1 +0 10 HP -1/20 Player 882 CON: 11 +2 +2 +0 15 SP 4/4 Active 557 Level 2 Armor [2,+0] Saving Throw 39% Cur Exp 15 Stealth Bad Max Exp 15 Melee 1d4,-12 Disarm - phys. 38% Adv Exp 31 To-hit 29,-14 Disarm - magic 30% Blows 2.3/turn Magic Devices 31 Gold 47 Searching 14% Burden 28.3 lb Shoot to-dam +0 Infravision 50 ft Overweight -115.6 lb To-hit 15,-14 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are getting faint from hunger! > You have a Potion of Cure Light Wounds (c). > You are no longer poisoned. > You are no longer resistant to confusion. > Mad woodsman hits you. (x2) > *** LOW HITPOINT WARNING! *** > You faint from the lack of food. > You are paralyzed! > Mad woodsman hits you. > You can move again. > You faint from the lack of food. > You are paralyzed! > Mad woodsman hits you. (x2) > The small kobold hits you. > You die. Killed by a small kobold. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +7 DEX you would get 2.7 blows/round. Average damage/round: 0. Average thrown damage: 7.5. f) a Wooden Torch (4413 turns) An inheritance from your family. Intensity 2 light. i) a Wicker Shield [2,+0] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) 2 Rations of Food c) a Potion of Cure Light Wounds d) 4 Scrolls of Phase Door e) a Scroll of Treasure Detection f) 3 Scrolls of Light g) 2 Scrolls of Blessing h) a Scroll of Protection from Evil i) a Scroll of Remove Hunger (tattered) j) 2 Scrolls of Word of Recall (rugged) k) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. l) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 50ft 2 Was killed by a small kobold [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #............# #............# #......$.....# #######++##.w# #..# #.w# #w.# * + #..# #.. #..###########.# .... ##.p#...........# #....k†#...........# ##..#..#...........# #. #..#...........'#################### . #..#...........'.'.................# ##### .......... ##..#.....#..###''##.'..................+..+.. ...................'..'.......... #######..+..'.. ...........{.......+..'....###...+ ######..#..### ###### ######.. ######### #...# #............# . #...# #............# ##... #............# #.### #............. 50' (L1) LF:1-? Light 5 Study (1) Paralyzed! Faint 3 % Grass