[Tangaria 1.5.0 Character Dump] Name Avitus Age 37 Self RB CB EB Best Sex Male Height 3'9" STR: 14 +1 -1 +0 14 Race Dwarf Weight 7st 6lb INT: 10 -2 -3 +0 5 Class Priest Turns used: WIS: 16 +1 +3 +0 18/20 Title Acolyte Game 9102 DEX: 11 -1 -1 +0 9 HP -1/62 Player 25440 CON: 13 +1 +1 +0 15 SP 16/18 Active 12069 Level 10 Armor [24,+20] Saving Throw 56% Cur Exp 498 Stealth Fair Max Exp 498 Melee 2d7,+7 Disarm - phys. 45% Adv Exp 625 To-hit 26,+5 Disarm - magic 36% Blows 1.0/turn Magic Devices 50 Gold 314 Searching 26% Burden 92.3 lb Shoot to-dam +5 Infravision 30 ft Overweight -3.6 lb To-hit 18,+5 Speed Normal MaxDepth 250' (L5) Shots 1.0/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............- Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Lagduf, the Snaga hits you. > Lagduf, the Snaga misses you. > You hit Lagduf, the Snaga. > Lagduf, the Snaga misses you. > Lagduf, the Snaga hits you. > *** LOW HITPOINT WARNING! *** > Lagduf, the Snaga misses you. (x2) > You hit Lagduf, the Snaga. > Lagduf, the Snaga hits you. (x2) > Lagduf, the Snaga misses you. > Lagduf, the Snaga hits you. > You hit Lagduf, the Snaga. > Lagduf, the Snaga bleeds from open wounds! > Lagduf, the Snaga hits you. (x2) > You die. Killed by Lagduf, the Snaga. [Character Equipment] a) a Pike (2d7) (+1,+6) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: This weapon should be wielded with both hands. 1.0 blow/round. With +13 STR and +0 DEX you would attack a bit faster. With +18 STR and +0 DEX you would get 1.1 blows/round. With +8 STR and +1 DEX you would attack a bit faster. With +13 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +8 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 15.7. b) a Sling (x2) (+1,+5) Found lying on the floor at 50 feet (level 1). d) a Ring of Protection [+7] Bought from a store on the surface. f) a Lamp (Everburning) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Cannot be harmed by Fire. Intensity 4 light. No fuel required. g) Soft Leather Armour [8,+0] Found lying on the floor of a special room at 200 feet (level 4). h) a Cloak [1,+5] Found lying on the floor at 150 feet (level 3). i) a Small Metal Shield [5,+0] Bought from a store on the surface. j) a Metal Cap [3,+0] Bought from a store on the surface. k) a Set of Gauntlets [3,+0] Bought from a store on the surface. l) a Pair of Iron Shod Boots [4,+3] Bought from a store on the surface. Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] a) 28 Rounded Pebbles (1d2) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 13.1. Average thrown damage: 3. 25% chance of breaking upon contact. b) 18 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] You can read this book. b) a Holy Book of Prayers [Words of Wisdom] You can read this book. c) 4 Rations of Food d) a Potion of Cure Serious Wounds e) 2 Potions of True Seeing f) 3 Scrolls of Phase Door g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) a Scroll of Deep Descent j) a Wand of Light (9 charges) k) a Pair of Leather Boots [2,+0] Bought from a store on the surface. [Home Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) an Ultramarine Potion c) a Morning Star (2d6) (+1,+5) Found lying on the floor at 150 feet (level 3). Combat info: 1.0 blow/round. With +12 STR and +0 DEX you would attack a bit faster. With +17 STR and +0 DEX you would get 1.1 blows/round. With +7 STR and +1 DEX you would attack a bit faster. With +12 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +7 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 13.6. d) a War Hammer (3d3) (+4,+1) Obtained from SIGURNBIERN II. Rumoured to be found lying on the floor at 250 feet (level 5). Combat info: 1.0 blow/round. With +10 STR and +0 DEX you would attack a bit faster. With +14 STR and +0 DEX you would get 1.1 blows/round. With +6 STR and +1 DEX you would attack a bit faster. With +10 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +6 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 8.3. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 200ft 3 Helped to kill Grip, Farmer Maggot's Dog 00:00:10 200ft 4 Killed Wolf, Farmer Maggot's Dog 00:00:10 200ft 5 Reached level 5 00:00:13 200ft 6 Killed Mad woodsman 00:02:30 200ft 10 Reached level 10 00:02:31 200ft 10 Was killed by Lagduf, the Snaga [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ...^^^^^... ^:^^^^^^...^^^^^ ......... ^^^ ^...^^ ....... ^^...^ ....^^^ ^..^^ ^..^^>^^ ^..^ +.....|^ ^..^ +..%^..^ ^^^ #^^ ^^^ ^..^ ^o.%^..%^^%:^^#:^^^^^^^^^^^^^>^^^^+.^ ^o.%%..............................#+ %o.^%...............................+ *%†.%%...^##^^:######^^###^#^^######## %..%%...# ### ^%%''%#%..# %%^.....%##% %%%........ %.......... %.......... %......!... .... %^^%^ ... 200' (L4) LF:3-? Light 4 Fed 55 % Blessed Dirt