[Tangaria 1.6.0 T-12 Character Dump] Name AzkenZutik Age 23 Self RB CB EB Best Sex Male Height 7'7" STR: 18 +4 +3 +0 18/70 Race Half-Giant Weight 13st 8lb INT: 10 -2 -2 +0 6 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Soldier Game 1865 DEX: 15 -2 +2 +0 15 HP -7/90 Player 5643 CON: 13 +3 +2 +0 18 SP 0/0 Active 4082 CHR: 10 -4 -2 +0 4 Level 7 Armor [11,+2] Saving Throw 22% Cur Exp 245 Stealth Bad Max Exp 245 Melee 1d4,+4 Disarm - phys. 35% Adv Exp 250 To-hit 40,+2 Disarm - magic 16% Blows 3.4/turn Magic Devices 10 Gold 267 Searching 17% Burden 23.1 lb Shoot to-dam +0 Infravision 0 ft Overweight -156.8 lb To-hit 27,+2 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............+ PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The kobold shaman hits you (4). > The large kobold hits you (8). > You are confused. > You hit the large kobold (6). > You hit the large kobold (7). (x2) > The large kobold hits you (7). > The kobold shaman hits you (1). > The large kobold hits you (7). > The kobold shaman points at you and curses! > You are confused. > There is a wall blocking your way. > The large kobold hits you (10). > You have been given a graze. > The kobold shaman fires a magic missile. > You die. Killed by a kobold shaman. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from Siegfried's family. Combat info: 3.4 blows/round. With +0 STR and +2 DEX you would get 3.8 blows/round. Average damage/round: 22.3. Average thrown damage: 7.5. f) a Wooden Torch (1873 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. o) a Set of Gauntlets [3,+1] Obtained from Siegfried. Rumoured to be bought from a store on the surface. [Character Quiver] [Character Inventory] a) 5 Potions of Cure Light Wounds b) 3 Potions of Speed c) a Potion of Ruination It can be thrown at creatures with damaging effect. d) 5 Scrolls of Phase Door e) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. f) 2 Scrolls of Word of Recall (rugged) g) a Scroll of Treasure Detection i) a Scroll of Light m) a Scroll of Detect Invisible [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 100ft 2 Defeated Grip, Farmer Maggot's Dog 00:00:11 100ft 5 Reached level 5 00:00:18 150ft 5 Defeated Lobelia Sackville-Baggins 00:00:20 200ft 5 Defeated Wolf, Farmer Maggot's Dog 00:00:29 250ft 7 Killed Vort the Kobold Queen 00:00:31 250ft 7 Was killed by a kobold shaman [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ........ .. ...... . ........... ... ..... ............... . ..... ...... ............ ..... ...^.. .s........... ~~ . ~~.. ~ ~..~^..~^~~~G.....................!..~~ ..... ~...~ .....~...@...............~..........# ......... ^... ~~....~.................k.~^ ~~..~~ . ...........~...~ ~ ....^...~~^~.........k.k^~~ ~.~. .~. . ....................~..~~..~~~ ..........kk@..........SSS....~.. .... . ......:^.. ^^^^^^^^:^:^k..... . . . ..^......... ^ ^^^ .# .... .. . ............ ^^ . ...^..... ~~ . ..^..... ~~~^^#.^ ..: .~~~...^ ..: ~~~~...^ ..^ ^.. #.^ ^.. ..^ 250' (L5) LF:3-? Light 3 Confused Graze Fed 57 % Packed dirt [Player information] Player ID: AzkenZutik Time: 06:08:18 03-08-2022 Server Turns: 362312067 Timestamp: 1659496098 Account score: 2