[Tangaria 1.5.0 Character Dump] Name Avitus Age 49 Self RB CB EB Best Sex Male Height 4'1" Str: 15 +2 -1 +4 18/20 17 Race Dwarf Weight 10st 9lb INT: 11 -3 -3 +0 5 Class Priest Turns used: WIS: 17 +2 +3 +0 18/40 Title Devotee Game 13552 DEX: 12 -2 -1 +0 9 HP -8/118 Player 36694 CON: 14 +2 +1 +1 18 SP 4/27 Active 20469 Level 14 Armor [17,+15] Saving Throw 60% Cur Exp 1494 Stealth Bad Max Exp 1494 Melee 1d10,+6 Disarm - phys. 47% Adv Exp 1750 To-hit 29,+4 Disarm - magic 37% Blows 1.0/turn Magic Devices 53 Gold 732 Searching 31% Burden 92.4 lb Shoot to-dam +0 Infravision 50 ft Overweight -21.5 lb To-hit 21,+0 Speed Normal MaxDepth 450' (L9) Shots 1.0/turn You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:....+......... Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:............++ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Your Small Metal Shield is damaged! > You miss the giant silver ant. > The giant silver ant misses you. (x2) > You miss the giant silver ant. > The giant silver ant bites you. > You are covered in acid! > Your Robe is damaged! > The giant silver ant bites you. > You are covered in acid! > Your Small Metal Shield is damaged! > You miss the giant silver ant. > The giant silver ant bites you. > You are covered in acid! > Your Cloak is damaged! > You die. Killed by a giant silver ant. [Character Equipment] a) a Trident (1d10) (+4,+4) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +6 STR and +0 DEX you would get 1.1 blows/round. With +2 STR and +1 DEX you would attack a bit faster. With +4 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +2 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 11.7. b) a Short Bow (x2) (+0,+0) Found lying on the floor at 300 feet (level 6). c) a Ring of Protection [+6] Bought from a store on the surface. d) a Ring of Protection [+10] Bought from a store on the surface. e) an Amulet of Resist Acid <+1> Bought from a store on the surface. +1 constitution. Provides resistance to Acid. f) a Wooden Torch (4714 turns) Intensity 2 light. g) a Robe [2,+1] Found lying on the floor at 200 feet (level 4). h) a Cloak [1,+2] Found lying on the floor at 200 feet (level 4). i) a Small Metal Shield [5,-3] Bought from a store on the surface. j) an Iron Helm [7,-3] Bought from a store on the surface. k) a Set of Leather Gloves [1,+3] Bought from a store on the surface. l) a Pair of Leather Sandals [1,-1] Dropped by a blue yeek at 150 feet (level 3). m) a Shovel of Earthquakes <+4, +3> Found lying on the floor at 250 feet (level 5). +4 strength. +3 tunneling. [Character Quiver] a) 16 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Holy Book of Prayers [Words of Wisdom] You can read this book. c) a Ration of Food d) a Pint of Fine Ale e) a Large Trout f) a Flask of oil g) a Potion of Neutralize Poison h) 8 Potions of True Seeing i) 9 Potions of Confusion It can be thrown at creatures with damaging effect. j) 5 Potions of Poison Branded with poison. It can be thrown at creatures with damaging effect. k) 15 Scrolls of Phase Door {@r1} l) 6 Scrolls of Treasure Detection m) a Scroll of Detect Invisible n) a Scroll of Word of Recall o) a Wand of Haste Monster (14 charges) p) a Wand of Slow Monster (6 charges) q) a Staff of Detect Invisible (22 charges) r) 3 Wooden Torches (5000 turns) Intensity 2 light. s) a Shovel Found lying on the floor at 400 feet (level 8). [Home Inventory] a) a Book of Nature Magics [Lesser Charms] b) 2 Potions of Neutralize Poison c) 2 Potions of Water d) 5 Oily Yellow Potions e) 6 Magenta Potions f) 4 Scrolls titled "pericto irgus" g) a Filthy Rag [1,+5] Found lying on the floor at 150 feet (level 3). h) a Cloak [1,+1] Found lying on the floor at 100 feet (level 2). i) a Wicker Shield [2,+0] Found lying on the floor at 200 feet (level 4). j) a Metal Cap [3,+0] Bought from a store on the surface. k) a Set of Leather Gloves [1,+0] Bought from a store on the surface. l) a Pair of Leather Boots [2,+0] Bought from a store on the surface. m) a Dagger (1d4) (+4,+2) Found lying on the floor of a special room at 200 feet (level 4). Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +2 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 6.5. Average thrown damage: 13.6. n) a Short Sword (1d7) (+3,+3) Found lying on the floor at 300 feet (level 6). Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster. With +7 STR and +0 DEX you would get 1.1 blows/round. With +2 STR and +1 DEX you would attack a bit faster. With +5 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +2 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 9.1. o) a Short Sword (1d7) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster. With +7 STR and +0 DEX you would get 1.1 blows/round. With +2 STR and +1 DEX you would attack a bit faster. With +5 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +2 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 6.1. p) a Mace (2d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +7 STR and +0 DEX you would attack a bit faster. With +11 STR and +0 DEX you would get 1.1 blows/round. With +3 STR and +1 DEX you would attack a bit faster. With +7 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +3 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 7.1. q) the Shovel of Amarthath <+4, +3, +1> {Baba Yaga, ??} Dropped by Baba Yaga at 250 feet (level 5). You do not know the full extent of this item's powers. +4 strength. +3 wisdom. +1 light. r) a Spade An inheritance from your family. s) a Small wooden chest (gas trap) [House List] a) a Lance (2d10) (+3,+3) {-200} b) a Holy Book of Prayers [Beginners Handbook] {-1} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:14 100ft 4 Killed Fang, Farmer Maggot's Dog 00:00:14 100ft 5 Reached level 5 00:00:25 150ft 6 Killed Farmer Maggot 00:00:33 150ft 7 Killed Grip, Farmer Maggot's Dog 00:00:58 250ft 9 Killed Baba Yaga 00:00:59 250ft 9 Found the Shovel of Amarthath 00:00:59 250ft 10 Reached level 10 00:03:45 450ft 14 Was killed by a giant silver ant [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ##..#####..###### ................# ................# #...............# ##..############# '........## +.........# ##..####..# #### #..######### ~...a......## ##.†........# #########..# #..# #..# #..# #..# #..# 450' (L9) LF:4-? Light 3 Fed 43 % Open floor