[Tangaria 1.5.0 Character Dump] Name Bakuninio Age 20 Self RB CB EB Best Sex Male Height 6'4" STR: 18 +2 +3 +0 18/50 Race Barbarian Weight 14st 0lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -3 -2 +0 5 Title Swordsman Game 8751 DEX: 17 +1 +2 +0 18/20 HP -3/217 Player 20228 CON: 10 +2 +2 +1 15 SP 0/0 Active 13673 Level 15 Armor [34,+18] Saving Throw 35% Cur Exp 2145 Stealth Bad Max Exp 2145 Melee 2d10,+8 Disarm - phys. 59% Adv Exp 2250 To-hit 49,+8 Disarm - magic 35% Blows 1.3/turn Magic Devices 14 Gold 507 Searching 29% Burden 126.8 lb Shoot to-dam +0 Infravision 20 ft Overweight -53.1 lb To-hit 42,+3 Speed -10 MaxDepth 750' (L15) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:....+........+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The rogue looks REALLY healthy! > The mutant paladin hits you. (x3) > The priest hits you. > The priest misses you. > The priest hits you. > You have been stunned. > The priest misses you. > The paladin tries to make you move slowly. > You are no longer stunned. > The mutant paladin hits you. > The mutant paladin misses you. (x2) > The rogue slings a pebble at you. > The priest tries to cast a spell, but fails. > The priest hits you. > You die. Killed by a priest. [Character Equipment] a) a Lance (2d10) (+5,+5) Bought from a store on the surface. Combat info: This weapon should be wielded with both hands. 1.3 blows/round. With +5 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 27.7. c) a Ring of Protection [+11] Bought from a store on the surface. e) an Amulet of Infravision <+1> Dropped by a dark elven necromancer at 450 feet (level 9). +1 constitution. +1 infravision. f) a Wooden Torch (2324 turns) Intensity 2 light. g) Leather Scale Mail (-1) [20,+3] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 250 feet (level 5). j) an Iron Helm [7,+3] {Lagduf, the Snaga} Dropped by Lagduf, the Snaga at 500 feet (level 10). k) a Set of Gauntlets [3,+0] Bought from a store on the surface. l) a Pair of Iron Shod Boots [4,-1] Bought from a store on the surface. Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Heads of Cabbage b) a Hard Biscuit c) 2 Rations of Food d) a Flask of Whisky {Freesia} e) a Pint of Fine Wine f) a Pint of Fine Ale g) 4 Flasks of oil h) a Potion of Neutralize Poison i) 3 Potions of Infravision j) 3 Potions of Sleep It can be thrown at creatures with damaging effect. k) 8 Scrolls of Phase Door l) 2 Scrolls of Detect Invisible m) 9 Scrolls of Light n) 3 Scrolls of Blessing o) 2 Scrolls of Wilderness Mapping p) a Scroll of Remove Hunger (tattered) q) 3 Scrolls of Word of Recall r) 3 Wooden Torches (5000 turns) Intensity 2 light. s) a Tulwar (2d4) (+5,+2) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +2 DEX you would get 2.3 blows/round. Average damage/round: 20.6. t) a War Hammer (3d3) (+4,+2) Found lying on the floor at 400 feet (level 8). Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 18.9. u) a Shovel Found lying on the floor at 250 feet (level 5). v) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 100ft 3 Killed Lobelia Sackville-Baggins 00:00:13 200ft 5 Reached level 5 00:00:18 200ft 7 Killed Freesia 00:00:20 200ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:33 200ft 8 Killed Grip, Farmer Maggot's Dog 00:00:42 250ft 9 Killed Bullroarer the Hobbit 00:00:58 200ft 10 Reached level 10 00:00:59 250ft 10 Killed Fang, Farmer Maggot's Dog 00:01:06 300ft 10 Found the Iron Shot 'Renas' 00:01:40 450ft 13 Killed Vort the Kobold Queen 00:01:50 500ft 14 Killed Lagduf, the Snaga 00:02:07 500ft 15 Reached level 15 00:02:25 750ft 15 Was killed by a priest [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] # ^p ^p .p. ^pp ^pp^^ ..pp. .^^ ^p†^^ ^^...^...^ ^^^.]...' . ^.......^|... ^.......:...# ^^^^:'^:^^^^^ ^...... .^....# ^^... 750' (L15) LF:5-? Light 4 Slow Fed 66 % Rocks