[Tangaria 1.5.0 Character Dump] Name Avitus Age 36 Self RB CB EB Best Sex Male Height 4'0" STR: 17 +2 -1 +0 18 Race Dwarf Weight 8st 7lb INT: 10 -3 -3 +0 4 Class Priest Turns used: WIS: 16 +2 +3 +0 18/30 Title Devotee Game 5156 DEX: 10 -2 -1 +0 7 HP -6/128 Player 15494 CON: 16 +2 +1 +0 18/10 SP 6/22 Active 11602 Level 12 Armor [20,+16] Saving Throw 58% Cur Exp 1051 Stealth Bad Max Exp 1051 Melee 1d10,+7 Disarm - phys. 44% Adv Exp 1062 To-hit 28,+4 Disarm - magic 36% Blows 1.0/turn Magic Devices 51 Gold 1269 Searching 28% Burden 118.3 lb Shoot to-dam +0 Infravision 50 ft Overweight -1.6 lb To-hit 19,-1 Speed Normal MaxDepth 350' (L7) Shots 0.0/turn You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, wavy black hair, a one foot beard, and a dark complexion. Resistances Abilities Acid:?.....?....... Fear:?.....?....... Elec:.............. Blnd:.............+ Fire:?.....?....... Conf:.............. Cold:.............. Stun:?.....?....... Pois:.............. HLif:?.....?....... Lite:?.....?....... Rgn:.............. Dark:?.....?....... ESP:.............. Soun:?.....?....... SInv:.............. Shar:?.....?....... FAct:?.....?....... Nexu:?.....?....... Lev:?.....?....... Neth:?.....?....... SDig:.............. Chao:?.....?....... Trap:?.....?....... Dise:?.....?....... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:?.....?....... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:?.....?....... PLit:.............. DRed:.............. Time:?.....?....... Move:.............. Mana:?.....?....... Wate:?.....?....... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The death sword misses you. > The death sword hits you. > The death sword misses you. > The death sword hits you. > You no longer feel bold. > You hit the death sword. > The crow bites you. (x2) > The death sword misses you. > The death sword hits you. > The death sword misses you. (x2) > The crow misses you. > The crow bites you. > The death sword misses you. (x3) > The death sword hits you. > You die. Killed by a death sword. [Character Equipment] a) a Trident of Slay Troll (1d10) (+5,+5) Found lying on the floor of a special room at 250 feet (level 5). Slays trolls. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +5 STR and +0 DEX you would get 1.1 blows/round. With +1 STR and +3 DEX you would attack a bit faster. With +3 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would attack a bit faster. With +1 STR and +10 DEX you would get 1.1 blows/round. With +0 STR and +13 DEX you would get 1.1 blows/round. Average damage/round: 24 vs trolls and 12.7 vs. others. f) an Old Lantern (325 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. g) Hard Leather Armour of Resist Acid (-1) [16,+4] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 250 feet (level 5). Provides resistance to Acid. Cannot be harmed by Acid. h) a Cloak [1,+5] Found lying on the floor at 200 feet (level 4). i) a Wicker Shield [2,+3] Found lying on the floor of a special room at 200 feet (level 4). l) a Pair of Leather Sandals [1,+4] Found lying on the floor at 300 feet (level 6). m) a Spade An inheritance from your family. [Character Quiver] a) 5 Iron Shots (1d4) (+0,+0) Combat info: Average thrown damage: 5. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Holy Book of Prayers [Words of Wisdom] You can read this book. c) 4 Rations of Food d) 2 Pints of Fine Ale {Freesia} e) 9 Potions of Cure Light Wounds f) 2 Potions of Cure Serious Wounds g) 20 Scrolls of Phase Door h) 6 Scrolls of Treasure Detection i) 4 Scrolls of Detect Invisible j) 5 Scrolls of Blessing k) 2 Scrolls of Life l) a Scroll of Remove Hunger (tattered) m) a Scroll of Word of Recall (rugged) n) 3 Wands of Magic Missile (39 charges) o) a Wand of Stinking Cloud (11 charges) p) a Wand of Darkness (11 charges) q) a Wand of Heal Monster (21 charges) r) an Old Lantern (5000 turns) Intensity 3 light. s) Leather Scale Mail of Resist Lightning (-1) [20,+1] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Provides resistance to Lightning. t) a Dagger (1d4) (+5,+3) Found lying on the floor at 300 feet (level 6). Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +1 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 7.5. Average thrown damage: 16.6. u) a Cutlass (1d8) (+5,+4) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster. With +9 STR and +0 DEX you would get 1.1 blows/round. With +2 STR and +3 DEX you would attack a bit faster. With +6 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would attack a bit faster. With +2 STR and +10 DEX you would get 1.1 blows/round. With +0 STR and +13 DEX you would get 1.1 blows/round. Average damage/round: 10.8. [Home Inventory] a) a Carrot b) an Ear of Corn c) 2 Scrolls of Treasure Detection d) 3 Scrolls of Detect Invisible e) a Scroll of Word of Recall (rugged) f) a Wooden Torch (3084 turns) An inheritance from your family. Intensity 2 light. g) a Robe [2,+0] Found lying on the floor at 150 feet (level 3). h) Studded Leather Armour (-1) [12,+5] {Farmer Maggot, ??} Dropped by Farmer Maggot at 250 feet (level 5). You do not know the full extent of this item's powers. i) Studded Leather Armour (-1) [12,+0] Found lying on the floor at 250 feet (level 5). j) a Main Gauche (1d5) (+1,+4) Found lying on the floor at 200 feet (level 4). Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +1 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 9. k) a Spade Found lying on the floor at 250 feet (level 5). [House List] a) a Ring of the Mouse (+0,-15) <+2, +1> {~60} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:12 100ft 4 Killed Freesia 00:00:15 100ft 5 Reached level 5 00:00:16 100ft 6 Killed Grip, Farmer Maggot's Dog 00:00:21 150ft 7 Killed Fang, Farmer Maggot's Dog 00:00:23 250ft 7 Killed Farmer Maggot 00:00:26 250ft 7 Killed Baba Yaga 00:00:34 200ft 9 Killed Wolf, Farmer Maggot's Dog 00:00:52 Town 10 Reached level 10 00:01:17 250ft 11 Killed Bullroarer the Hobbit 00:01:25 350ft 12 Was killed by a death sword [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] .... ^^^::^^^^%^%%% %^%^%%#^ # :^........†|........j.k......+ ^:.^^^+^^B.....^ k~~+ + ^:.^ B^....%^ ^^.^ B.^...%% ^^^..^ . ^..%% ^....^^#+^#^.%%^%+ .+^ ^.............................. ....^^^^^%..%%%%%#^# ^^^^ ^#^^ ...^ ^.#% %..% %..% %..% ^..% 350' (L7) LF:3-? Light 4 Study (1) Fed 54 % Dirt