[Tangaria 1.5.0 Character Dump] Name Calameet IV Age 28 Self RB CB EB Best Sex Male Height 6'1" STR: 17 +4 +1 +0 18/40 Race Half-Troll Weight 18st 1lb INT: 10 -4 -1 +0 5 Class Shapechanger Turns used: WIS: 12 -2 -1 +0 9 Title Pretender Game 761 DEX: 14 -4 +1 +0 11 HP -3/68 Player 2129 CON: 16 +3 +1 +0 18/20 SP 10/10 Active 2024 Level 5 Armor [10,+8] Saving Throw 26% Cur Exp 108 Stealth Bad Max Exp 108 Melee 2d4,+5 Disarm - phys. 37% Adv Exp 125 To-hit 33,-15 Disarm - magic 33% Blows 1.1/turn Magic Devices 30 Gold 95 Searching 7% Burden 51.2 lb Shoot to-dam +0 Infravision 30 ft Overweight -116.7 lb To-hit 23,-19 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn Your father was a Stone-Troll Cook. You have slime-green eyes, dirty sea-weed green hair, and green ulcerous skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............! Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 2 Scrolls of Phase Door (h). > You have a Scroll of Phase Door (h). > The yellow light misses you. > You are too afraid to attack the acolyte! > The acolyte hits you. > You are too afraid to attack the acolyte! (x2) > The giant white rat wakes up. > The acolyte hits you. > The silver mouse misses you. > You are too afraid to attack the acolyte! > The yellow light misses you. > The acolyte hits you. > The silver mouse misses you. > The acolyte hits you. > You die. Killed by an acolyte. [Character Equipment] a) a Mace (2d4) (+4,+2) {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +6 DEX you would get 1.3 blows/round. Average damage/round: 11.8. f) a Wooden Torch (3874 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Wicker Shield [2,+0] Found lying on the floor of a special room at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Carrot b) 4 Rations of Food {Freesia} c) a Pint of Fine Wine d) a Flask of oil e) 3 Potions of Cure Light Wounds f) a Potion of Berserk Strength g) a Potion of Water h) a Scroll of Phase Door i) 4 Scrolls of Detect Invisible j) a Scroll of Summon Monster k) 2 Scrolls of Light l) a Scroll of Remove Hunger (tattered) m) 2 Scrolls of Word of Recall (rugged) n) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. o) a Filthy Rag [1,+0] Found lying on the floor at 100 feet (level 2). p) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +6 DEX you would get 2.7 blows/round. Average damage/round: 13. Average thrown damage: 7.5. q) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:00 100ft 1 Killed Freesia 00:00:01 100ft 4 Killed Farmer Maggot 00:00:05 100ft 5 Reached level 5 00:00:12 150ft 5 Was killed by an acolyte [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^.^....:^.. ^....^^^^^^ ....^..^ . ^^ ^.. ^ : . : . ^ r ^^r^^h^ ..*†pr. ....#. ^ ^^^^^^^^^^^^^^^^^^^^^ ^ ^ ...... ^^^^^^^^^^^^^^^^^^^^:^^^^ 150' (L3) LF:3-? Light 4 Afraid Fed 66 % Dirt