[Tangaria 1.5.0 Character Dump] Name Bofus Age 16 Self RB CB EB Best Sex Female Height 5'2" STR: 17 +0 +3 +0 18/20 Race Human Weight 10st 9lb INT: 16 +0 -2 +0 14 Class Warrior Turns used: WIS: 13 +0 -2 +0 11 Title Rookie Game 4832 DEX: 12 +0 +2 +0 14 HP -2/38 Player 7292 CON: 11 +0 +2 +0 13 SP 0/0 Active 3891 Level 3 Armor [8,+8] Saving Throw 28% Cur Exp 55 Stealth Bad Max Exp 55 Melee 1d4,-10 Disarm - phys. 48% Adv Exp 56 To-hit 27,-32 Disarm - magic 32% Blows 2.3/turn Magic Devices 18 Gold 161 Searching 13% Burden 51.9 lb Shoot to-dam +0 Infravision 0 ft Overweight -92.0 lb To-hit 22,-32 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are one of several children of a Yeoman. You are the black sheep of the family. You have brown eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............! Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Farmer Maggot wants his mushrooms back. > Farmer Maggot hits you. > You miss Farmer Maggot. > You fail to harm Farmer Maggot. > Farmer Maggot seems sad about something. > Farmer Maggot hits you. > You fail to harm Farmer Maggot. (x3) > Farmer Maggot conjures up scary horrors. > You are terrified! > Tootoorururu has attained level 5. > Farmer Maggot asks 'Do you want to buy any mushrooms?' > Farmer Maggot hits you. > Farmer Maggot tells you to get off his land. > Farmer Maggot hits you. > You die. Killed by Farmer Maggot. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +3 DEX you would get 2.7 blows/round. Average damage/round: 0. Average thrown damage: 7.5. f) a Wooden Torch (26 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) an Ear of Corn c) a Ration of Food d) 3 Potions of Cure Light Wounds e) a Potion of Berserk Strength f) a Potion of Speed g) a Potion of Water h) a Potion of Neutralize Poison i) 3 Scrolls of Phase Door j) a Scroll of Remove Hunger (tattered) k) 2 Scrolls of Word of Recall (rugged) l) 4 Scrolls of Light m) a Scroll of Life n) 2 Scrolls of Wilderness Mapping o) 2 Old Lanterns (5000 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. p) a Pair of Leather Sandals [1,+0] Found lying on the floor at 100 feet (level 2). q) a Deed of Property r) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:01:20 100ft 3 Was killed by Farmer Maggot [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] . . ^^^:^^^^^^^ ^^^^^:% ^.................% ^.................: ^.....#.## # .# ^ ..............# .. ................... ^.................^ ^.h...............^ ^.†...............^ ^^^^^^^^:^^%% ^^^^^ 100' (L2) LF:2-? Light 4 Afraid Weak 4 % Packed dirt