[Tangaria 1.5.0 Character Dump] Name Belomar Age 41 Self RB CB EB Best Sex Male Height 4'1" STR: 17 +2 +2 +0 18/30 Race Dwarf Weight 6st 1lb INT: 13 -3 +0 +0 10 Class Blackguard Turns used: WIS: 11 +2 -3 +0 10 Title Bully Game 2540 Dex: 16 -2 +0 +0 14 12 HP -3/89 Player 7154 CON: 16 +2 +2 +0 18/20 SP 5/5 Active 4813 CHR: 8 -2 +0 +0 6 Level 7 Armor [16,-1] Saving Throw 35% Cur Exp 221 Stealth Bad Max Exp 221 Melee 2d4,-11 Disarm - phys. 33% Adv Exp 270 To-hit 36,-13 Disarm - magic 30% Blows 1.1/turn Magic Devices 37 Gold 537 Searching 17% Burden 108.3 lb Shoot to-dam +0 Infravision 50 ft Overweight -47.6 lb To-hit 15,-13 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You are one of two children of a Dwarven Miner. You are the black sheep of the family. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The Abandoned Outpost's kobold archer fires a small arrow, but misses. (x2) > You hit the Abandoned Outpost's kobold archer (11). It was a great hit! > The Abandoned Outpost's kobold archer flees in terror! > The Abandoned Outpost's kobold archer hits you (6). > You fail to harm the Abandoned Outpost's kobold archer (0). (x2) > The Abandoned Outpost's kobold archer is frozen to the spot! > The Abandoned Outpost's kobold archer can move again. > The Abandoned Outpost's kobold archer hits you (5). > The Abandoned Outpost's kobold archer hits you (1). > You fail to harm the Abandoned Outpost's kobold archer (0). > The Abandoned Outpost's kobold archer hits you (1). > The Abandoned Outpost's kobold archer hits you (7). > You miss the Abandoned Outpost's kobold archer. > The Abandoned Outpost's kobold archer hits you (5). > You die. Killed by an Abandoned Outpost's kobold archer. [Character Equipment] a) a Tulwar (2d4) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +5 DEX you would get 1.3 blows/round. Average damage/round: 0. f) an Old Lantern (3629 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. g) Soft Leather Armour [8,-1] Found lying on the floor of a special room at 150 feet (level 3). i) a Leather Shield [8,+0] An inheritance from your family. m) a Spade Bought from a store on the surface. [Character Quiver] a) 40 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. b) 12 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Books of Shadows [Shadows for Beginners] You can read this book. b) 5 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) 2 Potions of Boldness e) a Potion of True Seeing f) a Potion of Neutralize Poison g) a Potion of Novice Alchemist's Creation h) 5 Scrolls of Phase Door i) 6 Scrolls of Treasure Detection j) a Scroll of Deep Descent k) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. l) a Scroll of Wilderness Mapping m) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. n) a Scroll of Word of Recall (rugged) o) a Scroll of Light p) a Wooden Torch (2292 turns) An inheritance from your family. Intensity 2 light. q) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. r) a Filthy Rag [1,-1] Found lying on the floor at 100 feet (level 2). s) a Deed of Property t) 2 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:24 100ft 5 Reached level 5 00:00:30 100ft 6 Killed Grip, Farmer Maggot's Dog 00:00:36 150ft 6 Killed Freesia 00:00:42 Town 7 Was killed by an Abandoned Outpost's kobold archer [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ^^^^^^ ^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^ ^^####^^^^^ # ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^ ^ ^######^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^ ^ ^######^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^ ^ ^#p####^ ^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^ ^ +##### ^ : ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.^^^>^^^^ ^^^^^ #### ^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^ ^^^^^^ ^^^^^ ^^ ^^^^ ^^^^^^^^^^^^^^^^^ ^^^^^^^ ^ ^^^^^^ ##.^^^^^ ^ ^^^^ ^ ^ ^^^^^^^^^^^# ^^^ ^^^^^^ ^^^^^ ##...^^# ^^^ ^^ ^^^^^ ^^^^ ^^^^ #^^^^^^ ^^^^^^^^^ ^^^ #..:.k@## ^^ ^^ ^ ^^^^^^^^^^^ ^^^ ^^ ^^^^^^^^ : ^^^^^^^^^^^ ^^^^ #....^k.^.^^ ^ ^ ^^^^^^^^^^^^^^^ :^### ^ ^^^^^^^^ ^^^^^^^^^^^^^^ ^^^^^^^.#..#^..^ ^^ ^ ^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^.*#. .#.^ ^^ ^^ ^^^^^^^^^^^^^^^^^^^^#####^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^..## ^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^...## ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^..^#: ^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^ ^..#. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^ ^#... ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^ #### ^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^ #*.# ^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1_1 Light 3 Faint 3 % Grass [Player information] Player ID: WhyMe Time: 10:54:42 23-11-2021 Server Turns: 145476998 Timestamp: 1637654082