[Tangaria 1.5.0 Character Dump] Name Cavabo V Age 258 Self RB CB EB Best Sex Male Height 14'10" STR: 17 -10 +1 +0 8 Race Dragon Weight 8st 3lb INT: 10 -10 -3 +0 3 Class Paladin Turns used: WIS: 16 -10 +1 +0 7 Title Gallant Game 4543 DEX: 10 -10 -1 +0 3 HP -1/64 Player 8120 CON: 16 -10 +2 +0 8 SP 3/3 Active 4792 Level 5 Armor [3,+12] Saving Throw 30% Cur Exp 95 Stealth Bad Max Exp 95 Melee 1d4,+1 Disarm - phys. 5% Adv Exp 125 To-hit 33,-3 Disarm - magic 2% Blows 1.0/turn Magic Devices 13 Gold 22 Searching 26% Burden 36.0 lb Shoot to-dam +0 Infravision 10 ft Overweight -23.9 lb To-hit 1,-3 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn Your father was an ancient wyrm. Your mother was an ancient dragon. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have no more Scrolls of Word of Recall (rugged) (f). > The acolyte hits you. (x2) > You see an Ultramarine Potion. > The acolyte hits you. > Daridik begins a new game. > The acolyte hits you. > The acolyte misses you. > The acolyte tries to cast a spell, but fails. > The volkhv summons animals. (x2) > The giant brown bat bites you. > There is a wall blocking your way. > The giant brown bat bites you. > The giant brown bat misses you. > The giant brown bat bites you. > You die. Killed by a giant brown bat. [Character Equipment] f) an Old Lantern (2434 turns) Dropped by a small kobold at 50 feet (level 1). Intensity 3 light. g) a Filthy Rag [1,-1] Found lying on the floor at 50 feet (level 1). h) a Cloak [1,-1] Bought from a store on the surface. k) a Set of Leather Gloves [1,-1] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 4 Rocks (1d6) (+1,+8) Branded with stunning. Combat info: Average thrown damage: 23 vs creatures not resistant to stunning and 23 vs. others. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) 4 Rations of Food c) 3 Scrolls of Phase Door d) a Scroll of Protection from Evil e) a Scroll of Remove Hunger (tattered) f) a Scroll of Life g) a Wooden Torch (1355 turns) An inheritance from your family. Intensity 2 light. h) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. i) a Dagger (1d4) (+0,+0) Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would attack a bit faster. With +4 STR and +11 DEX you would get 1.1 blows/round. With +0 STR and +18 DEX you would get 1.1 blows/round. Average damage/round: 3.5. Average thrown damage: 7.5. j) a Sling (x2) (+0,+0) {cursed} It paralyses you every now and then. k) a Deed of Property l) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:01:10 150ft 4 Helped to kill Farmer Maggot 00:01:12 150ft 5 Reached level 5 00:01:15 150ft 5 Was killed by a giant brown bat [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^..^ ^.#. ^..^ ^^. ^..^ ^^ ^^^^^... ^...^ ^..^ ..............^...^^^^^^^..^ ........*............^^ ^....!.........:^ ^^..^:^^^^^:^^^^ ^..^^^ ^^: ^^ ^..^^^ ...^^^ ^.†b.^^ ....?. ^.....^ ^...... ^ ^^..^.^^ ^^^^.....# .^ ^.....^ ^:...*......... ^.....^ . ..$...**?...... ^.....^^ .#..^^.**....^^ ^.....:^ .^ ^.?^ ***...^ ^.....^^ . ^..^ ..*^^^ ^^#^..^ . ^..^ ..^ ^..^ ^ .^ ^..^ .^ ^^^^^^:^..^^:^..: ^..^ 150' (L3) LF:2-? Light 3 Study (1) Fed 72 % Dirt