[Tangaria 1.5.0 Character Dump] Name BigFloppa Age 36 Self RB CB EB Best Sex Male Height 4'6" STR: 18 +2 +3 +0 18/50 Race Dwarf Weight 8st 3lb INT: 10 -3 -2 +0 5 Class Warrior Turns used: WIS: 10 +2 -2 +0 10 Title Soldier Game 1095 DEX: 13 -2 +2 +0 13 HP -6/121 Player 3396 CON: 15 +2 +2 +0 18/10 SP 0/0 Active 2637 Level 8 Armor [8,+0] Saving Throw 33% Cur Exp 271 Stealth Bad Max Exp 271 Melee 1d4,-16 Disarm - phys. 44% Adv Exp 350 To-hit 40,-18 Disarm - magic 29% Blows 3.4/turn Magic Devices 23 Gold 39 Searching 19% Burden 68.2 lb Shoot to-dam +0 Infravision 50 ft Overweight -111.7 lb To-hit 30,-18 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You are one of two children of a Dwarven Prison Guard. You are the black sheep of the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > One of your 2 Rations of Food (b) was eaten! > Something touches you. > You have a sudden attack of hunger! > You are starving!! > You can move again. > You fail to harm something. (x2) > You miss something. (x2) > Something touches you. > Your Ration of Food (b) was eaten! > Something touches you. > You have a sudden attack of hunger! > *** LOW HITPOINT WARNING! *** > Something touches you. (x2) > You have a sudden attack of hunger! > You die. Killed by starvation. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows/round. Average damage/round: 0. Average thrown damage: 7.5. f) a Wooden Torch (2831 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] a) 15 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 2 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) 5 Potions of Blindness It can be thrown at creatures with damaging effect. e) 2 Potions of Heroism f) a Potion of Boldness g) 4 Scrolls of Phase Door h) 2 Scrolls of Blessing i) a Scroll of Remove Hunger (tattered) j) 2 Scrolls of Word of Recall (rugged) k) 2 Scrolls of Detect Invisible l) a Wand of Hold Monster (7 charges) m) a Staff of Cure Light Wounds (7 charges) n) 2 Wooden Torches (5000 turns) Intensity 2 light. o) a Ball-and-Chain (2d4) (+3,+5) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +4 DEX you would get 1.3 blows/round. Average damage/round: 0. p) a Spade Found lying on the floor at 250 feet (level 5). q) a Sling (x2) (+3,+2) Found lying on the floor at 250 feet (level 5). r) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 100ft 2 Killed Grip, Farmer Maggot's Dog 00:00:10 250ft 4 Killed Wolf, Farmer Maggot's Dog 00:00:10 250ft 5 Reached level 5 00:00:12 250ft 6 Killed Baba Yaga 00:00:18 250ft 8 Was killed by starvation [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^%^% %%^%%^%^.............%^%%%:^%%.^ %%%^ ^%:%%%%..................% %.............^ ^^% %^%%%%%^%%..^%^%%%:% %^%%%%%..:%%%^% ..% ^%% %.. ..% ^.. ..^ ^.. ..^ #..^ ..^^^^^^^^ ^..^ ^..^....... :^^^^^^^^^::^^^^^^^^^^^^^..^ ^#^^^^#:^^^^^^^^^^^^^^^<^^^^^^^#^# ^..^....... ....:.......................#...#..............................#.....^.^....... ....:......#....#......................†..................#............^....... ^:^^^^^ ^^^^^^^^::#^^^^^:#^..^^^:^^^^^^^^^^^^^^:^^^#...#......# ^^^^ ^..^ ^...#............ #.% %.#.....%%%%%^%%% %^~ ..% %..^%%%%^ ..% ..^ ^..^ ... ..: #..% ...%%~ %%..%%^%^^^% ^..: ......^^ ^...........: :.. ......<^ ^...........^ ^..^ ..~^^^^# ^...........^ ^..^ 250' (L5) LF:2-? Light 2 Starving 0 % Dirt