[Tangaria 1.5.0 Character Dump] Name Casterjart Age 25 Self RB CB EB Best Sex Male Height 8'9" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 20st 4lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Soldier Game 2054 DEX: 14 -4 +2 +0 12 HP -8/140 Player 5162 CON: 16 +3 +2 +0 18/30 SP 0/0 Active 2630 CHR: 12 -6 -2 +0 4 Level 10 Armor [10,+6] Saving Throw 19% Cur Exp 577 Stealth Bad Max Exp 577 Melee 1d7,-12 Disarm - phys. 39% Adv Exp 625 To-hit 45,-12 Disarm - magic 25% Blows 3.0/turn Magic Devices 14 Gold 456 Searching 12% Burden 52.4 lb Shoot to-dam +0 Infravision 30 ft Overweight -127.5 lb To-hit 30,-18 Speed Normal MaxDepth 350' (L7) Shots 0.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, dirty bright red hair, and blue scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:+............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are paralyzed! > Something touches you. > You have a sudden attack of hunger! > You are starving!! > You can move again. > Something touches you. (x2) > You have a sudden attack of hunger! > There is a wall in the way! (x2) > *** LOW HITPOINT WARNING! *** > There is a wall in the way! > Something touches you. (x2) > You have a sudden attack of hunger! > The air around you starts to swirl... > You have no more Scrolls of Deep Descent (h). > You die. Killed by starvation. [Character Equipment] a) a Short Sword of Extra Attacks (1d7) (+6,+4) <+1> Found lying on the floor at 250 feet (level 5). +1 extra blows. Combat info: 3.0 blows/round. With +2 STR and +0 DEX you would get 3.3 blows/round. With +0 STR and +5 DEX you would get 3.3 blows/round. Average damage/round: 0. f) a Wooden Torch (2279 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. l) a Pair of Leather Boots [2,+6] Found lying on the floor of a special room at 250 feet (level 5). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 6 Potions of Cure Light Wounds {@q3} b) 4 Potions of Cure Serious Wounds c) a Potion of Neutralize Poison d) 2 Potions of Berserk Strength e) a Potion of Infravision f) 9 Scrolls of Phase Door {@r2} g) a Scroll of Treasure Detection h) 3 Scrolls of Blessing i) a Scroll of Remove Hunger (tattered) j) a Scroll of Word of Recall (rugged) k) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. l) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. m) Studded Leather Armour (-1) [12,+4] Found lying on the floor at 350 feet (level 7). n) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +5 DEX you would get 3.8 blows/round. Average damage/round: 0. Average thrown damage: 7.5. o) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 250ft 2 Killed Wolf, Farmer Maggot's Dog 00:00:06 250ft 5 Reached level 5 00:00:07 250ft 5 Killed Freesia 00:00:17 200ft 8 Killed Grip, Farmer Maggot's Dog 00:00:30 350ft 10 Reached level 10 00:00:34 350ft 10 Was killed by starvation [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^.............................. :...........^^^..^^:^ ^..^^^ :^..?......^^ ^..^ ^....^ ^^^^^..^.^^ ...^ ^^.... ^^.....^^ ^..^ :^:.. ....... ^..^ :.. ...... ^..: ^.. ....... ^..^ ^.. ........ #..^ ^.. .....'...^ ^.. ...'....^ ^.. ..^^^.†^ ^.. ^^^# ^.. ^.# #^^^^^:^:^^^ ^.. #........... ^.. ^......#.... ^.. :#^#^##^..^ ^^^^ ^.. ^......... ^..^^^^^.#^#.#....#.... ^............... ^:^^^ ^^^^^^^^^^^^^^^^ 350' (L7) LF:2-? Light 2 Descent Starving 0 % Dirt