[Tangaria 1.5.0 Character Dump] Name BoV Age 87 Self RB CB EB Best Sex Female Height 5'8" STR: 15 +0 +0 +0 15 Race Wood-Elf Weight 6st 9lb INT: 12 +1 +0 +0 13 Class Ranger Turns used: WIS: 12 -2 +2 +0 12 Title Runner Game 909 DEX: 17 +2 +1 +0 18/20 HP -2/26 Player 2020 CON: 13 -1 -1 +0 11 SP 1/1 Active 769 Level 3 Armor [1,+2] Saving Throw 29% Cur Exp 31 Stealth Good Max Exp 31 Melee 1d5,+0 Disarm - phys. 63% Adv Exp 56 To-hit 23,+3 Disarm - magic 50% Blows 1.3/turn Magic Devices 38 Gold 114 Searching 30% Burden 28.4 lb Shoot to-dam +0 Infravision 40 ft Overweight -73.5 lb To-hit 35,+3 Speed Normal MaxDepth 150' (L3) Shots 1.1/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............- Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You're too powerful to enter! > You enter a maze of down staircases. > This seems a quiet, peaceful place. > You chip away futilely at the quartz vein with treasure. (x3) > There is a wall blocking your way. > You enter a maze of down staircases. > This seems a quiet, peaceful place. > There is a tree blocking your way. > Fang, Farmer Maggot's Dog bites you. (x3) > You smite Fang, Farmer Maggot's Dog. > Fang, Farmer Maggot's Dog misses you. > Fang, Farmer Maggot's Dog bites you. > There is a wall blocking your way. > Fang, Farmer Maggot's Dog bites you. (x3) > You die. Killed by Fang, Farmer Maggot's Dog. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 7.9 vs animals and 3.9 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Wooden Torch (3502 turns) An inheritance from your family. Intensity 2 light. h) a Cloak [1,+0] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 17 Old Arrows (1d4) (+0,+0) Combat info: 1.1 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 5.5. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) 2 Rations of Food c) 6 Potions of Cure Light Wounds d) 2 Potions of Speed e) 3 Scrolls of Phase Door f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Wand of Wonder (12 charges) Cannot be harmed by Lightning. i) a Deed of Property j) an Empty Bottle {ad} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 150ft 3 Was killed by Fang, Farmer Maggot's Dog [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^%%^%*^^ ^ ^...........## .^ ..............! ............ ...... ^%..% %:†.% .%C..^^ ^...^ %^#.^ %...^ %...^ ^^.. 150' (L3) LF:1-? Light 2 Moves +1 Fed 56 % Packed dirt