[Tangaria 1.6.0 T-6 Character Dump] Name Bishpishmak IVAge 24 Self RB CB EB Best Sex Neuter Height 3'3" STR: 14 -1 -3 +0 10 Race Kobold Weight 4st 9lb INT: 14 -1 +3 +0 16 Class Warlock Turns used: WIS: 10 +0 +0 +0 10 Title Acolyte Game 796 DEX: 10 +2 +0 +0 12 HP -5/31 Player 3528 CON: 18 +2 -2 +0 18 SP 0/6 Active 3145 CHR: 10 -2 -4 +0 4 Level 4 Armor [4,-8] Saving Throw 34% Cur Exp 60 Stealth Good Max Exp 60 Melee 1d5,+0 Disarm - phys. 45% Adv Exp 87 To-hit 13,+24 Disarm - magic 53% Blows 1.0/turn Magic Devices 43 Gold 263 Searching 24% Burden 48.6 lb Shoot to-dam +0 Infravision 50 ft Overweight -23.3 lb To-hit 12,+24 Speed -10 MaxDepth 100' (L2) Shots 1.0/turn You are the runt of a litter of 6 pups. Your father was a hunter, and Your mother was a prisoner of war. You have brown eyes, a reddish-brown hide, and small, sharp teeth. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The acolyte hits you (1). > You feel bolder now. > You see nothing there to open. > You hit the acolyte (1). > The acolyte hits you (5). > The acolyte hits you (2). > Your Potion of Slowness hits the acolyte (9). > You have a Potion of Slowness (f). > The Potion of Slowness breaks. > The acolyte screams in pain. > The acolyte flees in terror! > You hit the soldier (3). > The soldier hits you (3). (x2) > The soldier hits you (7). > You die. Killed by a soldier. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster. With +9 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would attack a bit faster. With +2 STR and +5 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 3. b) a Sling (x2) (+0,+0) Found lying on the floor at 50 feet (level 1). f) a Wooden Torch (2547 turns) An inheritance from your family. Intensity 2 light. g) a Robe [2,+3] Found lying on the floor at 50 feet (level 1). i) a Wicker Shield [2,-1] Found lying on the floor at 50 feet (level 1). [Character Quiver] a) 29 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6.1 vs creatures not resistant to stunning and 6.1 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Potato c) a Flask of oil d) 2 Potions of Cure Light Wounds e) a Potion of Speed f) a Potion of Slowness It can be thrown at creatures with damaging effect. g) 5 Potions of Water h) 6 Scrolls of Phase Door i) 3 Scrolls of Detect Invisible j) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. k) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. l) 2 Scrolls of Word of Recall (rugged) m) 3 Wooden Torches (5000 turns) Intensity 2 light. n) a Filthy Rag [1,+0] Found lying on the floor at 50 feet (level 1). o) a Deed of Property You don't want to drop it on the ground. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 50ft 2 Defeated Mad woodsman 00:00:13 100ft 4 Was killed by a soldier [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ... ^..^ ^^^.. >.... ^..@. %%.p^..^^ .^ ~^ %...~........?# ^ %................. ^................. .................^ ..................^ ..^................~ .. %^^^%%..%%^^~^^ ~^ .. .. 100' (L2) LF:1-? Light 3 Slow Fed 58 % Berserk Dirt [Player information] Player ID: Metahuz1 Time: 04:56:24 24-04-2022 Server Turns: 801988635 Timestamp: 1650765384