[Tangaria 1.5.0 Character Dump] Name Calameet VIII Age 15 Self RB CB EB Best Sex Male Height 5'5" STR: 10 +0 -1 +0 9 Race Human Weight 11st 9lb INT: 17 +0 -2 +0 15 Class Telepath Turns used: WIS: 18 +0 +3 +0 18/30 Title Novice Game 303 DEX: 10 +0 -1 +0 9 HP -1/36 Player 846 CON: 10 +0 +0 +0 10 SP 3/6 Active 473 Level 3 Armor [0,+0] Saving Throw 40% Cur Exp 31 Stealth Bad Max Exp 31 Melee 1d4,+0 Disarm - phys. 38% Adv Exp 56 To-hit 16,+0 Disarm - magic 33% Blows 1.0/turn Magic Devices 35 Gold 156 Searching 19% Burden 41.1 lb Shoot to-dam +0 Infravision 0 ft Overweight -24.8 lb To-hit 12,+0 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are one of several children of a Townsman. You are a credit to the family. You have brown eyes, straight black hair, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The cave spider bites you. (x3) > The cave spider misses you. > The cave spider is targeted. > The cave spider resists. > The cave spider bites you. (x2) > The cave spider is targeted. (x2) > The cave spider bites you. (x2) > You hit the cave spider. > The cave spider is targeted. (x2) > The cave spider bites you. (x2) > The cave spider is targeted. > The cave spider bites you. (x2) > You hit the cave spider. > The cave spider bites you. > You die. Killed by a cave spider. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +10 STR and +0 DEX you would attack a bit faster. With +11 STR and +0 DEX you would get 1.1 blows/round. With +3 STR and +1 DEX you would attack a bit faster. With +10 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +3 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 2.5. Average thrown damage: 7.5. f) a Wooden Torch (4355 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] a) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Crystal of Telepathy You can read this book. b) 3 Rations of Food c) 2 Potions of Cure Light Wounds d) 3 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Short Bow (x2) (+4,+4) {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). h) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 100ft 2 Killed Farmer Maggot 00:00:05 100ft 3 Was killed by a cave spider [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^^ ^^^^ .............. .............. ............... ^^^ ^ .............. ^:^^^^::^^..#S......... ^ ^ ^ ^ % ^ ^ ^.^.^<^.......S†^ ............................^..^ ^^ ^ ^ % % ^ # ^.^.^.^^.^^^ ^ . ...... . .^.:.^. . . .... # . :^^..^ 100' (L2) LF:1-? Light 2 Fed 68 % Dirt