[Tangaria 1.5.0 Character Dump] Name Calameet VI Age 296 Self RB CB EB Best Sex Neuter Height 17'6" STR: 16 -10 +1 +0 7 Race Dragon Weight 14st 2lb INT: 10 -10 -2 +0 3 Class Monk Turns used: WIS: 10 -10 +0 +0 3 Title Initiate Game 615 DEX: 18 -10 +2 +0 10 HP -2/41 Player 1738 CON: 11 -10 +1 +0 3 SP 0/0 Active 1418 Level 5 Armor [9,+24] Saving Throw 33% Cur Exp 96 Stealth Bad Max Exp 96 Melee 1d4,+3 Disarm - phys. 15% Adv Exp 125 To-hit 33,+2 Disarm - magic 2% Blows 1.5/turn Magic Devices 21 Gold 283 Searching 38% Burden 63.8 lb Shoot to-dam +0 Infravision 10 ft Overweight 9.9 lb To-hit 8,+2 Speed -2 MaxDepth 150' (L3) Shots 0.0/turn Your father was a mighty wyrm. Your mother was a common dragon. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The skeleton orc hits you. > You are no longer resistant to confusion. > You hit the skeleton orc with your tail. > You claw the skeleton orc. > The skeleton orc hits you. > The skeleton orc misses you. (x2) > The skeleton orc hits you. > *** LOW HITPOINT WARNING! *** > The skeleton orc hits you. > You breathe poison. > The skeleton orc resists a lot. > The skeleton orc is unaffected! > The skeleton orc misses you. > You breathe poison. > You die. Killed by the strain of breathing. [Character Equipment] f) an Old Lantern (4190 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,+5] Found lying on the floor at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] a) 34 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 4 Rations of Food b) a Pint of Fine Wine c) 2 Potions of Neutralize Poison d) 10 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Wand of Wonder (21 charges) Cannot be harmed by Lightning. h) a Wooden Torch (4572 turns) An inheritance from your family. Intensity 2 light. i) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. j) a Short Bow (x2) (+0,+0) k) a Deed of Property l) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 150ft 5 Reached level 5 00:00:10 150ft 5 Was killed by the strain of breathing [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^..^ ^..^ ^^..^^^^^..: ^..........^ ^^.........^ ^^^^^^^^..^ ^..^ ^..^ %..% ^..^ ^%% ^..^%%%^:%^ %...%..s†.. ^%%%...%..%... :.........^^^ ^.........^ ^.........: ^:^^...^..^ ^...:.# ^^^^^ (. .. 150' (L3) LF:2-? Light 3 Fed 62 % Packed dirt