[Tangaria 1.5.0 Character Dump] Name Chernobog Age 17 Self RB CB EB Best Sex Male Height 4'11" STR: 17 +0 +3 +0 18/20 Race Human Weight 10st 13lb INT: 10 +0 -2 +0 8 Class Warrior Turns used: WIS: 10 +0 -2 +0 8 Title Soldier Game 3109 DEX: 16 +0 +2 +0 18 HP -5/120 Player 7579 CON: 16 +0 +2 +0 18 SP 0/0 Active 5376 Level 8 Armor [16,+2] Saving Throw 33% Cur Exp 255 Stealth Bad Max Exp 255 Melee 3d3,+3 Disarm - phys. 58% Adv Exp 350 To-hit 35,+4 Disarm - magic 35% Blows 1.1/turn Magic Devices 24 Gold 328 Searching 19% Burden 105.9 lb Shoot to-dam +0 Infravision 0 ft Overweight -38.0 lb To-hit 30,+4 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You are the illegitimate and unacknowledged child of a Serf. You are the black sheep of the family. You have hazel eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You miss the Old Mines half-orc. > The Old Mines half-orc misses you. > The Old Mines half-orc hits you. > You hit the Old Mines half-orc. > You have slain the Old Mines half-orc. > You hit the Old Mines half-orc. (x2) > The Old Mines half-orc hits you. > The Old Mines half-orc misses you. > You hit the Old Mines half-orc. > The Old Mines half-orc hits you. (x2) > You hit the Old Mines half-orc. > The Old Mines half-orc hits you. (x2) > You miss the Old Mines half-orc. > The Old Mines half-orc hits you. > You die. Killed by an Old Mines half-orc. [Character Equipment] a) a War Hammer (3d3) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 10.7. f) an Old Lantern (3044 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. g) Soft Leather Armour [8,+1] Found lying on the floor at 150 feet (level 3). h) a Cloak [1,+0] Bought from a store on the surface. j) a Hard Leather Cap [2,+0] Found lying on the floor of a special room at 150 feet (level 3). k) a Set of Leather Gloves [1,+0] Found lying on the floor at 50 feet (level 1). l) a Pair of Iron Shod Boots [4,-1] Found lying on the floor at 250 feet (level 5). Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 3 Rations of Food c) a Flask of oil d) 3 Potions of Cure Light Wounds e) 2 Potions of Berserk Strength f) 5 Potions of Boldness g) 3 Potions of Slowness It can be thrown at creatures with damaging effect. h) 3 Potions of Neutralize Poison i) 8 Scrolls of Phase Door j) 5 Scrolls of Treasure Detection k) a Scroll of Blessing l) a Scroll of Remove Hunger (tattered) m) a Scroll of Word of Recall (rugged) n) a Wand of Heal Monster (28 charges) o) a Wand of Slow Monster (7 charges) p) a Wooden Torch (1733 turns) An inheritance from your family. Intensity 2 light. q) 2 Wooden Torches (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 2 light. r) Soft Leather Armour [8,+0] An inheritance from your family. s) a Set of Leather Gloves [1,+0] Found lying on the floor at 50 feet (level 1). t) a Pair of Leather Sandals [1,+6] Found lying on the floor at 50 feet (level 1). u) a Short Sword (1d7) (+5,+2) {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 12.2. v) a Short Bow (x2) (+0,+0) Found lying on the floor at 250 feet (level 5). w) a Light Crossbow (x3) (+0,+0) Found lying on the floor at 50 feet (level 1). x) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:17 100ft 3 Killed Farmer Maggot 00:00:26 150ft 5 Reached level 5 00:00:51 Town 8 Was killed by an Old Mines half-orc [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ o^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^†^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^o^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^.^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^.^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1_2 Light 1 Fed 40 % Hill