[Tangaria 1.5.0 Character Dump] Name Calameet Age 304 Self RB CB EB Best Sex Male Height 13'11" STR: 18 -10 +1 +0 9 Race Hydra Weight 17st 8lb INT: 10 -10 -2 +0 3 Class Monk Turns used: WIS: 10 -10 +0 +0 3 Title Disciple Game 1481 DEX: 17 -10 +2 +0 9 HP -1/127 Player 4293 CON: 10 -10 +1 +0 3 SP 0/0 Active 3254 Level 12 Armor [10,+58] Saving Throw 40% Cur Exp 1040 Stealth Bad Max Exp 1040 Melee 2d5,+7 Disarm - phys. 4% Adv Exp 1062 To-hit 37,+4 Disarm - magic 2% Blows 2.2/turn Magic Devices 0 Gold 1062 Searching 29% Burden 61.5 lb Shoot to-dam +0 Infravision 0 ft Overweight -4.4 lb To-hit 23,+4 Speed 1 MaxDepth 300' (L6) Shots 0.0/turn You were born in a swamp. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............- Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............+ Tunn:.............+ -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Something mutters. > It disappears! > You miss the lemure. > You bite the lemure (circular). > You have destroyed the lemure. > The prayer has expired. > The lemure misses you. > The manes hits you. > You hit the homunculus with your tail. > You miss the homunculus. > The lemure hits you. > The homunculus hits you. > You resist the effects! > The homunculus hits you. > You die. Killed by a homunculus. [Character Equipment] f) a Wooden Torch (3752 turns) Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. l) a Pair of Leather Boots [2,+5] Found lying on the floor at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] a) 25 Iron Shots (1d4) (+7,+6) {Baba Yaga} Combat info: Average thrown damage: 25.8. b) 36 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 10.5 vs creatures not resistant to stunning and 10.5 vs. others. [Character Inventory] a) 5 Rations of Food b) a Potion of Boldness c) a Scroll of Phase Door d) 4 Scrolls of Treasure Detection e) 2 Scrolls of Blessing f) a Scroll of Curse Weapon g) a Scroll of Remove Hunger (tattered) h) 2 Wooden Torches (5000 turns) Intensity 2 light. i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:05 100ft 5 Reached level 5 00:00:08 250ft 6 Killed Baba Yaga 00:00:11 200ft 8 Killed Fang, Farmer Maggot's Dog 00:00:23 300ft 10 Reached level 10 00:00:24 300ft 12 Was killed by a homunculus [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^.^^^.'>.^^^^^^ ^......^...'... %%^%%^%^.#.'... %.....%%#^ %%%%% *%.... ^............^^ * %..........%. :..^^^^^^^^^^ ^.. .^^^^#^^^^^^^^^:^:^^^^^:^^^#.^::.# ...†u..........................+.. ...uu..........................'%.^ :^^ :^^^......^ <^^^^^^^^^^^#^^^^:^+'^ ^^:: .... ^ ^ ^:^^ %..^: ^^.^^:^^.^ ^_.:^ ^.^....... .^..^# ^^^....... .... ^....... ^^^ ^....... * * ^^^~^^#^ : 300' (L6) LF:6-? Light 2 Fed 85 % Dirt