[Tangaria 1.5.0 Character Dump] Name BoV Age 39 Self RB CB EB Best Sex Male Height 3'7" STR: 17 +2 +1 +0 18/20 Race Dwarf Weight 8st 3lb INT: 10 -3 -2 +0 5 Class Monk Turns used: WIS: 10 +2 +0 +0 12 Title Disciple Game 7807 DEX: 18 -2 +2 +0 18 HP -267/141 Player 13580 CON: 10 +2 +1 +0 13 SP 0/0 Active 8711 Level 11 Armor [33,+12] Saving Throw 49% Cur Exp 662 Stealth Fair Max Exp 662 Melee 2d4,+3 Disarm - phys. 62% Adv Exp 812 To-hit 41,-1 Disarm - magic 38% Blows 1.5/turn Magic Devices 53 Gold 1543 Searching 39% Burden 126.8 lb Shoot to-dam +0 Infravision 50 ft Overweight -17.1 lb To-hit 31,-1 Speed Normal MaxDepth 350' (L7) Shots 0.0/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight brown hair, a four foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:......-....... Conf:.............. Cold:......+....... Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:......+....... Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are drowning! (x2) > You are poisoned! > You are no longer poisoned. > There is a tree blocking your way. > There is a wall blocking your way. > The perch fish (offscreen) wakes up. > The Iron Mountains 11-headed hydra conjures up scary horrors. > You fight off a sense of dread. > The Iron Mountains 11-headed hydra tries to cast a spell, but fails. > The Iron Mountains 11-headed hydra bites you. > The Iron Mountains 11-headed hydra misses you. > The Iron Mountains 11-headed hydra bites you. > The Iron Mountains 11-headed hydra misses you. > The Iron Mountains 11-headed hydra breathes fire. > You die. Killed by an Iron Mountains 11-headed hydra. [Character Equipment] f) a Wooden Torch (696 turns) Found lying on the floor at 250 feet (level 5). Intensity 2 light. g) Old Rusty Chain Mail (-5) [27,+4] {Lobelia Sackville-Baggins, cursed} Dropped by Lobelia Sackville-Baggins at 250 feet (level 5). It poisons you from time to time. It makes you slow to recover hitpoints. It makes you vulnerable to fire attacks, but resistant to cold. Provides resistance to Cold. Makes you vulnerable to Fire. h) a Cloak [1,-1] Bought from a store on the surface. k) a Set of Leather Gloves [1,+3] Found lying on the floor at 200 feet (level 4). l) a Pair of Iron Shod Boots [4,+4] Found lying on the floor at 250 feet (level 5). Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] a) 16 Bolts (1d5) (+4,+5) {Bullroarer the Hobbit} b) 33 Arrows (1d4) (+4,+1) c) 11 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 4.5. d) 25 Iron Shots (1d4) (+3,+2) Combat info: Average thrown damage: 13.5. e) 13 Iron Shots (1d4) (+4,+4) Combat info: Average thrown damage: 19.6. f) 23 Rocks (1d6) (+4,+2) Branded with stunning. Combat info: Average thrown damage: 16.6 vs creatures not resistant to stunning and 16.6 vs. others. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] b) a Holy Book of Prayers [Beginners Handbook] c) 15 Potions of Cure Light Wounds d) 2 Potions of Neutralize Poison e) a Potion of Berserk Strength f) a Potion of Boldness g) 2 Potions of Salt Water h) 9 Scrolls of Phase Door i) a Scroll of Light j) a Scroll of Remove Hunger (tattered) k) a Wand of Darkness (12 charges) l) a Wand of Heal Monster (11 charges) m) a Staff of Light (26 charges) n) a Wooden Torch (1972 turns) An inheritance from your family. Intensity 2 light. o) a Robe [2,+0] Found lying on the floor of a special room at 250 feet (level 5). p) Soft Leather Armour [8,+0] An inheritance from your family. q) a Cloak [1,+0] Found lying on the floor of a special room at 200 feet (level 4). r) a Pair of Leather Sandals [1,+0] Found lying on the floor at 200 feet (level 4). s) a Deed of Property t) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:58 200ft 5 Reached level 5 00:00:59 200ft 5 Killed Fang, Farmer Maggot's Dog 00:01:23 200ft 8 Killed Bullroarer the Hobbit 00:01:38 300ft 9 Killed Grip, Farmer Maggot's Dog 00:01:39 300ft 10 Reached level 10 00:01:52 250ft 11 Killed Lobelia Sackville-Baggins 00:02:10 Town 11 Was killed by an Iron Mountains 11-headed hydra [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~..............~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.......^^^^^^..*....~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...#..^^^^^^^^^^^.....~~~~~~~~~~~~~~ ..~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...*...^^^^^^^^^^^^^^^^^...~~~~~~~~~~~ ^..~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...*.....^^^^^^^^^^^^^^^^^^^^....~~~~~~~~~ ^^.*.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~..M.†....^^^^^^^^^^^^^^^^^^^^^^^..*.~~~~~~~~ ^^^...~~~~~~~~~~~~~~~~~~~~~~~~~~~~......*^^^^^^^^^^^^^^^^^^^^^^^^^^^..*.~~~~~~~ ^^^.......~~~~~~~~~~~~~~~~~~~~..........^^^^^^^^^^^^^^^^^^^^^^^^^^^^.....~~~~~~ ^^^^^^.......~~~~~~~~~~~~~~~..........^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.#..~~~~~~ ^^^^^^^^.......~~~~~~...~~........#..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.#..~~~~~ ^^^^^^^^^^^^...........#.......*....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*...~~~~ ^^^^^^^^^^^^^^.....*...........#...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.....~~~ ^^^^^^^^^^^^^^^^^^.#**.#..#......^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*...~~~ ^^^^^^^^^^^^^^^^^^^^^^^^.......^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^....~~ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^....*. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..... 1_3 Light 1 Fed 77 % Grass