[Tangaria 1.5.0 Character Dump] Name Avitus Age 47 Self RB CB EB Best Sex Male Height 3'11" Str: 15 +2 -1 +0 16 4 Race Dwarf Weight 9st 6lb INT: 11 -3 -3 +0 5 Class Priest Turns used: WIS: 17 +2 +3 +0 18/40 Title Acolyte Game 6633 DEX: 12 -2 -1 +0 9 HP -2/84 Player 16604 CON: 14 +2 +1 +0 17 SP 20/20 Active 11778 Level 10 Armor [5,+11] Saving Throw 56% Cur Exp 566 Stealth Bad Max Exp 566 Melee 3d3,-2 Disarm - phys. 44% Adv Exp 625 To-hit 26,-16 Disarm - magic 35% Blows 1.0/turn Magic Devices 47 Gold 907 Searching 26% Burden 104.4 lb Shoot to-dam +1 Infravision 50 ft Overweight 68.5 lb To-hit 18,-15 Speed -12 MaxDepth 300' (L6) Shots 1.0/turn You are one of two children of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The killer bee stings you. > You are more poisoned! > The killer bee stings you. (x2) > You are more poisoned! > The killer bee stings you. (x2) > You are more poisoned! > The killer bee stings you. (x2) > You are more poisoned! > The killer bee misses you. (x2) > The killer bee stings you. (x2) > You are more poisoned! > The killer bee misses you. > The killer bee stings you. > You are more poisoned! > You die. Killed by a killer bee. [Character Equipment] a) a War Hammer (3d3) (+0,+0) Found lying on the floor of a special room at 250 feet (level 5). Combat info: You are too weak to use this weapon. 1.0 blow/round. With +20 STR and +0 DEX you would attack a bit faster. With +24 STR and +0 DEX you would get 1.1 blows/round. With +16 STR and +1 DEX you would attack a bit faster. With +20 STR and +1 DEX you would get 1.1 blows/round. With +5 STR and +8 DEX you would attack a bit faster. With +16 STR and +8 DEX you would get 1.1 blows/round. With +5 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 4. b) a Short Bow (x2) (+1,+1) Dropped by a novice mage at 200 feet (level 4). f) an Old Lantern (3393 turns) Dropped by a kobold archer at 200 feet (level 4). Intensity 3 light. i) a Wicker Shield [2,+4] Bought from a store on the surface. k) a Set of Leather Gloves [1,+3] Found lying on the floor at 100 feet (level 2). l) a Pair of Leather Boots [2,+4] Bought from a store on the surface. m) a Spade An inheritance from your family. [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 7. 35% chance of breaking upon contact. b) 18 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 7. 35% chance of breaking upon contact. c) 18 Bolts (1d5) (+0,+0) d) 23 Bolts (1d5) (+3,+1) e) 14 Iron Shots (1d4) (+3,+1) Combat info: Average thrown damage: 7. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Holy Book of Prayers [Words of Wisdom] You can read this book. c) 6 Rations of Food d) a Pint of Fine Wine {Freesia} e) a Flask of oil f) 8 Potions of Cure Light Wounds {@q1} g) a Potion of Neutralize Poison h) a Potion of Berserk Strength i) a Potion of True Seeing j) 3 Potions of Water k) 2 Potions of Salt Water l) 7 Scrolls of Phase Door {@r1} m) 2 Scrolls of Detect Invisible n) a Scroll of Life o) a Scroll of Remove Hunger (tattered) p) 2 Scrolls of Word of Recall (rugged) q) a Wand of Light (9 charges) r) a Wand of Stinking Cloud (7 charges) s) a Wooden Torch (2070 turns) An inheritance from your family. Intensity 2 light. t) 3 Wooden Torches (5000 turns) Intensity 2 light. [Home Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Flask of oil c) a Potion of Slime Mold Juice d) 10 Potions of Sleep It can be thrown at creatures with damaging effect. e) 5 Potions of Poison Branded with poison. It can be thrown at creatures with damaging effect. f) 8 Scrolls of Detect Invisible g) a Scroll of Blessing h) 2 Sets of Leather Gloves [1,+0] Found lying on the floor at 100 feet (level 2). i) 2 Sets of Leather Gloves [1,-1] Found lying on the floor at 100 feet (level 2). j) a Main Gauche (1d5) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blow/round. With +15 STR and +0 DEX you would attack a bit faster. With +16 STR and +0 DEX you would get 1.1 blows/round. With +8 STR and +1 DEX you would attack a bit faster. With +15 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +8 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 1. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 50ft 2 Killed Mad woodsman 00:00:18 100ft 4 Killed Farmer Maggot 00:00:22 100ft 5 Reached level 5 00:00:23 100ft 5 Killed Freesia 00:00:25 100ft 6 Killed Grip, Farmer Maggot's Dog 00:00:54 150ft 7 Killed Fang, Farmer Maggot's Dog 00:01:25 100ft 8 Killed Wolf, Farmer Maggot's Dog 00:01:45 300ft 10 Reached level 10 00:01:50 300ft 10 Was killed by a killer bee [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^...^^^#..^ ^..........^ ^..........#^^^^^^^^^ ^..:^#............^.^^^^^^^^ ^..^^:....^:................ ^..^:^....^:^^.^^^.......#.. ^..^ ^^...^^^^^^ ^^^^.^^^^^^ ^..^ ^:^^ ^^^^^^.^^^^^^^^^^... ^^^ ^........+..........^ ^.I†.....'........... ^.I^^^^++^^^^#^^^.^.^ ..^ ..^ # . . . . . . . 300' (L6) LF:3-? Light 3 Poisoned Fed 55 % Dirt