[Tangaria 1.5.0 Character Dump] Name Bohdan Age 28 Self RB CB EB Best Sex Male Height 8'10" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 28st 10lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Soldier Game 2170 DEX: 16 -4 +2 +0 14 HP -8/127 Player 4897 CON: 16 +3 +2 +0 18/30 SP 0/0 Active 2177 CHR: 10 -4 -2 +0 4 Level 7 Armor [9,-1] Saving Throw 17% Cur Exp 237 Stealth Bad Max Exp 237 Melee 1d4,+3 Disarm - phys. 45% Adv Exp 250 To-hit 40,+1 Disarm - magic 27% Blows 3.4/turn Magic Devices 12 Gold 133 Searching 9% Burden 81.2 lb Shoot to-dam +0 Infravision 30 ft Overweight -98.7 lb To-hit 25,+1 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, mangy sea-weed green hair, and green ulcerous skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:......-....... Conf:.............. Cold:......+....... Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The death sword hits you. > The death sword misses you. > The death sword hits you. > You feel more drugged! > The death sword misses you. > The death sword hits you. > The death sword misses you. > You hit the death sword. (x3) > The death sword misses you. > The death sword hits you. > *** LOW HITPOINT WARNING! *** > The death sword hits you. (x3) > You feel more drugged! > The death sword hits you. (x2) > You die. Killed by a death sword. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +3 DEX you would get 3.8 blows/round. Average damage/round: 18.9. Average thrown damage: 7.5. f) an Old Lantern (3261 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. g) Soft Leather Armour [8,-1] {cursed} An inheritance from your family. It makes you vulnerable to fire attacks, but resistant to cold. Provides resistance to Cold. Makes you vulnerable to Fire. h) a Cloak [1,+0] Found lying on the floor at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] a) 34 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. b) 28 Throwing rocks (1d6) (+4,+3) Branded with stunning. Combat info: Average thrown damage: 13.1 vs creatures not resistant to stunning and 13.1 vs. others. [Character Inventory] a) a Ration of Food b) a Strip of Beef Jerky c) a Pint of Fine Ale d) a Flask of oil e) a Potion of Cure Light Wounds f) 3 Potions of Neutralize Poison g) a Potion of Heroism h) a Potion of Berserk Strength i) 4 Scrolls of Phase Door j) 2 Scrolls of Detect Invisible k) 2 Scrolls of Life l) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. m) a Scroll of Remove Hunger (tattered) n) 2 Scrolls of Word of Recall (rugged) o) a Wooden Torch (3098 turns) An inheritance from your family. Intensity 2 light. p) an Old Lantern (5000 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. q) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:21 100ft 3 Killed Grip, Farmer Maggot's Dog 00:00:23 100ft 5 Reached level 5 00:00:31 150ft 7 Killed Fang, Farmer Maggot's Dog 00:00:36 250ft 7 Was killed by a death sword [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^.........#........^ $.................?^ s ^~~~^~?^^^^^^..%^^^ b? ~ ^..:^^%%^%%^:^^^. Z U ^......d.~...v..... ^^................^ ^ ^ r ^#^:^d^%^^.......^ .# p ?^^ .....^..^%.^^ ? d ^..%..:...^^^^^^ , ^......^^^..... ^ %......^C@..#*.?^ p ^......%%^.^....^ ..^^%^%...^^^^^^^ D u ....... ? ....*.. %%^%#^ t m ? w t 250' (L5) LF:2-? Light 4 Hallu Fed 65 % Open door [Player information] Player ID: Bohdan Time: 13:22:03 18-08-2021 Server Turns: 165779870 Timestamp: 1629282123