[Tangaria 1.5.0 Character Dump] Name Calameet II Age 14 Self RB CB EB Best Sex Female Height 5'7" STR: 10 -5 -5 +0 3 Race Demonic Weight 9st 7lb INT: 17 -4 +5 +0 18 Class Sorceror Turns used: WIS: 10 -4 +0 +0 6 Title Novice Game 894 DEX: 10 -5 +0 +0 5 HP -1/19 Player 1900 CON: 10 -5 -3 +0 3 SP 3/7 Active 1434 CHR: 18 +9 +2 +0 18/110 Level 3 Armor [0,-2] Saving Throw 35% Cur Exp 53 Stealth Poor Max Exp 53 Melee 1d4,-2 Disarm - phys. 39% Adv Exp 56 To-hit 16,-5 Disarm - magic 64% Blows 1.0/turn Magic Devices 27 Gold 131 Searching 14% Burden 49.4 lb Shoot to-dam +0 Infravision 0 ft Overweight 19.5 lb To-hit 9,-5 Speed -3 MaxDepth 100' (L2) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............+ Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............+ Lite:.............- Rgn:.............. Dark:.............+ ESP:.............. Soun:.............+ SInv:.............+ Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............+ Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............- Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > No available target. > It tries to cast a spell, but fails. > No available target. > You cannot see! > You are too confused! (x2) > You are no longer confused. > It tries to cast a spell, but fails. (x3) > Something mumbles. > You are hit by something! > *** LOW HITPOINT WARNING! *** > You fail to harm someone. > Someone hits you. > You miss someone. > Someone hits you. > You die. Killed by a novice mage. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. Average damage/round: 3 vs creatures not resistant to poison and 0.5 vs. others. Average thrown damage: 7.5. f) a Wooden Torch (2835 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] a) 19 Throwing rocks of Slay Animal (1d6) (+3,+6) Slays animals. Branded with stunning. Combat info: Average thrown damage: 38 vs animals, 19 vs creatures not resistant to stunning, and 19 vs. others. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] You can read this book. b) 2 Rations of Food c) 2 Potions of Cure Light Wounds d) a Potion of Boldness e) 4 Scrolls of Phase Door f) 5 Scrolls of Treasure Detection g) 3 Scrolls of Light h) a Scroll of Blessing i) a Scroll of Remove Hunger (tattered) j) 2 Scrolls of Word of Recall (rugged) k) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. l) a Scroll of Wilderness Mapping m) 3 Wooden Torches (5000 turns) Intensity 2 light. n) a Deed of Property o) a House Foundation Stone [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:14 100ft 3 Was killed by a novice mage [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^.^^..:.^ #^^^'^^...^# ^.*.....^.:^ ^^..^^^^^..^^^^:^^::^^^^^ ................. .........#...... ..............^^ ^....#........^ ^^^^^#^^^^^^..^ ..^ ^.†^ %..% ^^#^^^^:^..%^%^%^^#: ^..................^ ^..................^ ^..................^ ^. #...............# ^..........#............... ^..................^^^^#^^^ ^^%%^%^%^^^^^^^^^^ ^ 100' (L2) LF:2-? Light 3 Blind Fed 66 % Dirt