[Tangaria 1.5.0 Character Dump] Name Calameet Age 36 Self RB CB EB Best Sex Male Height 3'6" STR: 17 +2 +1 +0 18/20 Race Dwarf Weight 8st 7lb INT: 10 -3 -1 +0 6 Class Shapechanger Turns used: WIS: 12 +2 -1 +0 13 Title Pretender Game 628 DEX: 14 -2 +1 +0 13 HP -3/29 Player 1619 CON: 16 +2 +1 +0 18/10 SP 4/4 Active 891 Level 2 Armor [10,+7] Saving Throw 40% Cur Exp 17 Stealth Bad Max Exp 17 Melee 1d4,+3 Disarm - phys. 42% Adv Exp 31 To-hit 27,+1 Disarm - magic 37% Blows 1.6/turn Magic Devices 46 Gold 0 Searching 14% Burden 58.0 lb Shoot to-dam +0 Infravision 50 ft Overweight -85.9 lb To-hit 24,+1 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are the only child of a Dwarven King. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:........?..... Fear:........?..... Elec:........?..... Blnd:.............+ Fire:........?..... Conf:........?..... Cold:........?..... Stun:........?..... Pois:........?..... HLif:........?..... Lite:........?..... Rgn:.............. Dark:........?..... ESP:.............. Soun:........?..... SInv:.............. Shar:........?..... FAct:........?..... Nexu:........?..... Lev:........?..... Neth:........?..... SDig:.............. Chao:........?..... Trap:........?..... Dise:........?..... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:........?..... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:........?..... PLit:.............. DRed:.............. Time:........?..... Move:.............. Mana:........?..... Wate:........?..... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit the cutpurse. > The cutpurse hits you. > The cutpurse misses you. > The shrieker mushroom patch makes a high-pitched shriek. > The cutpurse hits you. > The cutpurse misses you. (x3) > The shrieker mushroom patch makes a high-pitched shriek. > The cutpurse is no longer stunned. > The cutpurse picks up a Rock (1d6) (+0,+0). > The soldier misses you. > The soldier hits you. > The cutpurse hits you. > The cutpurse misses you. > The soldier hits you. > You die. Killed by a soldier. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +4 DEX you would get 2.0 blows/round. Average damage/round: 9.1. Average thrown damage: 7.5. f) an Old Lantern (4760 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Wicker Shield of Resist Acid [2,+7] Found lying on the floor at 50 feet (level 1). Provides resistance to Acid. Cannot be harmed by Acid. m) a Spade An inheritance from your family. [Character Quiver] a) 29 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Rations of Food b) 3 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) 9 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Wooden Torch (4153 turns) An inheritance from your family. Intensity 2 light. h) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 100ft 2 Was killed by a soldier [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] . ~~ .. .. ^~^ ...^ ..~^^~~.... ...^ ..........#%~~%~..^^ ,^^^^^^^^^^ ^..............................^ ^..^^^^..#...........}.......?. ^..^ ^....^.pp...........# # ^..^^^^..:..†p..............!... :....^^^^^...................... :^.... .^:^#^^% .%^^^^^^^ ^^^^ :^^^. 100' (L2) LF:1-? Light 5 Fed 62 % Stony sand