[Tangaria 1.6.0 T-15 Character Dump] Name Bravis Age 46 Self RB CB EB Best Sex Male Height 4'2" STR: 18 +2 +2 +0 18/40 Race Dwarf Weight 9st 5lb INT: 10 -3 -1 +0 6 Class Fighter Turns used: WIS: 10 +2 -1 +0 11 Title Soldier Game 4888 DEX: 13 -2 +1 +0 12 HP -2/121 Player 9864 Con: 15 +2 +1 +1 18/10 14 SP 12/12 Active 3353 CHR: 10 -2 -1 +0 7 Level 10 Armor [15,+3] Saving Throw 50% Cur Exp 641 Stealth Bad Max Exp 641 Melee 2d4,+9 Disarm - phys. 28% Adv Exp 675 To-hit 41,+11 Disarm - magic 22% Blows 1.1/turn Magic Devices 34 Gold 126 Searching 24% Burden 48.1 lb Shoot to-dam +0 Infravision 50 ft Overweight -119.8 lb To-hit 21,+1 Speed Normal MaxDepth 550' (L11) Shots 0.0/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:....+......... Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:+............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You smite The wounded bear for $g23^g damage. > The wounded bear claws you for $r8^r damage. > The wounded bear claws you for $r2^r damage. > The wounded bear bites you for $r1^r damage. > The wolf bites you for $r2^r damage. > The wolf misses you. > You smite The wounded bear for $g44^g damage. It was a good hit! > The wounded bear flees in terror! > The wolf bites you for $r6^r damage. > The wolf bites you for $r1^r damage. > The wolf misses you. > The wolf bites you for $r2^r damage. > The wolf bites you for $r6^r damage. > The wolf bites you for $r2^r damage. > You die. Killed by a wolf. [Character Equipment] a) a Mace of Slay Animal (2d4) (+10,+6) Found lying on the floor at 500 feet (level 10). Slays animals. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +5 DEX you would get 1.3 blows/round. Average damage/round: 23.1 vs animals and 17 vs. others. e) an Amulet of Resist Acid <+1> +1 constitution. Provides resistance to acid. f) an Old Lantern (4629 turns) Bought from a store on the surface. Intensity 3 light. g) Soft Leather Armour [8,-1] An inheritance from your family. n) a Metal Cap [3,+4] Obtained from Pdpol. Rumoured to be found lying on the floor at 600 feet (level 12). p) a Pair of Iron Shod Boots [4,+0] Found lying on the floor at 250 feet (level 5). Cannot be harmed by fire. [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 2 Potions of Neutralize Poison c) a Scroll of Phase Door d) 3 Scrolls of Treasure Detection e) 2 Scrolls of Detect Invisible f) a Staff of Light (17 charges) [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:49 200ft 4 Defeated Grip, Farmer Maggot's Dog 00:00:49 200ft 5 Reached level 5 00:01:11 500ft 10 Reached level 10 00:01:21 400ft 10 Was killed by a wolf [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ~ #' .# ~ #. .# ~ #.####.# ~ ~.#..#.$ ~ #q~..#.. ~~#.~~##.# ~~.~..~~# ##.C..~.# #~@~~~#.# ##......~ ~'~+'#~# ....# .....# .~...# .~#..# ~..# ~~..~ .~..# # .....# 400' (L8) LF:3-? Light 4 Recall Afraid Study (2) Fed 46 % Open floor [Player information] Player ID: Bravis Time: 23:11:51 19-01-2023 Server Turns: 1476788672 Timestamp: 1674159111 Account score: 8